Difference between revisions of "User:JuliaCat/test"

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m (pigskins. could probably merge the combat drugs with the inventory column, and the biocoded chance with the available weapons)
m (wasters. also removed the original pawnkinds because of too many template calls)
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<div> <!-- temp because xml doesn't like multiple top level elements -->
 
<div> <!-- temp because xml doesn't like multiple top level elements -->
<div class="mw-collapsible mw-collapsed">
 
== current Core ==
 
<div class="mw-collapsible-content">
 
 
<div class="mw-collapsible">
 
=== Pirates ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Pirates/Pawns|action=edit}} edit]]</div>
 
|- id="Drifter"
 
! Drifter
 
|[[File:Drifter1557.png]] || 35 || 20-60 || Poor || 90-280 || 60-200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}}|| Any ||  Never carries food. Has a 15% chance to carry 1x [[Herbal medicine]]. 15% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}
 
|- id="Scavenger gunner"
 
! Scavenger Gunner
 
|[[File:Scavenger1557.png]] || 50 || 40-110 || Normal || 300-500 || 200-300 || |{{Tag List|value=300|weaponTags|Gun}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}
 
|- id="Scavenger thrasher"
 
! Scavenger Thrasher
 
|[[File:Thrasher1557.png]] || 50 || 40-110 || Normal || 300-800 || 100-160 || |{{Tag List|value=160|weaponTags|MedievalMeleeDecent|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}
 
|- id="Pirate gunner"
 
! Pirate Gunner
 
|[[File:Pirate1557.png]] || 65 || 70-230 || Normal || 400-1000 || 250-345 ||  |{{Tag List|value=345|weaponTags|Gun}} || Up to 65 || Has a 10% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. There is a 20% chance that their weapon is [[biocoded]] to them.
 
|}
 
</div>
 
</div>
 
 
<div class="mw-collapsible">
 
=== Outlander ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Outlanders/Pawns|action=edit}} edit]]</div>
 
|- id="Villager"
 
! Villager
 
|[[File:Villager1557.png]] || 45 || 20-200 || Poor || 200-400 || 65-250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% chance to have one of the following prostheses: {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. 40% chance to wear headgear of some sort.
 
|- id="Town guard"
 
! Town Guard
 
|[[File:Guard1557.png]] || 60 || 60-200 || Normal || 400-600 || 250-400 || |{{Tag List|value=400|weaponTags|Gun}} || Any || 40% chance to wear headgear of some sort. 4% chance to have one of the following prostheses: {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}.
 
|- id="Town trader"
 
! Town Trader
 
|[[File:Trader outlander.png]] || 45 || 100 || Normal || 400-600 || 200 || {{Tag List|value=200|weaponTags|Gun}} || Any || Always has [[bowler hat]].
 
15% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Poor|Advanced|Simple|ImplantEmpireCommon}}.
 
|- id="Town councilman"
 
! Town Councilman
 
|[[File:Councilman2056.png]] || 40 || 100 || Good || 700-1200 || 200 || {{Tag List|value=200|weaponTags|Gun}} || At least 30 || Always has [[bowler hat]]. Only one can show in a raid.
 
15% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}.
 
|-
 
|}
 
</div>
 
</div>
 
 
<div class="mw-collapsible">
 
=== Tribal ===
 
<div class="mw-collapsible-content">
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Tribes/Pawns|action=edit}} edit]]</div>
 
|- id="Penitent"
 
! Penitent
 
| [[File:Penitent2056.png|70px]] || 40 || 20-110 || Poor || 50-100 || 90-150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || Up to 60 || 15% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}
 
|- id="Archer"
 
! Archer
 
| [[File:Archer1557.png|70px]] || 45 || 50-180 || Poor || 180-350 || 80 ||  {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || Up to 60 || 3% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}. Can never have the [[Trait#Brawler|Brawler]] trait.
 
|- id="Breacher"
 
! Breacher
 
| [[File:Breacher_tribal.png|70px]] || 55 || 50-180 || Poor || 200-300 || 150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || Up to 60 || Always has a [[veil]].
 
|- id="Warrior"
 
! Warrior
 
| [[File:Warrior1557.png|70px]] || 50 || 50-180 || Poor || 200-300 || 150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || Up to 60 || Always has a [[veil]].
 
|- id="Hunter"
 
! Hunter
 
| [[File:Hunter1722.png|70px]] || 60 || 50-180 || Normal || 200-300 || 100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || Up to 60 || Always has a [[veil]]. Can never have the [[Trait#Brawler|Brawler]] trait.
 
|- id="Trader"
 
! Trader
 
| [[File:Trader tribal.png|70px]] || 45 || 50-180 || Normal || 200-300 || 100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || Up to 60 || Always has a [[tribal headdress]]. Can never have the [[Trait#Brawler|Brawler]] trait.
 
|- id="Berserker"
 
! Berserker
 
| [[File:Berserker1722.png|70px]] || 65 || 100 || Normal || 200-550 || 300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || Up to 60 || Always has a [[war mask]].
 
|- id="Heavy archer"
 
! Heavy Archer
 
| [[File:HeavyArcher1722.png]] || 75 || 100 || Normal || 200-550 || 250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || Up to 60 || Always has a war mask. Can never have the [[Trait#Brawler|Brawler]] trait.
 
|- id="Archer chief"
 
! Archer chief
 
| [[File:Chief1557.png]] || 85 || 100 || Normal || 450-750 || 500-1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || At least 30 || Always has a [[tribal headdress]] and [[plate armor]]. Difficult to recruit (90% base). Can be faction leader. Can never have the [[Trait#Brawler|Brawler]] trait.
 
|- id="Berserker chief"
 
! Berserker chief
 
| [[File:MeleeChief2056.png]] || 85 || 100 || Normal || 450-750 || 500-1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || At least 30 || Always has a [[tribal headdress]] and [[plate armor]]. Difficult to recruit (90% base). Can be faction leader.
 
|-
 
|}</li></div>
 
</div>
 
</div>
 
 
<div class="mw-collapsible">
 
=== Ancients ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Ancients/Pawns|action=edit}} edit]]</div>
 
|-  id="Ancient soldier"
 
! Ancient Soldier
 
|[[File:SpaceSoldier1722.png]] || 85 || 100 || Normal || 0-3800 || 300-900 || |{{Tag List|value=900|weaponTags|Gun}} || Any || Will never have headgear of any type. Has a 40% chance to carry 1 or 2 combat enhancing drugs. Has a 20% chance to carry a [[biocoded]] weapon. Is always capable of Violent. 8% chance to have a [[drug]] addiction. Base recruit difficulty of 30%
 
Has a 40% chance to have one of the following prostheses: {{Tag List|value=3000|techHediffsTags|AdvancedWeapon|Advanced}}
 
|-
 
|}
 
</div>
 
</div>
 
 
<div class="mw-collapsible">
 
=== Mercenaries ===
 
<div class="mw-collapsible-content">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Mercenaries/Pawns|action=edit}} edit]]</div>
 
|- id="Grenadier"
 
! Grenadier
 
|[[File:Grenadier1557.png]] || 70 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeDestructive}} ||  Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 
|- id="EMP grenadier"
 
! EMP Grenadier
 
|[[File:EMPGrenadier2056.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeEMP}} ||  Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 
|- id="Smoke grenadier"
 
! Smoke Grenadier
 
| [[File:Grenadier smoke outlander.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeSmoke}} ||  Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 
|- id="Mercenary gunner"
 
! Mercenary Gunner
 
|[[File:Gunner1557.png]] || 85 || 70-320 || Normal || 1000-1500 || 330-650 || {{Tag List|value=650|weaponTags|Gun}}  || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 5% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
 
|- id="Mercenary sniper"
 
! Mercenary Sniper
 
|[[File:Sniper1557.png]]  || 110 || 70-320 || Normal || 1000-1500 || 600-600 || {{Tag List|value=600|weaponTags|SniperRifle}}  || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]
 
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
 
|- id="Mercenary slasher"
 
! Mercenary Slasher
 
|[[File:Slasher1557.png]] || 140 || 70-320 || Normal || 300-1400 || 200-500 || {{Tag List|value=500|weaponTags|MedievalMeleeAdvanced|MedievalMeleeDecent}}  || Up to 65 || Always has a [[Shield belt]]. Will never wear headgear. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]
 
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
 
|- id="Heavy mercenary"
 
! Heavy Mercenary
 
|[[File:Heavy1557.png]] || 140 || 70-320 || Normal || 200-350 || 1200 ||  {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]
 
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
 
|- id="Elite mercenary"
 
! Elite Mercenary
 
|[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || 90% chance to wear headgear of some sort. 10% chance of a drug addition. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}}
 
|- id="Boss"
 
! Boss
 
|[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || May be faction leader. 90% chance to wear headgear of some sort. 10% chance of a drug addiction. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]].  Cannot have the [[Trait#Brawler|Brawler]] trait.
 
Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}}
 
|}
 
</div>
 
</div>
 
</div>
 
</div>
 
 
<div class="mw-collapsible mw-collapsed">
 
== current Royalty ==
 
<div class="mw-collapsible-content">
 
 
<div class="mw-collapsible">
 
=== Empire ===
 
<div class="mw-collapsible-content">
 
{{stub|reason=Doesn't include all stats for noble pawns, and some seemingly filled entries for them are incomplete}}{{Image wanted|reason=Missing images in column "Images"}}
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Empire/Pawns|action=edit}} edit]]</div>
 
|- id="Imperial citizen"
 
! Imperial Citizen
 
| [[File:2 Empire Lodger.jpg|60px]]  || 30 || 100 || ? || 200-1000 || ? || {{Tag List|weaponTags|SpacerGun|Bladelink}} || Up to 65 || Never has [[Nudist]] trait. Will always be a [[noble]] between [[Freeholder]] and [[Knight]]/[[Dame]]. Will only rarely spawn with a weapon - additionally they will only ever spawn with a gun when also spawning with a military [[Backstory]], and will only ever spawn with a [[persona weapon]] when spawning also as a [[Titles|Knight or Dame]]. <br /> 8% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Poor|Simple}}.
 
|- id="Imperial trader"
 
! Imperial Trader
 
| [[File:Empire_Trader.png|70px]]  || 40 || ?|| ? || 1250-2500 || 1100-3500 || {{Tag List|weaponTags|SimpleGun}} || Up to 65 ||  Will always be a [[noble]] of at least [[Freeholder]] rank. Always spawns with either a [[Beret]], [[Top hat]] (Males only) or [[Ladies hat]] (females only). 15% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Advanced|ImplantEmpireCommon}}
 
|- id="Laborer"
 
! Laborer
 
|  [[File:1 Empire Laborer.jpg|60px]] || 30 || 100 || ? || 200-1000 || ? ||?|| Up to 50 || Is never incapable of Dumb Labor, Skilled Labor, Cleaning, Hauling, Mining and Firefighting. Never has [[Nudist]] trait. <br /> 8% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Poor|Simple}}.
 
|- id="Trooper"
 
! Trooper
 
| [[File:Empire_Trooper.png|70px]]  || 65 || 70-230 || ? || 5000-8000 || 1100-2500 || {{Tag List|weaponTags|IndustrialGunAdvanced}} || Up to 55 || Always has a [[Flak jacket]], [[Flak vest]], [[Flak pants]] and implanted [[Death acidifier]]. Has a 25% chance to have a [[Gunlink]]. Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooting|Shooting skill]] between 4 and 10. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}.
 
|- id="Janissary"
 
! Janissary
 
| [[File:Empire_Janissary.png|70px]]  || 100 || 70-230 || ? || 6000-9000||  1550-2700 || {{Tag List|weaponTags|IndustrialGunAdvanced|SpacerGun|SniperRifle}} || Up to ? ||  Always has Black [[Recon armor]], an implanted [[Death acidifier]] and either a Black [[Recon helmet]] (80% chance) or [[Gunlink]] (20% chance).  Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooting|Shooting skill]] between 6 and 10. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}.
 
|- id="Champion"
 
! Champion
 
| [[File:Empire_Champion.png|70px]]  || 100 || 70-230 || ? ||  1100-2500 || 1250-2500 ||  {{Tag List|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced|UltratechMelee}}|| Up to 40 ||  Always has white [[Plate armor]] and a [[Shield belt]].  Can spawn with implants. Never has [[Body purist]] trait. Always has a [[Skills#Melee|Melee skill]] between 8 and 13. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireCommon}}.
 
|- id="Grenadier"
 
! Grenadier
 
| ?  || 100 || 70-230 || ? ||  6000-9000 || 1100~2500 ||  {{Tag List|weaponTags|EmpireGrenadeDestructive}}|| Up to 55 ||  Always has green [[Marine armor]] and [[marine helmet|helmet]], and an implanted [[Death acidifier]]. Never has [[Brawler]] or [[Body purist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 4 and 10. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}.
 
|- id="Cataphract"
 
! Cataphract
 
| [[File:Empire_Cataphract.png|70px]]  || 150 || 70-230 || ? || 7000-10000 || 1250-2500 || {{Tag List|weaponTags|GunHeavy|SpacerGun}} || Up to 40 ||  Always has white [[Cataphract armor]], implanted [[Death acidifier]] and [[Armorskin gland]], and either a white [[Cataphract helmet]] (80% chance) or a [[Gunlink]] (20% chance). Has a small chance to be [[Yeoman]], but if not, will always be a [[Freeholder]]. Never has [[Brawler]] or [[Body purist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 8 and 12. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon}}.
 
|- id="Stellic warden"
 
! Stellic Warden
 
| [[File:7 Empire Stellic Guard Melee.jpg|60px]]  || 150|| 100 || Excellent || 7000-10000 || 3000-3500 || {{Tag List|weaponTags|Bladelink}}  || Up to 40 ||  Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and [[hyperweave]] clothes, [[Shield belt]], and implanted  [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a [[Knight]]/[[Dame]]. Never has [[Body purist]], [[Wimp]] or [[Nudist]] traits. Always has a [[Skills#Melee|Melee skill]] between 11 and 16. Can never spawn with a [[Mindscrew]]. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}.
 
|- id="Stellic defender"
 
! Stellic Defender
 
| [[File:8 Empire Stellic Guard Ranged.jpg|60px]]  || 150|| 100 || Excellent  || 7000-10000 || 3000-3500 || {{Tag List|weaponTags|SpacerGun}} || Up to 40 ||  Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and [[hyperweave]] clothes, and implanted  [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a [[noble]] between [[Freeholder]] and [[Knight]]/[[Dame]]. Never has [[Body purist]], [[Brawler]], [[Wimp]] or [[Nudist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 11 and 16. Can never spawn with a [[Mindscrew]]. <br /> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}.
 
|- id="Bestower"
 
! Bestower
 
| [[File:Empire_Bestower.png|70px]]  || 50 || ? || Excellent || 1000~1500 || 99999 ||  {{Tag List|weaponTags|EltexStaff}}|| 50+ ||  Always has a Red [[Hood]], red [[hyperweave]] [[Prestige robe]], red [[formal shirt]], red hyperweave [[pants]]. Has an 8% chance to also spawn with a red [[eltex vest]]. Never has [[Body purist]]  or [[Nudist]] traits. Is never incapable of Violence. <br /> 15% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}.
 
|- id="Yeoman"
 
! Yeoman
 
| [[File:Empire_Yeoman.png|70px]] || 120 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee}} || ? || Will always be a [[yeoman]]. Wears miscellaneous clothes depending on their role in the empire. Has a 30% chance to wear a [[cape]]
 
|- id="Acolyte"
 
! Acolyte
 
| ? || 125 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee}} || ? || Will always be an [[acolyte]]. Always wears a tan-coloured [[formal shirt]], [[cape]] and a black [[beret]]. All clothes will be made of [[synthread]].
 
|- id="Knight"
 
! Knight/Dame
 
| ? || 130 || 130 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[knight]]/[[dame]]. Always wears a black-coloured [[formal shirt]], [[cape]] and [[beret]]. All clothes will be made of [[synthread]].
 
|- id="Praetor"
 
! Praetor
 
| ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[praetor]]. Always wears a grey-coloured [[formal shirt]], [[cape]] and a black [[beret]]. All clothes will be made of [[synthread]].
 
|- id="Baron"
 
! Baron/Baroness
 
| ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[baron]]/[[baroness]]. Always wears a [[formal shirt]], a [[formal vest]] (Male) or [[corset]] (Female), a [[cape]] and a [[steel]] [[coronet]]. Non-pants clothes will be dyed grey or purple at random. All clothes will be made of [[synthread]].
 
|- id="Count"
 
! Count/Countess
 
| ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[count]]/[[countess]]. Always wears a purple [[formal shirt]], a black [[formal vest]] (Male) or [[corset]] (Female), a purple [[cape]] or [[prestige robe]] and a [[steel]] [[coronet]]. All clothes will be made of [[synthread]].
 
|- id="Duke"
 
! Duke/Duchess
 
| ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[duke]]/[[duchess]]. Always wears a purple [[formal shirt]], a black [[formal vest]] (Male) or [[corset]] (Female), a purple [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[synthread]].
 
|- id="Consul"
 
! Consul
 
|
 
<!-- [[File:Empire Consul.png|thumb|Consul pawn]] -->
 
|| 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[consul]]. Always wears a navy blue [[formal shirt]], navy blue [[formal vest]] (Male) or [[corset]] (Female), white [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[hyperweave]].
 
|- id="Stellarch"
 
! Stellarch
 
| [[File:Empire_Stellarch.png|70px]]  || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[Stellarch (title)|stellarch]]. Always wears a purple [[formal shirt]], purple [[formal vest]] (Male) or [[corset]] (Female), red [[prestige robe]] and a [[gold]]en [[stellic crown]]. All clothes will be made of [[hyperweave]].
 
|-
 
|}
 
</div>
 
</div>
 
</div>
 
</div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
 
== [[File:RimWorldLogo.png|24px|Core game content]] Core ==
 
== [[File:RimWorldLogo.png|24px|Core game content]] Core ==
Line 766: Line 536:
  
 
=== Wasters ===
 
=== Wasters ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
<!-- 18 columns; 1 bold, 17 normal:
 +
! Name
 +
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 +
|-
 +
-->
 +
<!--
 +
! Mercenary gunner (base)
 +
| - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}} || 2~4 || IRR || 5% || 0~2 || BWC || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting
 +
|-
 +
-->
 +
! Waster gunner
 +
| [[File:Waster mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefenseTox}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Waster Pirates
 +
|-
 +
<!--
 +
! Mercenary slasher (base)
 +
| - || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}} || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstories: Cryptosleep (8% Commonality); canBeSapper
 +
|-
 +
-->
 +
! Waster slasher
 +
| [[File:Waster mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Tox pack}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 10~16 || Backstories: Cryptosleep (8% Commonality); canBeSapper; Default Faction: Waster Pirates
 +
|-
 +
<!--
 +
! Mercenary elite base
 +
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || 10% 1x {{Icon small|Medicine}} || 80% || 1~2 || 30% || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
 +
|-
 +
-->
 +
! Elite waster
 +
| [[File:Waster mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefenseTox}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || 3~5 || 15~23 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Waster Pirates
 +
|-
 +
<!--
 +
! Grenadier Base
 +
| - || - || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}} || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
 +
|-
 +
-->
 +
! Waster grenadier
 +
| [[File:Waster mercenary grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic}} || - || 10% Biocoded: {{Tag List|weaponTags|GrenadeTox}} || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2 {{Icon small|Go juice}} || 1~3 || 15~24 || Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Default Faction: Waster Pirates
 +
|-
 +
<!--
 +
! Mercenary mid tier base
 +
| - || - || - || Normal || - || - || - || - || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || - || 15% || 0~2 || 20% || Backstories: Cryptosleep (8% Commonality)
 +
|-
 +
-->
 +
! Heavy waster
 +
| [[File:Waster mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% Headgear; {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|HeavyTox}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality); Default Faction: Waster Pirates
 +
|-
 +
<!--
 +
! Mercenary elite tier base
 +
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || Nothing || 80% || 1~2 || 30% || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler
 +
|-
 +
-->
 +
! Waster boss
 +
| [[File:Waster pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 80% 1~2x {{Icon small|Go juice}} || 3~5 || 17~27 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Faction Leader; canBeSapper; Default Faction: Waster Pirates
 +
|-
 +
|}</li></div>
  
 
=== Yttakin ===
 
=== Yttakin ===

Revision as of 21:01, 4 August 2024

Core game content Core

Player

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range
    Colonist Colonist.png 30 - Always Normal 350~600 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 3% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand Mindscrew 0~0 13~21
    Member File:Member.png 30 - Always Normal 200~200 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - 2% 50~50 Denture Peg leg Wooden foot Wooden hand - 0~0 9~15
  • Spacer / Ancients

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits
    Space refugee Space refugee.png 30 40 - 140% Always Normal 0~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 1~3 12~19 -
    Space refugee (Clothed) Space refugee (clothed).png 30 100% Always Normal 200~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 0 0~0 Nudist
    Ancient soldier Ancient soldier.png 85 40 - 140% Always Normal 0~3800 Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 300~900 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 40% 2000~3000 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon - 0 0~1 -
  • Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits Inventory Xenotype Chances Age Range Forced Skills
    Slave Slave.png 30 20 - 80% - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - 0~0 10~17 - Pemmican, 1 nutrition 3% = Highmate - -
    Wild Human Wild human.png 30 - Poor - - - - 3% 50~50 Denture Peg leg Wooden foot Wooden hand - 2~4 28~44 - - - - -
    Stranger in black Stranger in black.png 55 100% Good - Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat 500~500 Revolver - - - - 0~0 0~2 - 5 medicine, 10 nutrition - 20 - 55 8~16 Shooting
  • Tribals

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Chemical Addiction Chance Inventory Initial Will Range Initial Resistance Range Tech Chance Tech Budget Available Tech
    Additional Info
    Breacher Tribal breacher.png 55 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Breach axe 60 5% 51 Pemmican 1~3 12~19 - - - canBeSapper, isGoodBreacher
    Penitent Tribal penitent.png 40 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 10% Nothing 0~1 10~17 15% 50~50 Denture Peg leg Wooden foot Wooden hand -
    Archer Tribal archer.png 45 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Short bow 60 5% 51 Pemmican 1~3 17~27 3% 50~50 Denture Peg leg Wooden foot Wooden hand Disallowed Traits: Brawler, Required Work Tags: Violent
    Warrior Tribal warrior.png 50 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 5% 51 Pemmican 1~3 5~9 - - - canBeSapper, Required Work Tags: Violent
    Hunter Tribal hunter.png 60 50 - 180% - 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 10~16 - - - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Trader Tribal trader.png 60 50 - 180% - 200~300 Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 9~15 - - - Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker Tribal berserker.png 65 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 300~300 Spear 60 5% 51 Pemmican 2~4 13~20 - - - canBeSapper, Required Work Tags: Violent
    Heavy Archer Tribal heavy archer.png 75 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 250~250 Greatbow Pila 60 5% 51 Pemmican 2~4 14~22 - - - Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker chief Tribal berserker chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Longsword Spear 30 - 999 5% 51 Pemmican 3~5 38~58 - - - Faction Leader, canBeSapper, Required Work Tags: Violent
    Archer chief Tribal archer chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Greatbow 30 - 999 5% 51 Pemmican 3~5 16~26 - - - Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
  • Mercenaries

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    EMP grenadier EMP grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - EMP grenades EMP launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 15~24 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Smoke grenadier Smoke grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 400~400 Smoke launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 18~28 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Mercenary gunner Mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 6~10 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner (Acidifier) File:Mercenary gunner (acidifier).png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary sniper Mercenary sniper.png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 13~20 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper (Acidifier) File:Mercenary sniper (acidifier).png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary slasher Mercenary slasher.png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher (Acidifier) File:Mercenary slasher (acidifier).png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 9~15 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Heavy mercenary Heavy mercenary.png 140 70 - 320% Normal 200~350 50% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% - 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    (Pirate) boss Pirate boss.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 17~27 - 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
    Elite mercenary Elite mercenary.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary (Acidifier) File:Elite mercenary (acidifier).png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 12~20 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
  • Outlanders

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Villager Villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver - 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 Backstory: 5% Cryptosleep, not fighter
    Town guard Town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Machine pistol Pump shotgun Revolver - 4% 200~700 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 Backstory: 5% Cryptosleep, is fighter
    Town trader Town trader.png 45 100% Normal 400~600 Required: Bowler hat Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand - 5% 2.55 Nutrition 2~4 12~20 Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
    Town councilman Town councilman.png 40 100% Good 700~1200 Required: Bowler hat, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Revolver 30+ 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 Backstory: 5% Cryptosleep, faction leader, not fighter
  • Pirates

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Drifter Drifter.png 35 20 - 60% Poor 90~280 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife - 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 0 Nutrition, 10% 1x Herbal medicine 0~1 7~12 10% Backstory: 5% Cryptosleep
    Scavenger gunner Scavenger gunner.png 50 40 - 110% Poor 300~500 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 200~300 Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 17~26 10% Backstory: 5% Cryptosleep
    Scavenger thrasher Scavenger thrasher.png 50 40 - 110% Poor 300~800 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 100~160 Axe Club Gladius Knife Mace Warhammer - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 14~23 10% Backstory: 5% Cryptosleep, canBeSapper
    Pirate gunner Pirate gunner.png 65 70 - 230% - 400~1000 70% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 250~345 Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver 65 max 4% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 12% 2.55 Nutrition, 10% 1x Medicine 2~3 7~12 20% Backstory: 5% Cryptosleep
  • Mechanoids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range
    Additional Info
    Termite Termite.png 110 - - - - 9999~9999 Thump cannon - isGoodBreacher
  • Content added by the Royalty DLC Royalty

    Empire

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Empire slave File:Empire slave.png 30 20 - 80% - - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - - 0~0 10~17 - Xenotype: 3% Highmate
    Imperial citizen File:Imperial citizen.png 30 100% - 200~1000 0% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat - - 65 max 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - - 1~3 10~17 - Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% Neanderthal, 10% Hussar, 10% Genie
  • Refugees

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Refugee Refugee.png 35 20 - 60% Poor 90~280 20% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 10% 30~70 Silver or 1 Medicine 0~1 8~14 10% Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate
  • Content added by the Ideology DLC Ideology

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Beggar Beggar.png 35 10 - 30% Awful 45~190 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Pilgrim Pilgrim.png 35 10 - 30% Awful 80~250 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 80~250 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Well-equipped traveler Well-equipped traveler.png 70 100% Excellent 300~600 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 400~600 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Any 15% 500~1000 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 10% 50~100 Silver or 3 Medicine 3~5 30~40 -
  • Work Sites

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Tribal miner File:Tribal miner.png 35 10 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstory: child = Tribal, adult = Tribal miner, not fighter
    Outlander miner File:Outlander miner.png 40 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Drill arm 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Miner
    Outlander hunter File:Outlander hunter.png 52 20 - 200% Poor 200~400 40% headgear chance, Required: Tailcap, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 140~250 Autopistol Machine pistol Revolver Any 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Hunter
    Tribal logger File:Tribal logger.png 40 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal logger, not fighter
    Outlander logger File:Outlander logger.png 35 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Logger, not fighter
    Tribal farmer File:Tribal farmer.png 35 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal farmer, not fighter
    Outlander farmer File:Outlander farmer.png 35 20 - 200% Poor 200~400 40% headgear chance, Required: Cowboy hat, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Field hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Farmer, not fighter
  • Content added by the Biotech DLC Biotech

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    Mechanitor File:Mechanitor.png 85 - - 0~2500 0% headgear chance; Required: Flak vest, Duster, Button-down shirt, Pants, Airwire headset; Duster Flak jacket Jacket 300~900 Masterwork Autopistol Any - 1000~2000 Required: Mechlink; Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon 8% - 0 0~1 50% 1~2 100% Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore seasons; Ignore pollution; Required work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Basic mechanitor Basic mechanitor.png 85 - - 0~1000 0% headgear chance; Duster Flak jacket Jacket; Ignore seasons; Ignore pollution; 300~900 Masterwork Autopistol Any - 1000~2000 Required: Mechlink 8% - 0 0~1 50% 1~2 100% Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Sanguophage Sanguophage.png 100 - - 500~700 10% headgear chance, 10% Cape, 10% Hood; Required: Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (58, 58, 58), (74, 1, 9) 600~800 Assault rifle Autopistol Axe Bolt-action rifle Chain shotgun EMP launcher Gladius Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Mace Machine pistol Pump shotgun Revolver Warhammer 300~2000 (Chronological) 15% 0~1800 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 8% 5 Hemogen pack 5~15 10~80 10% 1~2 - Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Sanguophage (player) File:Sanguophage player.png 100 - - 350~600 0% headgear chance; Required: Duster, Button-down shirt, Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Colors: (58, 58, 58) 0 - 300~2000 (Chronological) - - - 8% - 5~15 10~80 - - - Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Thrall Sanguophage thrall.png 100 - Normal 1250~2500 50% headgear chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~1000 Axe Gladius Mace Warhammer 55 max 15% 0~1800 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 5% 1 Nutrition 2~4 0~1 10% 1~2 - Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance
    Villager (child) Villager child.png - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 0 - Child 5% 2.55 Nutrition - - - - - - - - Backstories: Cryptosleep (5% Commonality); Not Fighter
    Villager (child) Tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - - - -
  • Impids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Archer Impid tribal archer.png 75 50 - 180% Poor 180~350 80~80 Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Hunter Impid tribal hunter.png 80 50 - 180% - 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Flamebow Recurve bow 60 max - - - 5% 51 Pemmican 2~4 10~16 - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Warrior Impid tribal warrior.png 75 50 - 180% Poor 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 max - - - 5% 51 Pemmican 1~3 1~3 - canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Penitent Impid tribal penitent.png 70 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 max 15% 50~50 Denture Peg leg Wooden foot Wooden hand 10% Nothing 0~1 10~17 - Default Faction: Savage Tribal Impids
    Villager (child) Impid tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - Default Faction: Savage Tribal Impids
  • Pigskins

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    Pigskin villager Pigskin villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver Any 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 - - - Backstories: Cryptosleep (5% Commonality), Not Fighter; Default Faction: Pigskin Rough Outlanders
    Pigskin villager child Pigskin villager child.png - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 0 - Child - - - 5% 2.55 Nutrition - - - - - Backstories: Cryptosleep (5% Commonality); Not Fighter; Default Faction: Pigskin Rough Outlanders
    Pigskin town guard Pigskin town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Knife Machine pistol Pump shotgun Revolver Any 4% 200~700 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 - - - Backstories: Cryptosleep (5% Commonality); Fighter; Default Faction: Pigskin Rough Outlanders
    Pigskin town councilman Pigskin town councilman.png 40 100% Good 700~1200 Required: Bowler hat; Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Knife Revolver 30 min 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 - - - Backstories: Cryptosleep (5% Commonality); Faction Leader; Not Fighter; Default Faction: Pigskin Rough Outlanders
    Pigskin town trader Pigskin town trader.png 45 100% Normal 400~600 Required: Bowler hat; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver Any 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand 5% 2.55 Nutrition 2~4 12~20 - - - Backstories: Cryptosleep (5% Commonality); Trader; Not Fighter; Default Faction: Pigskin Rough Outlanders
    Pig gunner File:Pigskin mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Chain shotgun Heavy SMG Machine pistol Pump shotgun 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1 Medicine 2~4 6~10 5% 0~2 - Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Pigskin Rough Outlanders
    Pig elite File:Pigskin mercenary elite.png 130 100% Normal 2500~3500 90% headgear chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Chain shotgun Heavy SMG Machine pistol Pump shotgun 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 3~5 15~23 80% 1~2 30% Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Pigskin Rough Outlanders
  • Wasters

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Waster gunner File:Waster mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 5% 0~2x Go juice 2~4 6~10 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Waster Pirates
    Waster slasher File:Waster mercenary slasher.png 140 70 - 320% Normal 300~1400 0% Headgear; Required: Tox pack; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 20% Biocoded: Axe Gladius Longsword Mace Spear Warhammer 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 10~16 Backstories: Cryptosleep (8% Commonality); canBeSapper; Default Faction: Waster Pirates
    Elite waster File:Waster mercenary elite.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 80% 1~2x Go juice 3~5 15~23 Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Waster Pirates
    Waster grenadier File:Waster mercenary grenadier.png 55 70 - 230% Normal 400~700 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque - 10% Biocoded: Tox grenades 65 max 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% 1x Medicine; 15% 0~2 Go juice 1~3 15~24 Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Default Faction: Waster Pirates
    Heavy waster File:Waster mercenary heavy.png 140 70 - 320% Normal 200~350 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 20% Biocoded: Toxbomb launcher 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 15% 0~2x Go juice 2~4 14~23 Backstories: Cryptosleep (8% Commonality); Default Faction: Waster Pirates
    Waster boss File:Waster pirate boss.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 80% 1~2x Go juice 3~5 17~27 Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Faction Leader; canBeSapper; Default Faction: Waster Pirates
  • Yttakin

    Content added by the Anomaly DLC Anomaly

    Horax Cult

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range Starting Hediffs Studiable as Prisoner Good Psychic Ritual Invoker Disallowed Traits Apparel
    Additional Info
    Underthrall grunt Underthrall grunt.png 55 - - 400~1000 100~160 Axe Club Gladius Knife Mace Warhammer Any Inhumanized
    15% = Flesh tentacle
    5% = Bliss lobotomy, Flesh whip
    true true Psychically Deaf Robe
    50% naked chance
    -
    Underthrall gunner Underthrall gunner.png 80 - - - 400~700 Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver Any Inhumanized
    Death refusal
    false false - Ritual mask
    never naked
    -
    Highthrall Highthrall.png 90 - - - 300~500 Nerve spiker Any Inhumanized
    Death refusal
    Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days)
    5% = Flesh tentacle
    true true Psychically Deaf Ceremonial hood
    Robe
    -
  • Entities

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Nociosphere Nociosphere.png 800 200+ Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects
    Metalhorror Metalhorror.png 300 immuneToGameConditionEffects
    Revenant Revenant.png 300 starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects
    Sightstealer Sightstealer.png 70 immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility
    Noctol Noctol.png 80 starting hediffs: LightExposure
    Fleshmass nucleus Fleshmass nucleus.png 100 200+ starting hediffs: Regeneration, severity 0.1
    Gorehulk Gorehulk.png 75 Abilities: SpineLaunch_Gorehulk
    Devourer Devourer.png 250 Abilities: ConsumeLeap_Devourer
    Chimera Chimera.png 135 Rage

    Fleshbeasts

    Pawn Type Image Combat Power
    Additional Info
    Bulbfreak Bulbfreak.png 360
    Fingerspike Fingerspike.png 25 Ability SpikeLaunch_Fingerspike
    Toughspike Toughspike.png 70 Ability SpikeLaunch_Toughspike
    Trispike Trispike.png 90 Ability SpikeLaunch_Toughspike
    Dreadmeld Dreadmeld.png 650 Boss, forced death on downed, Regeneration hediff, severity 1