Mechcommander helmet
Revision as of 16:00, 9 November 2022 by MemeMachine (talk | contribs)
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Mechcommander helmet
Base Stats
Apparel
- Coverage
- head, left eye, right eye, left ear, right ear, jaw
- Layer
- Headgear
Creation
- Required Research
- Standard mechtech
- Skill Required
- Crafting 4
- Work To Make
- 15,780 ticks (4.38 mins)
Technical
- thingCategories
- ArmorHeadgear
The mechcommander helmet is a piece of apparel added by the Biotech DLC.
Acquisition
Mechcommander helmets can be crafted at a Machining table once the Standard mechtech research project has been completed. They require 60 Plasteel, 6 Components, 1 Signal chip, 15,750 ticks (4.38 mins) of work, and a Crafting skill of 6.
Summary
?
Analysis
?
Stats table
For the full effects of qualities, see Quality.
Version history
- Biotech DLC Release - Added.