Difference between revisions of "Marine helmet"

From RimWorld Wiki
Jump to navigation Jump to search
m
m
Line 6: Line 6:
 
|type2 = Armor
 
|type2 = Armor
 
|hp = 160
 
|hp = 160
|work to make = 350
+
|work to make = 21000
 
|resources to make =  {{icon|plasteel|40}} + {{icon|advcomponent|1}}
 
|resources to make =  {{icon|plasteel|40}} + {{icon|advcomponent|1}}
 
|marketvalue  = 635
 
|marketvalue  = 635

Revision as of 18:59, 26 April 2020

Marine helmet

Marine helmet

"A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by imperial janissaries and rapid-incursion space marines."

Base Stats

Type
GearArmor
Market Value
635 Silver
Mass
2.7 kg
HP
160

Apparel

Insulation - Cold
°C (7.2 °F)
Insulation - Heat
°C (3.6 °F)
Armor - Sharp
106%
Armor - Blunt
45%
Armor - Heat
54%
Coverage
Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw

Creation

Work To Make
21,000 ticks (5.83 mins)

A Marine helmet is a full-head power armor helmet that forms a full set along with the Marine armor.

Acquisition

As a complicated piece of technology, Marine Helmets can only be made at the Fabrication bench and requires Marine Armor to be researched in order to be constructed. Crafting the helmet requires Plasteel 40 plasteel and Advanced component 1 advanced component.

Alternatively, the helmet can be received as a quest reward, purchased from traders, or found on Raiders.

Analysis

Marine helmets are the middle tier of the three power armored helmets, the other two being the Recon helmet and the Cataphract helmet. As expected, they're also the middle tier in expense and protection as well. While they have the same full head coverage, the marine helmet is roughly equivalent to a Recon Helmet of one quality level above (e.g. a Normal Marine Helmet ~= Good Recon Helmet), or a cataphract helmet one quality levels below.

Like the Recon helmet, the marine helmet is almost totally superior to the non-power armored helmets like the Simple and Flak helmet. It offers superior coverage, covering the face as well as the head, has significantly higher armor ratings for the the same quality, and requires 10 less plasteel to construct, however it does require a relatively rare advanced component instead of two of the more common components.

Marine helmets also appease the headwear requirements of all nobles.

Stats table

  • Marine helmet Marine helmet Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 63.6% 27% 32.4% 160 -3.2 °C (-5.8 °F) +1.6 °C (2.9 °F) 315 Silver
    Poor 84.8% 36% 43.2% 160 -3.6 °C (-6.5 °F) +1.8 °C (3.2 °F) 475 Silver
    Normal 106% 45% 54% 160 -4 °C (-7.2 °F) +2 °C (3.6 °F) 635 Silver
    Good 121.9% 51.75% 62.1% 160 -4.4 °C (-7.9 °F) +2.2 °C (4 °F) 795 Silver
    Excellent 137.8% 58.5% 70.2% 160 -4.8 °C (-8.6 °F) +2.4 °C (4.3 °F) 950 Silver
    Masterwork 153.7% 65.25% 78.3% 160 -6 °C (-10.8 °F) +3 °C (5.4 °F) 1585 Silver
    Legendary 190.8% 81% 97.2% 160 -7.2 °C (-13 °F) +3.6 °C (6.5 °F) 3175 Silver

    For the full effects of qualities, see Quality.

  • Version history

    In 0.19/1.0 it received a recipe change and a rename from 'Power armor' to 'Marine armor'.

    !n 1.1 it received a buff to sharp protection (100% --> 106%) and blunt protection (36% --> 45%) and a nerf to heat protection (90% --> 54%).