Slicecap
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Slicecap
"A hard cap that partly covers the wearer's scalp."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.00×
- Insulation Factor - Heat
- 0.10×
- Armor Factor - Sharp
- 0.10
- Armor Factor - Blunt
- 0.10
- Armor Factor - Heat
- 0.10
- Coverage
- Head
- Layer
- Headgear
Creation
- Work To Make
- 2,000 ticks (33.33 secs)
- Stuff Tags
- Woody, Metallic
Technical
- thingCategories
- Headgear
- defaultOutfitTags
- Worker
Slicecaps are a form of clothing added by the Ideology DLC. High-tech headwear.
Acquisition
The Slicecap can be bought from merchants occasionally, or crafted at a tailor bench for 15 wood or metallic resource and 2000 ticks of work.
Summary
A piece of head clothing that covers the scalp made of wood or metal, that provides a small amount of protection.
Analysis
The slicecap is unremarkable in nearly every factor. Its one strong point is cost. Being the tied for cheapest headwear when made of wood, with the much better, visage mask.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Wooden Slicecap | 5.4% | 5.4% | 4% | 52 | -0 °C (0 °F) | +0.4 °C (0.7 °F) | 23 |
Bioferrite Slicecap | 11% | 5% | 5% | 160 | -0 °C (0 °F) | +0 °C (0 °F) | 29 |
Golden Slicecap | 7.2% | 3.6% | 3.6% | 48 | -0 °C (0 °F) | +0 °C (0 °F) | 1505 |
Plasteel Slicecap | 11.4% | 5.5% | 6.5% | 224 | -0 °C (0 °F) | +0 °C (0 °F) | 151 |
Silver Slicecap | 7.2% | 3.6% | 3.6% | 56 | -0 °C (0 °F) | +0 °C (0 °F) | 157 |
Steel Slicecap | 9% | 4.5% | 6% | 80 | -0 °C (0 °F) | +0 °C (0 °F) | 36 |
Uranium Slicecap | 10.8% | 5.4% | 6.5% | 200 | -0 °C (0 °F) | +0 °C (0 °F) | 104 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Ideology DLC Release - Added.