Difference between revisions of "Recon helmet"
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Recon helmets are the first helmet since the neolithic [[war mask]]s to offer complete face protection. It is preferable to both [[simple helmet]]s and [[flak helmet]]s, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the [[advanced component]] required to make each helmet, and competition with the other [[power armor]] helmets. | Recon helmets are the first helmet since the neolithic [[war mask]]s to offer complete face protection. It is preferable to both [[simple helmet]]s and [[flak helmet]]s, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the [[advanced component]] required to make each helmet, and competition with the other [[power armor]] helmets. | ||
− | The [[marine helmet]] costs only {{icon small|plasteel}} 10 [[plasteel]] more, and the [[cataphract helmet]]{{RoyaltyIcon}}, {{icon small|plasteel}} 20 [[plasteel]]. Once the [[research]] requirements have been met, there is little reason to use a recon helmet over its | + | The [[marine helmet]] costs only {{icon small|plasteel}} 10 [[plasteel]] more, and the [[cataphract helmet]]{{RoyaltyIcon}}, {{icon small|plasteel}} 20 [[plasteel]]. Once the [[research]] requirements have been met, there is little reason to use a recon helmet over its heavier counterparts. Unlike the body armors, none of the helmets slow movement speed. Research may be an issue, especially for the cataphract helmet, which requires 2 [[techprint]]s to create. |
A recon helmet is roughly equal to a marine helmet 1 [[quality]] level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. | A recon helmet is roughly equal to a marine helmet 1 [[quality]] level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. |
Revision as of 08:13, 19 December 2022
Recon helmet
A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
Base Stats
Apparel
- Insulation - Cold
- 4 °C (7.2 °F)
- Insulation - Heat
- 2 °C (3.6 °F)
- Armor - Sharp
- 92%
- Armor - Blunt
- 40%
- Armor - Heat
- 46%
- Coverage
- Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
- Layer
- Headgear
Creation
- Required Research
- Recon armor
- Skill Required
- Crafting 6
- Work To Make
- 15,750 ticks (4.38 mins)
- thingCategories
- ArmorHeadgear
- thingSetMakerTags
- RewardStandardHighFreq
- defaultOutfitTags
- Soldier
- tags
- SpacerMilitary
- tradeTags
- HiTechArmor
A Recon helmet is a full-head power armor helmet that forms a full set along with the Recon armor.
Acquisition
Recon helmets can be crafted at a Fabrication bench once the Recon armor research project has been completed. They require 30 Plasteel, 1 Advanced component, 15,750 ticks (4.38 mins) of work, and a Crafting skill of 6.
Alternatively, the armor can be received as a quest reward, purchased from outlander and Empire traders and faction bases, or found on Imperial Janissaries and other Raiders.[Which?]
Analysis
Recon helmets are the first helmet since the neolithic war masks to offer complete face protection. It is preferable to both simple helmets and flak helmets, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the advanced component required to make each helmet, and competition with the other power armor helmets.
The marine helmet costs only 10 plasteel more, and the cataphract helmet, 20 plasteel. Once the research requirements have been met, there is little reason to use a recon helmet over its heavier counterparts. Unlike the body armors, none of the helmets slow movement speed. Research may be an issue, especially for the cataphract helmet, which requires 2 techprints to create.
A recon helmet is roughly equal to a marine helmet 1 quality level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower.
Stats table
For the full effects of qualities, see Quality.
Styles
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
Trivia
Every recon helmet found on an Imperial Janissary will be black.
Version history
- 1.1.0 - Added.
- 1.1.2647 - No longer meets the clothing requirement of nobles, replaced in that role by Prestige recon helmet.
See Also
- Prestige recon helmet - a variant of the recon helmet that both pleases nobles and improves psychic ability.