Difference between revisions of "Recon helmet"
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− | {{ | + | {{Infobox main |
− | |name = Recon helmet | + | | name = Recon helmet |
− | |image = ReconHelmet.png | + | | image = ReconHelmet.png |
− | |description = A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces. | + | | description = A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces. |
− | |type = Gear | + | | type = Gear |
− | |type2 = Armor | + | | type2 = Armor |
− | |hp = 120 | + | | tech level = Spacer |
− | |production facility 1 = Fabrication bench | + | | hp = 120 |
− | |work to make = 15750 | + | | production facility 1 = Fabrication bench |
− | |resource 1 = Plasteel | + | | research = Recon armor |
− | |resource 1 amount = 30 | + | | work to make = 15750 |
− | |resource 2 = Advanced component | + | | work speed stat = General Labor Speed |
− | |resource 2 amount = 1 | + | | resource 1 = Plasteel |
+ | | resource 1 amount = 30 | ||
+ | | resource 2 = Advanced component | ||
+ | | resource 2 amount = 1 | ||
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 6 | | skill 1 level = 6 | ||
− | |marketvalue | + | | marketvalue = 525 |
− | |armorblunt | + | | armorblunt = 40 |
− | |armorsharp | + | | armorsharp = 92 |
− | |armorheat | + | | armorheat = 46 |
− | |insulationcold = 4 | + | | insulationcold = 4 |
− | |insulationheat = 2 | + | | insulationheat = 2 |
− | |coverage = | + | | lifestage = Adult |
− | |layer = Headgear | + | | coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw |
− | |mass base = 1 | + | | layer = Headgear |
+ | | mass base = 1 | ||
+ | | has quality = true | ||
| thingCategories = ArmorHeadgear | | thingCategories = ArmorHeadgear | ||
| tradeTags = HiTechArmor | | tradeTags = HiTechArmor | ||
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A '''Recon helmet''' is a full-head power armor helmet that forms a full set along with the [[Recon armor]]. | A '''Recon helmet''' is a full-head power armor helmet that forms a full set along with the [[Recon armor]]. | ||
− | == Acquisition == | + | == Acquisition == |
− | + | {{Acquisition}} | |
− | Alternatively, the | + | Alternatively, the armor can be received as a [[quest]] reward, purchased from [[outlander]] and [[Empire]] {{RoyaltyIcon}} [[traders]] and [[faction base]]s, or found on [[Empire#Janissary|Imperial Janissaries]] and other [[Raiders]].{{Check Tag|Which?|What other raider use recon helmets?}} |
+ | <!--Table is probably unnecessary unless other raiders wear it, but maybe should be enabled for standardaisation and ease of use anyway? - Harakoni | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Raider Kind !! Chance !! Average Quality !! Health | ||
+ | |- | ||
+ | | [[Empire#Janissary|Janissary]] {{RoyaltyIcon}} || 100% || Normal || 70-230% | ||
+ | |} | ||
+ | --> | ||
== Analysis == | == Analysis == | ||
− | Recon helmets are the | + | Recon helmets are the first helmet since the neolithic [[war mask]]s, or [[Ceremonial hood]]{{AnomalyIcon}}, to offer complete face protection. It is preferable to both [[simple helmet]]s and [[flak helmet]]s, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the [[advanced component]] required to make each helmet, and competition from the other [[power armor]] helmets. |
− | + | The [[marine helmet]] costs only {{Icon Small|plasteel}} 10 [[plasteel]] more, and the [[cataphract helmet]]{{RoyaltyIcon}}, {{Icon Small|plasteel}} 20 [[plasteel]]. Once you've [[research]]ed and are capable of making the heavier helmets, there is little reason to make a recon helmet. Unlike the body armors, none of the helmets slow movement speed. It is often worth to wait until you've finished researching [[Research#Marine armor|Marine armor]] and just make marine helmets instead. Note that, in order to research [[Research#Cataphract armor|Cataphract armor]], you will need to obtain 2 [[techprint]]s first. | |
− | + | A recon helmet is roughly equal to a marine helmet 1 [[quality]] level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. Thus, if you've obtained a particularly high quality recon helmet, then it is worth using. | |
− | {{Apparel | + | {{Apparel Stats Table}} |
− | ==Styles== | + | == Styles == |
{{Ideology|No category}} | {{Ideology|No category}} | ||
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style. | [[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style. | ||
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Totemic recon helmet.png|Totemic variant | Totemic recon helmet.png|Totemic variant | ||
</gallery> | </gallery> | ||
+ | |||
== Trivia == | == Trivia == | ||
+ | Every recon helmet found on an [[Empire#Janissary|Imperial Janissary]] will be black. | ||
− | + | == Version history == | |
− | + | * [[Version/1.1.0|1.1.0]] - Added. | |
− | == Version | + | * [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige recon helmet]]. |
− | *1.1 | + | * [[Version/1.2.2753|1.2.2753]] - Icons of spacer armor now display as off-white instead of dark gray. |
− | *1.1.2647 | ||
== See Also == | == See Also == | ||
− | *[[Prestige recon helmet]] - a variant of the recon helmet that both pleases nobles and improves psychic ability. | + | * [[Prestige recon helmet]] - a variant of the recon helmet that both pleases nobles and improves psychic ability. |
− | {{ | + | {{Nav|clothing|wide}} |
[[Category:Armor]] | [[Category:Armor]] | ||
− |
Latest revision as of 03:31, 9 August 2024
Recon helmet
A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
Base Stats
Apparel
- Insulation - Cold
- 4 °C (7.2 °F)
- Insulation - Heat
- 2 °C (3.6 °F)
- Armor - Sharp
- 92%
- Armor - Blunt
- 40%
- Armor - Heat
- 46%
- Lifestage
- Adult
- Coverage
- Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
- Layer
- Headgear
Creation
- Required Research
- Recon armor
- Skill Required
- Crafting 6
- Work To Make
- 15,750 ticks (4.38 mins)
- Work Speed Stat
- General Labor Speed
- Has Quality
- True
- thingCategories
- ArmorHeadgear
- thingSetMakerTags
- RewardStandardHighFreq
- defaultOutfitTags
- Soldier
- tags
- SpacerMilitary
- tradeTags
- HiTechArmor
A Recon helmet is a full-head power armor helmet that forms a full set along with the Recon armor.
Acquisition[edit]
Recon helmets can be crafted at a fabrication bench once the recon armor research project has been completed. Each requires 30 Plasteel, 1 Advanced component, 15,750 ticks (4.38 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 6.
Alternatively, the armor can be received as a quest reward, purchased from outlander and Empire traders and faction bases, or found on Imperial Janissaries and other Raiders.[Which?]
Analysis[edit]
Recon helmets are the first helmet since the neolithic war masks, or Ceremonial hood, to offer complete face protection. It is preferable to both simple helmets and flak helmets, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the advanced component required to make each helmet, and competition from the other power armor helmets.
The marine helmet costs only 10 plasteel more, and the cataphract helmet, 20 plasteel. Once you've researched and are capable of making the heavier helmets, there is little reason to make a recon helmet. Unlike the body armors, none of the helmets slow movement speed. It is often worth to wait until you've finished researching Marine armor and just make marine helmets instead. Note that, in order to research Cataphract armor, you will need to obtain 2 techprints first.
A recon helmet is roughly equal to a marine helmet 1 quality level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. Thus, if you've obtained a particularly high quality recon helmet, then it is worth using.
Stats table
For the full effects of qualities, see Quality.
Styles[edit]
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
Trivia[edit]
Every recon helmet found on an Imperial Janissary will be black.
Version history[edit]
- 1.1.0 - Added.
- 1.1.2647 - No longer meets the clothing requirement of nobles, replaced in that role by Prestige recon helmet.
- 1.2.2753 - Icons of spacer armor now display as off-white instead of dark gray.
See Also[edit]
- Prestige recon helmet - a variant of the recon helmet that both pleases nobles and improves psychic ability.