Difference between revisions of "Airwire headset"
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Assuming Normal quality, for the effect of other qualities, see Quality.
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{{Stub}} | {{Stub}} | ||
{{infobox main | {{infobox main | ||
− | | name = | + | | name = Airwire headset |
− | | image = | + | | image = AirwireHeadset.png |
| description = | | description = | ||
| type = Gear | | type = Gear | ||
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| defaultOutfitTags = | | defaultOutfitTags = | ||
}} | }} | ||
− | The ''' | + | The '''airwire headset''' is a piece of [[apparel]] added by the [[Biotech DLC]]. |
== Acquisition == | == Acquisition == | ||
− | + | Airwire headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | |
== Summary == | == Summary == |
Revision as of 08:32, 23 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Airwire headset
The airwire headset is a piece of apparel added by the Biotech DLC.
Acquisition
Airwire headsets can be crafted at a Machining table once the Basic mechtech research project has been completed. They require 50 Steel, 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.
Summary
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Analysis
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Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
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Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Biotech DLC Release - Added.