Template:Nav/stats
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- Capacities
- Blood Filtration • Blood Pumping • Breathing • Consciousness • Eating • Hearing • Manipulation • Metabolism • Moving • Pain • Sight • Talking
- Pawn Stats - Combat
- Aiming Time • Incoming Damage Multiplier • Melee Armor Penetration • Melee Dodge Chance • Melee DPS • Melee Hit Chance • Shooting Accuracy • Trap Spring Chance
- - General
- Carrying Capacity • Eating Speed • Foraged Food Amount • Global Learning Factor • Hunger Rate Multiplier • Immunity Gain Speed • Leather Amount • Maximum Comfortable Temperature • Meat Amount • Mental Break Threshold • Minimum Comfortable Temperature • Minimum Handling Skill • Move Speed • Pain Shock Threshold • Psychic Sensitivity • Rest Rate Multiplier • Toxic Sensitivity • Meditation Focus Gain • Neural Heat Gain • Neural Heat Limit • Neural Heat Recovery Rate • Terror
- - Social
- Arrest Success Chance • Beauty (Pawn) • Negotiation Ability • Social Impact • Tame Animal Chance • Trade Price Improvement • Train Animal Chance • Animal Products Price Improvement • Slave Suppression Fall Rate
- - Work General
- Animal Gather Speed • Animal Gather Yield • Construct Success Chance • Construction Speed • Deep Drilling Speed • Global Work Speed • Hunting Stealth • Mining Speed • Mining Yield • Plant Harvest Yield • Plant Work Speed • Repair Success Chance • Research Speed • Smoothing Speed • Hacking Speed • Suppression Power
- - Work Medical
- Medical Operation Speed • Medical Surgery Success Chance • Medical Tend Quality • Medical Tend Speed
- - Work Recipes
- Butchery Efficiency • Butchery Speed • Cooking Speed • Drug Cooking Speed • Drug Synthesis Speed • Food Poison Chance • General Labor Speed • Mechanoid Shredding Efficiency • Mechanoid Shredding Speed • Smelting Speed
- - Pawns Ideo
- Conversion Power • Global Certainty Loss Factor • Ideoligion Spread Chance • Biosculpter Occupant Speed
Usage
Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.
Here's how to use them properly:
{{nav|category|optional style}}
The category options are:
ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone
The only optional style available is
wide
Examples
{{nav|animal}}
{{nav|plant|wide}}
Links to the templates
Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:
{{Nav/disease}} {{Nav/drugs}} {{Nav/guides}} {{Nav/questitems}}