Difference between revisions of "Muffalo"
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|movespeed = 2.17 | |movespeed = 2.17 | ||
|mobdamage = 10 | |mobdamage = 10 | ||
− | |mobdamagetype = | + | |mobdamagetype = blunt |
|leathername = muffalo leather | |leathername = muffalo leather | ||
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{{Info|Slow-moving, grass-grazing quadrupeds analogous to Buffalo. | {{Info|Slow-moving, grass-grazing quadrupeds analogous to Buffalo. |
Revision as of 05:02, 14 August 2015
Muffalo
"A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed."
Base Stats
Pawn Stats
- Move Speed
- 2.17 c/s
- Health Scale
- 150% HP
- Body Size
- 1.8
- Mass - Baby
- 21.6 kg
- Mass - Juvenile
- 54 kg
- Mass - Adult
- 108 kg
- Carrying Capacity
- 135 kg
- Filth Rate
- 1
Production
- Leather Yield
- 72 muffalo leather
Slow-moving, grass-grazing quadrupeds analogous to Buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, which means a herd of muffalo can be a lifesaver in extremely cold biomes; two or three muffalo usually provide leather to make a parka, as well as a gratuitous amount of meat. Their leather is a dark blue color. If slain, they can be butchered for 162 muffalo meat and 36 muffalo leather.[1]
- ↑ Amounts given are at 100% butchery efficiency.
[[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]]
Code Specifics:
baseMaxHealth = 160 walkSpeed = 0.5 meleeDamage = 10 hungerThreshold = .8 targetHitEase = 2.0 thinkConfig = Herbivore herdMentality = true groupSize = Range(3 to 9) ecoSystemWeight = 1.0 spawnWild = true