Slicecap

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Revision as of 22:56, 7 August 2021 by Atterez (talk | contribs) (Added how to get slicecap, and short summary)
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Slicecap

Slicecap

"A hard cap that partly covers the wearer's scalp."

Base Stats

Type
GearClothing
Mass
0.80 kg
HP
80

Apparel

Insulation Factor - Cold
0.00×
Insulation Factor - Heat
0.10×
Armor Factor - Sharp
0.10
Armor Factor - Blunt
0.10
Armor Factor - Heat
0.10
Coverage
Head
Layer
Headgear

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Work To Make
2,000 ticks (33.33 secs)
Stuff Tags
Woody, Metallic
Resources to make
Stuff 15
Technical
thingCategories
Headgear
defaultOutfitTags
Worker


Slicecaps are a form of clothing added by the Ideology DLC. High-tech headwear.

Acquisition

The Slicecap can be bought from merchants occasionally, or crafted at a tailor bench for 15 wood or metallic resource.

Summary

A piece of head clothing that covers the scalp made of wood or metal, that provides a small amount of protection.

Analysis

?

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Wooden Slicecap 5.4% 5.4% 4% 52 -0 °C (0 °F) +0.4 °C (0.7 °F) 23 Silver
    Bioferrite Slicecap 11% 5% 5% 160 -0 °C (0 °F) +0 °C (0 °F) 29 Silver
    Golden Slicecap 7.2% 3.6% 3.6% 48 -0 °C (0 °F) +0 °C (0 °F) 1505 Silver
    Plasteel Slicecap 11.4% 5.5% 6.5% 224 -0 °C (0 °F) +0 °C (0 °F) 151 Silver
    Silver Slicecap 7.2% 3.6% 3.6% 56 -0 °C (0 °F) +0 °C (0 °F) 157 Silver
    Steel Slicecap 9% 4.5% 6% 80 -0 °C (0 °F) +0 °C (0 °F) 36 Silver
    Uranium Slicecap 10.8% 5.4% 6.5% 200 -0 °C (0 °F) +0 °C (0 °F) 104 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version History