Difference between revisions of "Kid helmet"
Jump to navigation
Jump to search
Assuming Normal quality, for the effect of other qualities, see Quality.
Line 27: | Line 27: | ||
| tags = | | tags = | ||
| defaultOutfitTags = | | defaultOutfitTags = | ||
+ | | page verified for version = 1.4.3525 | ||
}} | }} | ||
The '''kid helmet''' is a piece of [[apparel]] added by the [[Biotech DLC]]. | The '''kid helmet''' is a piece of [[apparel]] added by the [[Biotech DLC]]. |
Revision as of 03:09, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Kid helmet
The kid helmet is a piece of apparel added by the Biotech DLC.
Acquisition
Kid helmets can be crafted at a Fueled smithy once the Smithing research project has been completed. They require 20 Stuff (Metallic, 200 for SMVs), 2,000 ticks (33.33 secs) of work, and a [[]] skill of .
Summary
?
Analysis
?
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Bioferrite Kid helmet | 55% | 25% | 25% | 120 | -0.375 °C (-0.7 °F) | +0 °C (0 °F) | 33 |
Golden Kid helmet | 36% | 18% | 18% | 36 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 2005 |
Plasteel Kid helmet | 57% | 27.5% | 32.5% | 168 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 196 |
Silver Kid helmet | 36% | 18% | 18% | 42 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 205 |
Steel Kid helmet | 45% | 22.5% | 30% | 60 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 45 |
Uranium Kid helmet | 54% | 27% | 32.5% | 150 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 134 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Biotech DLC Release - Added.