Difference between revisions of "Marine armor"

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|marketvalue  = 2035
 
|marketvalue  = 2035
 
|armorblunt  = 45
 
|armorblunt  = 45
|armorsharp  = 108
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|armorsharp  = 106
 
|armorheat  = 54
 
|armorheat  = 54
 
|mass base = 15
 
|mass base = 15
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In older versions, it used to be called the power armor.
 
In older versions, it used to be called the power armor.
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 +
In 1.1 it received a slight nerf to sharp protection (108% --> 106%).
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

Revision as of 04:12, 3 March 2020

Marine Armor

Marine Armor

A suit of light powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.
Armor like this is often used by imperial janissaries and rapid-incursion space marines.

Base Stats

Type
GearArmor
Market Value
2035 Silver
Mass
15 kg
HP
340

Apparel

Armor - Sharp
106%
Armor - Blunt
45%
Armor - Heat
54%

Creation

Work To Make
1,000 ticks (16.67 secs)

Marine armor is a type of advanced apparel (armor) that can effectively block gunshots, cuts, blunt trauma, or burns.

It provides better protection, especially against blunt, and can block heat damage. It also covers the limbs in addition to the torso.

However, it is much more expensive, needs a long time to make and also needs the Powered Armor research before being available. It also provides a Move Speed debuff of -0.40 c\s.

It forms a full set of armor along with the Marine helmet.

Comparison

Marine armor is a huge step up from the flak vest. It provides much better protection than the vest, and covers more of the body. However, it is much more expensive to make or buy.
It occupies both the overgarments, middle, and shell layers, while armor vests only occupy the middle layer - meaning it can't be worn with tribalwear.

Due to the great cost and the penalties, it is only recommended on your most dedicated fighters.

Version history

In Beta 19 it received a buff to armor rating, the crafting time was greatly reduced, and the cost was changed. It also received a new description and name.

In older versions, it used to be called the power armor.

In 1.1 it received a slight nerf to sharp protection (108% --> 106%).