Difference between revisions of "Plate armor"
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== Acquisition == | == Acquisition == | ||
− | Plate armor be crafted at a [[ | + | Plate armor can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] of {{P|Skill 1 Level}}. |
− | It can also be found on | + | It can also be found on the following [[Raider#Humanlike|raider]] kinds: |
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Raider Kind !! Chance !! Average Quality !! Health | ||
+ | |- | ||
+ | | [[Tribals#Archer chief|Archer chief]] || 100% || Normal || 100% | ||
+ | |- | ||
+ | | [[Tribals#Berserker chief|Berserker chief]] || 100% || Normal || 100% | ||
+ | |- | ||
+ | | [[Empire#Champion|Champion]] {{RoyaltyIcon}} || 100% || Normal || 70-100% | ||
+ | |} | ||
== Analysis == | == Analysis == |
Revision as of 10:50, 5 June 2022
Plate armor
Overlapping solid plates of armor covering the entire body from neck to feet.
Base Stats
Apparel
- Insulation Factor - Cold
- 1.0×
- Insulation Factor - Heat
- 0.0×
- Armor Factor - Sharp
- 0.73
- Armor Factor - Blunt
- 0.73
- Armor Factor - Heat
- 0.73
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Layer
- Middle, Outer
Creation
- Required Research
- Plate armor
- Skill Required
- Crafting 7
- Work To Make
- 38,000 ticks (10.56 mins)
- Stuff Tags
- Metallic, Woody
- thingCategories
- ApparelArmor
- thingSetMakerTags
- RewardStandardLowFreq, RewardStandardQualitySuper
- defaultOutfitTags
- Soldier
- tags
- MedievalMilitary
Plate armor is a type of apparel (armor) that functions as low-tech full body armor. It can be crafted out of various materials.
It has a heavy move speed penalty of -0.8 c/s when worn. As such, it may be wise to leave it in a stockpile until entering combat.
Acquisition
Plate armor can be crafted at a Fueled smithy or Electric smithy once the Plate armor research project has been completed. They require 170 Stuff (Metallic/Woody, 1700 for SMVs), 38,000 ticks (10.56 mins) of work, and a Crafting of 7.
It can also be found on the following raider kinds:
Raider Kind | Chance | Average Quality | Health |
---|---|---|---|
Archer chief | 100% | Normal | 100% |
Berserker chief | 100% | Normal | 100% |
Champion | 100% | Normal | 70-100% |
Analysis
Compared to other forms of armor, plate has the most severe movement penalty, at -0.8c/s. Plate also tends to be cheaper to make in terms of materials, but has less base durability. This can be mitigated by making it with more durable materials, such as plasteel.
A set of Steel plate armor (170 ) is cheaper than a full set of flak armor, including vest, jacket and pants (190 + 110 + 3 ). It has much lower sharp protection than a flak vest, but covers the arms and legs. It doesn't last as long as flak, having only 290 hp compared to flak's 600 hp. Its movement penalty is heavier at -0.8c/s compared to -0.36/s for the whole flak set.
A set of Plasteel plate armor is slightly cheaper than a set of marine armor, but is inferior against all damage types, especially sharp damage. One advantage of the Plasteel plate armor is that, having 810 hp, it lasts much longer than the marine armor, which only has 340 hp. Its movement penalty is heavier at -0.8c/s compared to -0.4/s for marine armor.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Wooden Plate armor | 39.42% | 39.42% | 29.2% | 188.5 | -8 °C (-14.4 °F) | +0 °C (0 °F) | 300 |
Bioferrite Plate armor | 80.3% | 36.5% | 36.5% | 580 | -2.5 °C (-4.5 °F) | +0 °C (0 °F) | 470 |
Golden Plate armor | 52.56% | 26.28% | 26.28% | 174 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 17125 |
Plasteel Plate armor | 83.22% | 40.15% | 47.45% | 812 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1830 |
Silver Plate armor | 52.56% | 26.28% | 26.28% | 203 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1835 |
Steel Plate armor | 65.7% | 32.85% | 43.8% | 290 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 460 |
Uranium Plate armor | 78.84% | 39.42% | 47.45% | 725 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1280 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Protection Charts
Sharp Armor | Blunt Armor |
---|---|
Sharp Armor | Blunt Armor |
---|---|
Trivia
Every set of plate armor found on an Imperial Champion will be white.