Difference between revisions of "Kid helmet"
(Added details and analysis) |
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| name = Kid helmet | | name = Kid helmet | ||
| image = KidHelmet.png | | image = KidHelmet.png | ||
− | | description = | + | | description = A simple helmet sized for children. It gives moderate protection against sharp attacks. Not effective against blunt weapons. That said, if this is being used in combat something has already gone very wrong. |
| type = Gear | | type = Gear | ||
− | | type2 = | + | | type2 = Armor |
− | | tech level = | + | | tech level = Industrial |
− | | hp = | + | | hp = 60 |
− | | mass base = | + | | mass base = 1 |
− | | production facility 1 = | + | | stack limit = 1 |
− | | production facility 2 = | + | | production facility 1 = Fueled smithy |
− | | research = | + | | production facility 2 = Electric smithy |
− | | work to make = | + | | research = Smithing |
− | | resource 1 = | + | | work to make = 2000 |
− | | resource 1 amount = | + | | resource 1 = Stuff |
− | | stuff tags = | + | | resource 1 amount = 20 |
− | | armorsharpfactor= | + | | stuff tags = Metallic |
− | | armorbluntfactor= | + | | armorsharpfactor = 0.5 |
− | | armorheatfactor= | + | | armorbluntfactor = 0.5 |
− | | insulationcoldfactor = | + | | armorheatfactor = 0.5 |
− | | insulationheatfactor = | + | | insulationcoldfactor = 0.15 |
− | | coverage = | + | | insulationheatfactor = 0.0 |
− | | layer = | + | | coverage = Head, Left Ear, Right Ear |
− | | thingCategories = | + | | layer = Headgear |
− | | tags = | + | | thingCategories = ArmorHeadgear |
− | | defaultOutfitTags = | + | | tags = IndustrialMilitaryBasic |
+ | | defaultOutfitTags = Soldier | ||
| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The '''kid helmet''' is a | + | The '''kid helmet''' is a headgear [[apparel]] added by the [[Biotech DLC]]. |
== Acquisition == | == Acquisition == | ||
− | Kid helmets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | + | Kid helmets can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
− | |||
− | |||
== Analysis == | == Analysis == | ||
− | + | The kid helmet is a [[Children|child]]-sized version of the regular [[simple helmet]], meaning it can only be worn by pawns under 13. | |
+ | |||
+ | As technically the only [[armor]], and the only wearable [[Armor#Headgear|headgear]] for children, the kid helmet offers superior protection from [[damage]] to the head compared to wearing nothing. This makes it an excellent choice for preventing nasty [[Death|booboos]]. | ||
{{Apparel Material Table}} | {{Apparel Material Table}} | ||
Revision as of 06:48, 3 December 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Kid helmet
A simple helmet sized for children. It gives moderate protection against sharp attacks. Not effective against blunt weapons. That said, if this is being used in combat something has already gone very wrong.
Base Stats
- Tech Level
- Industrial
- Stack Limit
- 1
- Mass
- 1 kg
- HP
- 60
Apparel
- Insulation Factor - Cold
- 0.15×
- Insulation Factor - Heat
- 0.0×
- Armor Factor - Sharp
- 0.5
- Armor Factor - Blunt
- 0.5
- Armor Factor - Heat
- 0.5
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- thingCategories
- ArmorHeadgear
- defaultOutfitTags
- Soldier
- tags
- IndustrialMilitaryBasic
The kid helmet is a headgear apparel added by the Biotech DLC.
Acquisition
Kid helmets can be crafted at a Fueled smithy or Electric smithy once the Smithing research project has been completed. They require 20 Stuff (Metallic, 200 for SMVs), 2,000 ticks (33.33 secs) of work, and a [[]] skill of .
Analysis
The kid helmet is a child-sized version of the regular simple helmet, meaning it can only be worn by pawns under 13.
As technically the only armor, and the only wearable headgear for children, the kid helmet offers superior protection from damage to the head compared to wearing nothing. This makes it an excellent choice for preventing nasty booboos.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Bioferrite Kid helmet | 55% | 25% | 25% | 120 | -0.375 °C (-0.7 °F) | +0 °C (0 °F) | 33 |
Golden Kid helmet | 36% | 18% | 18% | 36 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 2005 |
Plasteel Kid helmet | 57% | 27.5% | 32.5% | 168 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 196 |
Silver Kid helmet | 36% | 18% | 18% | 42 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 205 |
Steel Kid helmet | 45% | 22.5% | 30% | 60 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 45 |
Uranium Kid helmet | 54% | 27% | 32.5% | 150 | -0.45 °C (-0.8 °F) | +0 °C (0 °F) | 134 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Biotech DLC Release - Added.