Difference between revisions of "Array headset"

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{{Stub}}
 
{{Stub}}
 
{{infobox main
 
{{infobox main
| name =  
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| name = Array headset
| image =
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| image = ArrayHeadset.png
 
| description =  
 
| description =  
 
| type = Gear
 
| type = Gear
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| resource 1 amount =  
 
| resource 1 amount =  
 
| stuff tags =  
 
| stuff tags =  
| armorsharpfactor=  
+
| armorsharpfactor =  
| armorbluntfactor=  
+
| armorbluntfactor =  
| armorheatfactor=  
+
| armorheatfactor =  
 
| insulationcoldfactor =  
 
| insulationcoldfactor =  
 
| insulationheatfactor =  
 
| insulationheatfactor =  
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| defaultOutfitTags =  
 
| defaultOutfitTags =  
 
}}
 
}}
The '''{{PAGENAME}}''' is a piece of [[apparel]] added by the [[Biotech DLC]].  
+
The '''array headset''' is a piece of [[apparel]] added by the [[Biotech DLC]].  
  
 
== Acquisition ==
 
== Acquisition ==
{{PAGENAME}} can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
+
Array headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==

Revision as of 08:34, 23 October 2022

Array headset

Array headset

Base Stats

Type
Gear

The array headset is a piece of apparel added by the Biotech DLC.

Acquisition

Array headsets can be crafted at a Machining table once the Standard mechtech research project has been completed. They require Steel 50 Steel, Component 8 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 5.

Summary

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Analysis

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Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history