Difference between revisions of "Template:Nav/stats"

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(Since 1.5, some combat stats now no longer require Biotech.)
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;[[Capacity|Capacities]]
 
;[[Capacity|Capacities]]
:[[Blood Filtration]]  • [[Blood Pumping]] • [[Breathing]] • [[Consciousness]] • [[Eating]] • [[Hearing]] • [[Manipulation]] • [[Metabolism]] • [[Moving]] • [[Pain]] • [[Sight]] • [[Talking]]
+
:[[Blood Filtration]]  • [[Blood Pumping]] • [[Breathing]] • [[Consciousness]] • [[Digestion]] • [[Eating]] • [[Hearing]] • [[Manipulation]] • [[Moving]] • [[Pain]] • [[Sight]] • [[Talking]]
  
 
;[[Stat|Pawn Stats]] - <small>General</small>
 
;[[Stat|Pawn Stats]] - <small>General</small>

Revision as of 05:02, 31 May 2024

Capacities
Blood Filtration  • Blood PumpingBreathingConsciousnessDigestionEatingHearingManipulationMovingPainSightTalking
Pawn Stats - General
Carrying CapacityEating SpeedFilth RateForaged Food AmountGlobal Learning FactorHunger Rate FactorImmunity Gain SpeedLeather AmountLifespan FactorMax NutritionMaximum Comfortable TemperatureMeat AmountMental Break ThresholdMinimum Comfortable TemperatureMinimum Handling SkillMove SpeedPain Shock ThresholdPsychic SensitivityRest Rate MultiplierSleep Fall RateToxic Environment ResistanceToxic ResistanceMeditation Focus Gain Content added by the Royalty DLCNeural Heat Gain Content added by the Royalty DLCNeural Heat Limit Content added by the Royalty DLCNeural Heat Recovery Rate Content added by the Royalty DLCConversion Power Content added by the Ideology DLCGlobal Certainty Loss Factor Content added by the Ideology DLCIdeoligion Spread Chance Content added by the Ideology DLCTerror Content added by the Ideology DLCCancer Rate Factor Content added by the Biotech DLCFertility Content added by the Biotech DLCHemogen Gain Multiplier Content added by the Biotech DLCLearning Rate Factor Content added by the Biotech DLCRaw Nutrition Multiplier Content added by the Biotech DLC
- Mechanitor Content added by the Biotech DLC
Mech Bandwidth Content added by the Biotech DLCMech Control Groups Content added by the Biotech DLCMech Remote Repair Distance Content added by the Biotech DLCMech Remote Shield Distance Content added by the Biotech DLCMech Remote Shield Energy Content added by the Biotech DLCMech Gestation Speed Content added by the Biotech DLCMech Repair Speed Content added by the Biotech DLCSubcore Encoding Speed Content added by the Biotech DLC
- Combat
Aiming TimeIncoming Damage MultiplierMelee Armor PenetrationMelee Dodge ChanceMelee DPSMelee Hit ChanceMortar Miss Radius MultiplierShooting AccuracyTrap Spring ChanceMelee Damage FactorRanged Cooldown MultiplierStagger Time Multiplier
- Social
Arrest Success ChanceBeauty (Pawn)Negotiation AbilitySocial ImpactTame Animal ChanceTrade Price ImprovementTrain Animal ChanceAnimal Products Price Improvement Content added by the Ideology DLCSlave Suppression Fall Rate Content added by the Ideology DLCSuppression Power Content added by the Ideology DLC
- Misc
Biosculpter Occupant Speed Content added by the Ideology DLCGrowth Vat Occupant Speed Content added by the Biotech DLC
- Work
Animal Gather SpeedAnimal Gather YieldButchery EfficiencyButchery SpeedConstruct Success ChanceConstruction SpeedCooking SpeedDeep Drilling SpeedDrug Cooking SpeedDrug Synthesis SpeedFood Poison ChanceGeneral Labor SpeedGlobal Work SpeedHunting StealthMechanoid Shredding EfficiencyMechanoid Shredding SpeedMedical Operation SpeedMedical Surgery Success ChanceMedical Tend QualityMedical Tend SpeedMining SpeedMining YieldPlant Harvest YieldPlant Work SpeedRepair Success ChanceResearch SpeedSmelting SpeedSmoothing SpeedHacking Speed Content added by the Ideology DLCPruning Speed Content added by the Ideology DLCMech Work Speed Offset Content added by the Biotech DLC



Documentation icon Template documentation[view] [edit] [history] [purge]

Usage

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|category|optional style}}

The category options are:

ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone

The only optional style available is

wide

Examples

{{nav|animal}}


{{nav|plant|wide}}


Links to the templates

Other navigation templates

Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:

{{Nav/disease}}
{{Nav/drugs}}
{{Nav/guides}}
{{Nav/questitems}}