Difference between revisions of "Array headset"

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(Added infobox stats)
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| name = Array headset
 
| name = Array headset
 
| image = ArrayHeadset.png
 
| image = ArrayHeadset.png
| description =  
+
| description = A head-mounted computer and signaling array that enhances a mechanitor's control bandwidth. This allows them to control more mechs.
 
| type = Gear
 
| type = Gear
| type2 =  
+
| type2 = Clothing
| tech level =  
+
| tech level = Spacer
| hp =  
+
| hp = 60
| mass base =  
+
| mass base = 0.08
 
| production facility 1 =  
 
| production facility 1 =  
 
| production facility 2 =  
 
| production facility 2 =  
| research =  
+
| research = Standard Mechtech
| work to make =  
+
| work to make = 2100
| resource 1 =  
+
| resource 1 = Steel
| resource 1 amount =  
+
| resource 1 amount = 50
 +
| resource 2 = Component
 +
| resource 2 amount = 8
 +
| skill 1 = Crafting
 +
| skill 1 level = 5
 
| stuff tags =  
 
| stuff tags =  
 
| armorsharpfactor =  
 
| armorsharpfactor =  
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| insulationcoldfactor =  
 
| insulationcoldfactor =  
 
| insulationheatfactor =  
 
| insulationheatfactor =  
| coverage =  
+
| coverage = Upper Head
| layer =  
+
| layer = Overhead
 
| thingCategories =  
 
| thingCategories =  
 
| tags =  
 
| tags =  

Revision as of 22:06, 23 October 2022

Array headset

Array headset

A head-mounted computer and signaling array that enhances a mechanitor's control bandwidth. This allows them to control more mechs.

Base Stats

Type
GearClothing
Tech Level
Spacer
Market Value
360 Silver [Note]
Mass
0.08 kg
HP
60

Apparel

Coverage
Upper Head
Layer
Overhead

Creation

Required Research
Standard mechtech
Skill Required
Crafting 5
Work To Make
2,100 ticks (35 secs)
Resources to make
Steel 50 + Component 8

The array headset is a piece of apparel added by the Biotech DLC.

Acquisition

Array headsets can be crafted at a Machining table once the Standard mechtech research project has been completed. They require Steel 50 Steel, Component 8 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 5.

Summary

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Analysis

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Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history