Crown
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Crown
"A crown of metal with an elaborate design."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.0×
- Insulation Factor - Heat
- 0.0×
- Armor Factor - Sharp
- 0
- Armor Factor - Blunt
- 0
- Armor Factor - Heat
- 0
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Required Research
- Royal apparel
- Work To Make
- 12,000 ticks (3.33 mins)
- Stuff Tags
- Metallic
- thingCategories
- HeadgearNoble
- tags
- Royal, RoyalTier6
The Crown is a clothing item added in the Royalty DLC. Nobles of Baron rank and above require a crown or coronet to consider themselves properly dressed and avoid a negative moodlet.
Acquisition
As a complicated garment, Crowns require Royal Apparel in order to be crafted, however they can only be made at Fueled smithy or Electric smithy which require Smithing to be constructed. A Crown requires 75 of any metal except uranium, and 12,000 ticks (3.33 mins) of work.
Crown can also be purchased or found on nobles.
Analysis
Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the Bowler hat, this bonus is also met by the Top hat and Ladies hat which also provide some small amount of insulation and armor. As such they are only useful for meeting the needs of nobles that specifically require a Crown, and even then should be replaced by helmet options as soon as possible.
Oddly, while able to be crafted and equipped, fulfilling any title requirement obtainable by a player controlled pawn. The crown is only a requirement for ranks only achievable by NPC's.
Situationally, only equipping a royal "guest" would require the player to obtain one.
This in all ways but wealth value, places it handedly under the Coronet, for royal apparel options. The Coronet which is cheaper (50 stuff vs 75 stuff) and faster to craft (8000 ticks vs 12000 ticks), fulfills any possible player controlled pawns title requirements.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Bioferrite Crown | 0% | 0% | 0% | 160 | -0 °C (0 °F) | +0 °C (0 °F) | 164 |
Golden Crown | 0% | 0% | 0% | 48 | -0 °C (0 °F) | +0 °C (0 °F) | 7540 |
Plasteel Crown | 0% | 0% | 0% | 224 | -0 °C (0 °F) | +0 °C (0 °F) | 770 |
Silver Crown | 0% | 0% | 0% | 56 | -0 °C (0 °F) | +0 °C (0 °F) | 795 |
Steel Crown | 0% | 0% | 0% | 80 | -0 °C (0 °F) | +0 °C (0 °F) | 186 |
Uranium Crown | 0% | 0% | 0% | 200 | -0 °C (0 °F) | +0 °C (0 °F) | 530 |
Assuming Normal quality, for the effect of other qualities, see Quality.