Difference between revisions of "Eltex helmet"
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| coverage = Head, Left Ear, Right Ear | | coverage = Head, Left Ear, Right Ear | ||
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+ | | tradeTags = PsychicApparel | ||
+ | | tags = Psychic | ||
+ | | defaultOutfitTags = Soldier | ||
+ | | thingSetMakerTags = RewardStandardMidFreq | ||
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Introduced by the [[Royalty (DLC)|Royalty DLC]], the '''Eltex helmet''' allows psychic pawns to be more effective, improving the strength and cooldown of their [[Psycasts]]. | Introduced by the [[Royalty (DLC)|Royalty DLC]], the '''Eltex helmet''' allows psychic pawns to be more effective, improving the strength and cooldown of their [[Psycasts]]. |
Revision as of 03:57, 8 April 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Eltex helmet
A lightweight helmet designed for psychic focusing. While it provides little physical protection, its special materials enhance the wearer's psychic sensitivity and dissipate neural heat.
Base Stats
Apparel
- Insulation - Cold
- 4 °C (7.2 °F)
- Insulation - Heat
- 1 °C (1.8 °F)
- Armor - Sharp
- 9%
- Armor - Blunt
- 9%
- Armor - Heat
- 27%
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
- thingCategories
- Headgear
- thingSetMakerTags
- RewardStandardMidFreq
- defaultOutfitTags
- Soldier
- tags
- Psychic
- tradeTags
- PsychicApparel
Introduced by the Royalty DLC, the Eltex helmet allows psychic pawns to be more effective, improving the strength and cooldown of their Psycasts.
Acquisition
This item cannot be crafted but only purchased through trade or received as a quest reward.
Analysis
Despite being called a helmet, its protection is comparable to a bowler hat made of low-mid tier materials and almost non-existent. Even at legendary quality, even a normal quality autopistol only has a approximately a 1/150 chance to be stopped by the helmet, and with its low HP, the helmet will rapidly degrade. In fact, the AP of most weapons in the game will completely invalidate the armor of the eltex helmet. So in exchange for the psychic buffs it leaves the wearer's head completely unprotected. Loss of the head is obviously fatal, damage to the eyes significantly impairs effectiveness and damage to the brain is permanent and devastating even when not fatal. Care must be taken to keep the wearer out of harms way and if possible, a shield belt is recommended.
Thus, the eltex helmet is obviously neither a frontline helmet nor utility clothing. Instead it is exclusively focused on one task - buffing a psycaster. However, it is inferior in this role to the eltex skullcap. While the helmet does offer some insulation and armor, as previously established both are basically negligible. With effectively nothing to gain in return, there is little reason to choose the inferior buffs to psychic abilities that the helmet offers. And the disparity is significant - only a legendary quality helmet offers superior a psychic sensitivity to a awful quality skullcap, and its still inferior in neural heat recover rate. However, as neither piece of headwear can be crafted, sometimes only the helmet is available.
Compared to prestige power helmets, the helmet offers somewhat better psychic buffs, while the helmets offer significant protection up to and including the best available in-game. Thus, the role of the particular psycaster is a key factor, with a front-line psycasting fighter preferring the prestige helmets, while the support-oriented psycaster might prefer the helmet. However, unlike the skullcap, the benefit to psychic power is relatively small - a legendary eltex helmet increase the neural heat limit by only 13 more than a prestige helmet of any quality. This is roughly equivalent to the cost of a single first level psycast. Therefore, even the support psycaster may prefer the craftable and much more protective prestige helmets over the eltex helmet.
Eltex helmets also appease the headwear requirements of all nobles.
An Eltex helmet improves a pawns neural heat recovery rate by 0.066 heat per second and Psychic Sensitivity by an amount dependent on the quality.
Stats table
For the full effects of qualities, see Quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Psychic Sensitivity | +8% | +10% | +12% | +15% | +17% | +20% | +23% |
Neural Heat Limit | +6 | +8 | +10 | +12 | +14 | +16 | +18 |
Neural Heat Recovery Rate | +0.066 | +0.066 | +0.066 | +0.066 | +0.066 | +0.066 | +0.066 |
Version history
- Introduced in the initial release of the Royalty DLC
- 1.1.2579 improved cold insulation.
- 1.1.2647 renamed from Psyfocus helmet.
- 1.2.2719 Psychic sensitivity now scales with quality.