Difference between revisions of "Gunlink"

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Note: higher [[quality]] gunlinks are largely irrelevant. The accuracy bonus doesnt improve, and rlthe only state thats meaningfully affected is deterioration rate. meanwhile they they add progessively higher wealth. 
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Higher [[quality]] gunlinks are largely irrelevant. The accuracy bonus doesn't improve, and the only state that's meaningfully affected is deterioration rate. Meanwhile they add progessively higher wealth. 
 
{{Apparel Quality Table}}
 
{{Apparel Quality Table}}
  

Revision as of 17:56, 11 February 2021

Gunlink

Gunlink

"A targeting computer that helps the user aim. It detects and analyzes targets using infrared, visible, and millimeter-wave electromagnetic sensors. An onboard targeting computer displays firing solutions on a retinal projection. It offers no protection at all."

Base Stats

Type
GearClothing
Market Value
345 Silver
Mass
1 kg
HP
100

Apparel

Insulation - Cold
°C (0 °F)
Insulation - Heat
°C (0 °F)
Armor - Sharp
0%
Armor - Blunt
0%
Armor - Heat
0%
Coverage
Head, Left Ear, Right Ear
Layer
Headgear

Creation

Work To Make
15,750 ticks (4.38 mins)
Resources to make
Plasteel 10 + Advanced component 1

??

Acquisition

As a complicated piece of technology, a Gunlink can only be made at the Fabrication bench and requires Gunlink to be researched in order to be constructed. Crafting the armor requires Plasteel 10 plasteel, Advanced component 1 advanced components and a crafting skill of 6.

Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Imperial forces

Analysis

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Higher quality gunlinks are largely irrelevant. The accuracy bonus doesn't improve, and the only state that's meaningfully affected is deterioration rate. Meanwhile they add progessively higher wealth. 

Stats table

  • Gunlink Gunlink Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 173 Silver
    Poor 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 260 Silver
    Normal 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 345 Silver
    Good 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 430 Silver
    Excellent 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 515 Silver
    Masterwork 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 860 Silver
    Legendary 0% 0% 0% 100 -0 °C (0 °F) +0 °C (0 °F) 1725 Silver

    For the full effects of qualities, see Quality.