Difference between revisions of "Airwire headset"

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(Created page with "{{Biotech}} {{infobox main | name = | image = | description = | type = Gear | type2 = | tech level = | hp = | mass base = | production facility 1 = | production facilit...")
 
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== Acquisition ==
 
== Acquisition ==
 
{{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
{{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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== Summary ==
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== Analysis ==
 
== Analysis ==

Revision as of 07:04, 22 October 2022

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Base Stats

Type
Gear

The Airwire headset is a piece of apparel added by the Biotech DLC.

Acquisition

Airwire headset can be crafted at a Machining table once the Basic mechtech research project has been completed. They require Steel 50 Steel, Component 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.

Summary

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Analysis

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Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history