Difference between revisions of "Gunlink"
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== Acquisition == | == Acquisition == | ||
− | As a complicated piece of technology, a Gunlink can only be made at the [[Fabrication bench]] and requires [[Research#Gunlink| | + | As a complicated piece of technology, a Gunlink can only be made at the [[Fabrication bench]] and requires [[Research#Gunlink|Gunlink]] to be researched in order to be constructed. Crafting the armor requires {{icon|plasteel|10}} [[plasteel]], {{icon|advcomponent|1}} [[advanced component]]s and a [[Skills#Crafting|crafting skill]] of 6. |
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on [[Empire#Pawns|Imperial forces]] | Alternatively, the armor can be received as a quest reward, purchased from traders, or found on [[Empire#Pawns|Imperial forces]] |
Revision as of 06:34, 7 November 2020
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Gunlink
"A targeting computer that helps the user aim. It detects and analyzes targets using infrared, visible, and millimeter-wave electromagnetic sensors. An onboard targeting computer displays firing solutions on a retinal projection. It offers no protection at all."
Base Stats
Apparel
- Insulation - Cold
- 0 °C (0 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 0%
- Armor - Blunt
- 0%
- Armor - Heat
- 0%
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Overhead
Creation
- Work To Make
- 15,750 ticks (4.38 mins)
??
Acquisition
As a complicated piece of technology, a Gunlink can only be made at the Fabrication bench and requires Gunlink to be researched in order to be constructed. Crafting the armor requires 10 plasteel, 1 advanced components and a crafting skill of 6.
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Imperial forces
Analysis
??
Stats table
For the full effects of qualities, see Quality.