Difference between revisions of "Flak helmet"
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*It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board. | *It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board. | ||
− | *In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10. | + | *In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10. It also protects from heat. |
{{nav|clothing|wide}} | {{nav|clothing|wide}} | ||
[[Category:Armor]] | [[Category:Armor]] |
Revision as of 11:32, 27 November 2018
Advanced helmet
An advanced helmet for protection. A step up from the simple helmet, this is a mid-tier helmet for most colonist uses. It is the lightest of all the helmets, only weighing 1.2 kg and causes a minimal -0.02 c/s move speed penalty.
Acquisition
Can be crafted at the machining table using 40 materials, 2 components and 10 plasteel.
Analysis
It strikes a middle ground between the simple helmet and the power armor helmet, being moderately easy to make and provides average protection.
Protection Information
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Version history
- It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
- In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10. It also protects from heat.