Airwire headset
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Airwire headset
A simple head-mounted comms computer that slightly enhances a mechanitor's control bandwidth. This allows them to control more mechs.
Base Stats
Apparel
- Insulation - Cold
- 0 °C (0 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 0%
- Armor - Blunt
- 0%
- Armor - Heat
- 0%
- Coverage
- Upper Head
- Layer
- Overhead
Creation
- Required Research
- Basic mechtech
- Skill Required
- Crafting 4
- Work To Make
- 2,100 ticks (35 secs)
The airwire headset is a piece of apparel added by the Biotech DLC.
Acquisition
Airwire headsets can be crafted at a Machining table once the Basic mechtech research project has been completed. They require 50 Steel, 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.
Also, it begins equipped on pawns in The Mechanitor scenario.
Summary
The airwire headset increases a mechanitor's bandwidth by +3.
Does not count as clothing for nudity.
Analysis
An airwire headset equates to 3 more militors or general labor mechs, in exchange for the protection from a simple helmet or other headgear. Somewhat useful, especially if your mechanitor does not participate in direct combat. Note that the headset only helps once you can build those 1-3 extra mechs. For mechanitor starts, you can take off the headset until the initial 6 bandwidth cap to save on headset health.
Once Standard Mechtech is obtained, you can create the array headset, which gives 3 more bandwidth and only costs 4 components more to create.
Stats table
For the full effects of qualities, see Quality.
Version history
- Biotech DLC Release - Added.