Difference between revisions of "Heavy shield unit"
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== Version history == | == Version history == |
Revision as of 23:33, 22 February 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Heavy shield unit
A mechanoid-built projectile-repulsion device. The user can shoot out, but the shield will block shots coming in. This shield only protects the user, not those around them. It does nothing against melee attacks or heat. The shield will break instantly if hit by EMP.
Base Stats
- Type
- Gear
- Mass
- 3 kg
- Flammability
- 0%
The Heavy shield unit is a piece of apparel added by the Biotech DLC.
Acquisition
Is worn by some mechanoid commanders when summoned. Diaboli from the 3rd summon, war queens from the 2nd, and apocritons from the first summon.
Not always worn if these mechs appear in regular raids.[Do they spawn?]
Summary
The heavy shield unit creates a shield, like the shield belt, but allows the user to fire out.
It has 400 shield HP, compared to 110 HP from a normal quality shield belt. This results in taking 133.3 damage before it breaks. However, it recharges at 1.3% / second, over 10x slower than a normal shield belt.
Broken by EMP.
Like all utility items, a heavy shield unit is treated largely like any piece of apparel, however some exceptions exist. Utility items are worn on the waist and are mutually exclusive only with each other, regardless of the layer or coverage of other apparel worn. Additionally, utility items never become tainted, deteriorate from being worn, or inflict a worn-out or tattered mood debuff when damaged.
Analysis
?
Version history
- Biotech DLC Release - Added.