Difference between revisions of "Airwire headset"
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Assuming Normal quality, for the effect of other qualities, see Quality.
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== Acquisition == | == Acquisition == | ||
{{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | {{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
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+ | == Summary == | ||
+ | ? | ||
== Analysis == | == Analysis == |
Revision as of 07:04, 22 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Base Stats
- Type
- Gear
The Airwire headset is a piece of apparel added by the Biotech DLC.
Acquisition
Airwire headset can be crafted at a Machining table once the Basic mechtech research project has been completed. They require 50 Steel, 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.
Summary
?
Analysis
?
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
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Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Biotech DLC Release - Added.