Difference between revisions of "Integrator headset"
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Line 17: | Line 17: | ||
| resource 2 = Advanced component | | resource 2 = Advanced component | ||
| resource 2 amount = 4 | | resource 2 amount = 4 | ||
− | | resource | + | | resource 3 = Plasteel |
− | | resource | + | | resource 3 amount = 50 |
− | | resource | + | | resource 4 = Powerfocus chip |
− | | resource | + | | resource 4 amount = 1 |
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 6 | | skill 1 level = 6 |
Revision as of 02:45, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Integrator headset
Base Stats
Apparel
- Insulation - Cold
- 0 °C (0 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 0%
- Armor - Blunt
- 0%
- Armor - Heat
- 0%
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Required Research
- High mechtech
- Skill Required
- Crafting 6
- Work To Make
- 15,750 ticks (4.38 mins)
Technical
- tradeTags
- HiTechArmor
The integrator headset is a piece of apparel added by the Biotech DLC.
Acquisition
Integrator headsets can be crafted at a Fabrication bench once the High mechtech research project has been completed. They require 50 Plasteel, 4 Components, 4 Advanced components, 1 Powerfocus chip, 15,750 ticks (4.38 mins) of work, and a Crafting skill of 6.
Summary
? MechBandwidth + 9
Does not count as clothing for nudity.
Analysis
?
Stats table
For the full effects of qualities, see Quality.
Version history
- Biotech DLC Release - Added.