Difference between revisions of "Broadwrap"
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'''Broadwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. Traditional head coverings. | '''Broadwraps''' are a form of [[clothing]] added by the [[Ideology DLC]]. Traditional head coverings. | ||
==Acquisition== | ==Acquisition== | ||
− | + | Broadwraps can only be made at [[Electric tailor bench|electric]] or [[hand tailor bench]]es which require [[Research#Complex clothing|Complex Clothing]] to be researched in order to be constructed. Each broadwrap requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. | |
==Summary== | ==Summary== |
Revision as of 23:56, 20 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Broadwrap
"Wrapped fabric sheets that loosely cover the wearer's head and shoulders."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.2×
- Insulation Factor - Heat
- 0.2×
- Armor Factor - Sharp
- 0.25
- Armor Factor - Blunt
- 0.25
- Armor Factor - Heat
- 0.25
- Coverage
- Neck, Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw, Left Shoulder, Right Shoulder
- Layer
- Headgear
Creation
- Work To Make
- 1,800 ticks (30 secs)
- Stuff Tags
- Fabric
- thingCategories
- Headgear
- defaultOutfitTags
- Worker
- tags
- Neolithic
Broadwraps are a form of clothing added by the Ideology DLC. Traditional head coverings.
Acquisition
Broadwraps can only be made at electric or hand tailor benches which require Complex Clothing to be researched in order to be constructed. Each broadwrap requires 30 Stuff (Fabric) and 1,800 ticks (30 secs) of work.
Summary
The name "Broadwrap" is a common English term for a "Shemagh". It is formally known as a keffiyeh, although the modern keffiyeh is more of a formal headwear than utilitarian. Hence the slight difference the use of the word "Shemagh" and term "Broadwrap". Although some keffiyeh resemble the hijab, it is a unisex cultural headwear, not a religious one.
Analysis
In coverage of the body, being the only headwear to cover both shoulders, it offers the most complete coverage of all options. Minus some late game armor helmets, no other headwear is as kinetically protective.
The Broadwrap is equal in its warm/cold insulation provided, but both are only with a 0.2 modifier.
It is highly protective, providing a 0.25 towards sharp and blunt AC, where the bowler, cowboy hat and war veil all provide 0.2. But it offers no additional special qualities, such as a bowler or cowboy hats % bonus to social or war veils pain threshold % increase.
It must be made of a Fabric textile, unlike some of the other commonly used options, namely the Bowler and Cowboy hat. For a non-Fabric alternative the visage mask offers less coverage, but a higher 0.3 modifier. It is unknown (by this poster) how quality and materials effect comparative scaling.
Crafted from late game materials; Synthread, Devilstrand, or Hyperweave, it becomes one of the most protective pieces of headwear in the game, with a lower barrier to acquisition than its, true armor helmet, competitors.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Broadwrap | 9% | 0% | 27.5% | 80 | -6 °C (-10.8 °F) | +3.2 °C (5.8 °F) | 121 |
Bison wool Broadwrap | 9% | 0% | 27.5% | 80 | -5.2 °C (-9.4 °F) | +2.4 °C (4.3 °F) | 88 |
Cloth Broadwrap | 9% | 0% | 4.5% | 80 | -3.6 °C (-6.5 °F) | +3.6 °C (6.5 °F) | 52 |
Devilstrand Broadwrap | 35% | 9% | 75% | 104 | -4 °C (-7.2 °F) | +4.8 °C (8.6 °F) | 172 |
Hyperweave Broadwrap | 50% | 13.5% | 72% | 192 | -5.2 °C (-9.4 °F) | +5.2 °C (9.4 °F) | 275 |
Megasloth wool Broadwrap | 20% | 0% | 27.5% | 80 | -6.8 °C (-12.2 °F) | +2.4 °C (4.3 °F) | 88 |
Muffalo wool Broadwrap | 9% | 0% | 27.5% | 80 | -5.6 °C (-10.1 °F) | +2.4 °C (4.3 °F) | 88 |
Sheep wool Broadwrap | 9% | 0% | 27.5% | 80 | -5.2 °C (-9.4 °F) | +2 °C (3.6 °F) | 88 |
Synthread Broadwrap | 23.5% | 6.5% | 22.5% | 104 | -4.4 °C (-7.9 °F) | +4.4 °C (7.9 °F) | 127 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Ideology DLC Release - Added.