Difference between revisions of "Mechcommander helmet"
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{{Stub}} | {{Stub}} | ||
{{infobox main | {{infobox main | ||
− | | name = | + | | name = Mechcommander helmet |
− | | image = | + | | image = MechcommanderHelmet.png |
| description = | | description = | ||
| type = Gear | | type = Gear | ||
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| defaultOutfitTags = | | defaultOutfitTags = | ||
}} | }} | ||
− | The ''' | + | The '''mechcommander helmet''' is a piece of [[apparel]] added by the [[Biotech DLC]]. |
== Acquisition == | == Acquisition == | ||
− | + | Mechcommander helmets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | |
== Summary == | == Summary == | ||
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== Analysis == | == Analysis == | ||
? | ? | ||
− | {{Apparel | + | {{Apparel Quality Table}} |
== Version history == | == Version history == |
Revision as of 08:17, 23 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Mechcommander helmet
The mechcommander helmet is a piece of apparel added by the Biotech DLC.
Acquisition
Mechcommander helmets can be crafted at a Machining table once the Standard mechtech research project has been completed. They require 60 Plasteel, 6 Components, 1 Signal chip, 15,750 ticks (4.38 mins) of work, and a Crafting skill of 6.
Summary
?
Analysis
?
Stats table
For the full effects of qualities, see Quality.
Version history
- Biotech DLC Release - Added.