Difference between revisions of "Flak helmet"

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|type = Gear
 
|type = Gear
 
|type2 = Armor
 
|type2 = Armor
|buy =  {{icon|buildingmat|70}} + {{icon|component|2}} + {{icon|plasteel|5}}
+
|buy =  {{icon|buildingmat|40}} + {{icon|component|2}} + {{icon|plasteel|10}}
 
|hp = 100
 
|hp = 100
 
|mass base = 1.2
 
|mass base = 1.2
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It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
 
It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.
 +
 +
In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10.
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

Revision as of 12:23, 5 October 2018

Advanced helmet

Advanced helmet

"A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks."

Base Stats

Type
GearArmor
Market Value
300 Silver
Mass
1.2 kg
HP
100

Apparel

Armor - Sharp
40%
Armor - Blunt
13%

Creation

Work To Make
166 ticks (2.77 secs)

Summary

An advanced helmet for protection.

Overview & Obtaining

A step up from the simple helmet, this is a mid-tier helmet for most colonist uses.

Crafting

It is made at the machining table using 70 materials, 2 components and 5 plasteel.

Comparison and Conclusion

It strikes a middle ground between the simple helmet and the power armor helmet, being moderately easy to make and provides average protection.

It is the lightest of all the helmets, only weighing 1.2 kg and causes a minimal -0.02 c/s move speed penalty.

Unlike its predecessor, the advanced helmet is craftable with any materials in addition to the plasteel and components required.

Protection Information

Quality Awful Shoddy Poor Normal Good Superior Excellent Masterwork Legendary
Sharp % 16 28 34 40 44 52 60 68 84
Blunt % 5.2 9.1 11 13 14.3 16.9 19.5 22.1 27.3

Version history

It is added in Alpha 17, replacing the Kevlar helmet from previous versions. The difference is that it can be made out of any material, requires 5 plasteel to craft and has increased protection across the board.

In Beta 19 its material cost has been decreased from 70 to 40, but requires more plasteel, from 5 to 10.