Difference between revisions of "Plate armor"
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{{infobox main | {{infobox main | ||
− | |name = Plate armor | + | | name = Plate armor |
− | |image = Plate_armor.png|Plate armor | + | | image = Plate_armor.png|Plate armor |
− | |description = Overlapping solid plates of armor covering the entire body from neck to feet. | + | | description = Overlapping solid plates of armor covering the entire body from neck to feet. |
− | |type = Gear | + | | type = Gear |
− | |type2 = Armor | + | | type2 = Armor |
− | |hp = 290 | + | | hp = 290 |
− | | production facility 1= Fueled smithy | + | | production facility 1 = Fueled smithy |
− | | production facility 2= Electric smithy | + | | production facility 2 = Electric smithy |
− | |work to make = 38000 | + | | research = Plate Armor |
− | |resource 1 = Stuff | + | | work to make = 38000 |
− | |resource 1 amount = 170 | + | | resource 1 = Stuff |
− | |stuff tags = Metallic, Woody | + | | resource 1 amount = 170 |
− | |insulationheatfactor = 0.0 | + | | stuff tags = Metallic, Woody |
− | |insulationcoldfactor = 1.0 | + | | insulationheatfactor = 0.0 |
− | |armorsharpfactor= 0.73 | + | | insulationcoldfactor = 1.0 |
− | |armorbluntfactor= 0.73 | + | | armorsharpfactor= 0.73 |
− | |armorheatfactor= 0.73 | + | | armorbluntfactor= 0.73 |
+ | | armorheatfactor= 0.73 | ||
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 7 | | skill 1 level = 7 | ||
− | |mass base = 15 | + | | mass base = 15 |
− | |coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | + | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg |
− | |layer = Middle, Outer | + | | layer = Middle, Outer |
| thingCategories = ApparelArmor | | thingCategories = ApparelArmor | ||
| tags = MedievalMilitary | | tags = MedievalMilitary | ||
| defaultOutfitTags = Soldier | | defaultOutfitTags = Soldier | ||
| thingSetMakerTags = RewardStandardLowFreq, RewardStandardQualitySuper | | thingSetMakerTags = RewardStandardLowFreq, RewardStandardQualitySuper | ||
− | }} | + | }} |
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'''Plate armor''' is a type of [[apparel]] ([[armor]]) that functions as low-tech full body armor. It can be crafted out of various materials. | '''Plate armor''' is a type of [[apparel]] ([[armor]]) that functions as low-tech full body armor. It can be crafted out of various materials. | ||
Revision as of 23:14, 28 August 2021
Plate armor
Overlapping solid plates of armor covering the entire body from neck to feet.
Base Stats
Apparel
- Insulation Factor - Cold
- 1.0×
- Insulation Factor - Heat
- 0.0×
- Armor Factor - Sharp
- 0.73
- Armor Factor - Blunt
- 0.73
- Armor Factor - Heat
- 0.73
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Layer
- Middle, Outer
Creation
- Required Research
- Plate armor
- Skill Required
- Crafting 7
- Work To Make
- 38,000 ticks (10.56 mins)
- Stuff Tags
- Metallic, Woody
- thingCategories
- ApparelArmor
- thingSetMakerTags
- RewardStandardLowFreq, RewardStandardQualitySuper
- defaultOutfitTags
- Soldier
- tags
- MedievalMilitary
Plate armor is a type of apparel (armor) that functions as low-tech full body armor. It can be crafted out of various materials.
It has a heavy move speed penalty of -0.8c/s when worn. As such, it may be wise to leave it in a stockpile until entering combat.
Acquisition
Plate armor be crafted at a fueled or electric smithy, once Plate Armor has been researched. Crafting one requires 170 of any one type of metal or wood, 38,000 ticks (10.56 mins) of work, and a minimum Crafting skill of 7.
It can also be found on every Tribal Beserker and Archer Chief.
Analysis
Compared to other forms of armor, plate has the most severe movement penalty, at -0.8c/s. Plate also tends to be cheaper to make in terms of materials, but has less base durability. This can be mitigated by making it with more durable materials, such as plasteel.
A set of Steel plate armor (170 ) is cheaper than a full set of flak armor, including vest, jacket and pants (190 + 110 + 3 ). It has much lower sharp protection than a flak vest, but covers the arms and legs. It doesn't last as long as flak, having only 290 hp compared to flak's 600 hp. Its movement penalty is heavier at -0.8c/s compared to -0.36/s for the whole flak set.
A set of Plasteel plate armor is slightly cheaper than a set of marine armor, but is inferior against all damage types, especially sharp damage. One advantage of the Plasteel plate armor is that, having 810 hp, it lasts much longer than the marine armor, which only has 340 hp. Its movement penalty is heavier at -0.8c/s compared to -0.4/s for marine armor.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Wooden Plate armor | 39.42% | 39.42% | 29.2% | 188.5 | -8 °C (-14.4 °F) | +0 °C (0 °F) | 300 |
Bioferrite Plate armor | 80.3% | 36.5% | 36.5% | 580 | -2.5 °C (-4.5 °F) | +0 °C (0 °F) | 470 |
Golden Plate armor | 52.56% | 26.28% | 26.28% | 174 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 17125 |
Plasteel Plate armor | 83.22% | 40.15% | 47.45% | 812 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1830 |
Silver Plate armor | 52.56% | 26.28% | 26.28% | 203 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1835 |
Steel Plate armor | 65.7% | 32.85% | 43.8% | 290 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 460 |
Uranium Plate armor | 78.84% | 39.42% | 47.45% | 725 | -3 °C (-5.4 °F) | +0 °C (0 °F) | 1280 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Protection Charts
Sharp Armor | Blunt Armor |
---|---|
Sharp Armor | Blunt Armor |
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