Difference between revisions of "Flophat"
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Assuming Normal quality, for the effect of other qualities, see Quality.
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| name = Flophat | | name = Flophat | ||
| image = Flophat.png|Flophat | | image = Flophat.png|Flophat | ||
− | | description = | + | | description = A large, thick cap, similar to a tuque. It has extra fabric along the back. |
| type = Gear | | type = Gear | ||
| type2 = Clothing | | type2 = Clothing | ||
− | | hp = | + | | hp = 80 |
− | | production facility 1= | + | | production facility 1 = Hand tailor bench |
− | | production facility 2= | + | | production facility 2 = Electric tailor bench |
− | | work to make = | + | | work to make = 1200 |
− | | resource 1 = | + | | resource 1 = Stuff |
− | | resource 1 amount = | + | | resource 1 amount = 20 |
− | | stuff tags = | + | | stuff tags = Fabric |
− | | insulationheatfactor = | + | | insulationheatfactor = 0 |
− | | insulationcoldfactor = | + | | insulationcoldfactor = 0.5 |
− | | armorsharpfactor= | + | | armorsharpfactor = 0.2 |
− | | armorbluntfactor= | + | | armorbluntfactor = 0.2 |
− | | armorheatfactor= | + | | armorheatfactor = 0.2 |
− | | coverage = | + | | coverage = Head, Left Ear, Right Ear |
− | | layer = | + | | layer = Headgear |
− | | mass base = | + | | mass base = 0.07 |
| thingCategories = | | thingCategories = | ||
| tags = | | tags = | ||
− | | defaultOutfitTags = | + | | defaultOutfitTags = Worker, Soldier |
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
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==Acquisition== | ==Acquisition== | ||
? | ? | ||
+ | Requires complex clothing. | ||
==Summary== | ==Summary== | ||
<if necessary> | <if necessary> |
Revision as of 01:08, 27 July 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Flophat
A large, thick cap, similar to a tuque. It has extra fabric along the back.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.5×
- Insulation Factor - Heat
- 0×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Work To Make
- 1,200 ticks (20 secs)
- Stuff Tags
- Fabric
Technical
- defaultOutfitTags
- Worker, Soldier
Flophat are a form of clothing added by the Ideology DLC. Relaxed headwear.
Acquisition
? Requires complex clothing.
Summary
<if necessary>
Analysis
?
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Flophat | 7.2% | 0% | 22% | 80 | -15 °C (-27 °F) | +0 °C (0 °F) | 80 |
Bison wool Flophat | 7.2% | 0% | 22% | 80 | -13 °C (-23.4 °F) | +0 °C (0 °F) | 58 |
Cloth Flophat | 7.2% | 0% | 3.6% | 80 | -9 °C (-16.2 °F) | +0 °C (0 °F) | 34 |
Devilstrand Flophat | 28% | 7.2% | 60% | 104 | -10 °C (-18 °F) | +0 °C (0 °F) | 114 |
Hyperweave Flophat | 40% | 10.8% | 57.6% | 192 | -13 °C (-23.4 °F) | +0 °C (0 °F) | 184 |
Megasloth wool Flophat | 16% | 0% | 22% | 80 | -17 °C (-30.6 °F) | +0 °C (0 °F) | 58 |
Muffalo wool Flophat | 7.2% | 0% | 22% | 80 | -14 °C (-25.2 °F) | +0 °C (0 °F) | 58 |
Sheep wool Flophat | 7.2% | 0% | 22% | 80 | -13 °C (-23.4 °F) | +0 °C (0 °F) | 58 |
Synthread Flophat | 18.8% | 5.2% | 18% | 104 | -11 °C (-19.8 °F) | +0 °C (0 °F) | 84 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Ideology DLC Release - Added.