Phoenix armor
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is suggested to be rewritten. Reason: Needs flammability and flamebolt details split from anaylsis to summary. You can help the RimWorld Wiki by improving it. |
Phoenix armor
A variant of cataphract armor with a shoulder-mounted flamebolt launcher. This armor is slightly less protective than standard cataphract armor against normal damage, but is especially flame-resistant. The flamebolt launcher has very limited ammo and must be reloaded after use.
Phoenixes specialize in clearing out very confined spaces full of enemies, as in underground or shipborne operations. They can absorb hits while moving down a corridor, fill rooms with flame, and emerge from the smoke unscathed.
Base Stats
Apparel
- Insulation - Cold
- 36 °C (64.8 °F)
- Insulation - Heat
- 100 °C (180 °F)
- Armor - Sharp
- 115%
- Armor - Blunt
- 45%
- Armor - Heat
- 75%
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Layer
- Middle, Outer
Ranged Combat
- Mode
- Single-Shot
- Damage
- 10 dmg (Heat)
- Armor penetration
- 0%
- Warm-Up
- 90 ticks (1.5 secs)
- Cooldown
- 60 ticks (1 sec)
- Range
- 14.9 tile(s)
- Velocity
- 18 (m/s)
- Burst Count
- 1 (per burst)
- Miss Radius
- 1.9 tile(s)
- Blast Radius
- 2.9
- DPS
- 4
Creation
- Required Research
- Cataphract armor
- Skill Required
- Crafting 8
- Work To Make
- 75,000 ticks (20.83 mins)
- defName
- Apparel_ArmorCataphractPhoenix
- thingCategories
- ApparelArmor
- thingSetMakerTags
- RewardStandardHighFreq
- defaultOutfitTags
- Soldier
- tradeTags
- HiTechArmor
Phoenix armor is a type of advanced apparel (armor) introduced by the Royalty DLC that can effectively block gunshots, cuts, blunt trauma, and especially burns. It is a variant of Cataphract armor forms a full set of armor along with the Cataphract helmet.
Acquisition
As a complicated piece of technology, Phoenix Armor can only be made at the Fabrication bench and requires Cataphract Armor to be researched in order to be crafted. Researching Cataphract Armor in turn requires the previous power armor projects to be researched as well as the use of two Cataphract Armor Techprints to unlock. Crafting the armor requires 150 Plasteel, 50 Uranium, 6 Advanced components, 75 Steel, 4 Components, 40 Chemfuel, 75,000 ticks (20.83 mins) and a Crafting skill of 8.
Alternatively, the armor can be received as a quest reward or purchased from traders. It is currently unknown if any pawns or raiders spawn with the armor.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs analysis of integrated weapon, better armor comparison, and overall value proposition. |
While less protective against sharp and blunt attacks compared to the base cataphract armor, it is much more protective against heat and temperature extremes. It also gives the user the ability to launch up a large incendiary grenade at will before requiring a reload. This weapon is similar to an incendiary launcher but with a shorter range, significantly larger area of effect but it does not take up a weapon slot. This can be useful to give the user flexibility in combat, such as giving snipers a crowd control option.
Armor
Significantly higher heat resistance, heat insulation and lowers user flammability.
Flamebolt launcher
The armor contains an integrated flamebolt launcher similar to an Incendiary launcher but which does not prevent the wearer from using another weapon nor a utility item. This flamebolt moves slower and has less range than an incendiary launcher but ignites a 5x5 square rather than a 3x3 cross. One flamebolt can be launched before the launcher must be reloaded with 40 chemfuel. The process takes 60 ticks (1 sec). The pawn will never automatically use the launcher - instead it must be manually activated by the player similar to Utility items. It is unclear if this restriction also applies to NPCs.
When wearing a shield belt, only adjacent squares (including diagonals) can be targeted with the launcher, meaning that self-immolation is inevitable. However, the heat armor offered by phoenix armor means that the damage to the user will be small, making it a dangerous but potentially useful option in emergencies.
Similarly to weapons, awful, masterwork, and legendary phoenix armor will have a damage quality multiplier of 90%, 125%, and 150% respectively. Meaning that a legendary phoenix armor will deal 15 damage instead of the base 10.
Stats table
For the full effects of qualities, see Quality.
Attack table
For the full effects of qualities, see Quality.
Trivia
Phoenix armor may have the most complex single step crafting recipe in the game, with 6 different ingredient types required.
Version history
- 1.2.2719 - Added.
See also
- Incendiary launcher - a weapon with similar stats to the integrated launcher.
- Cataphract armor - the base model. Slightly more protective against sharp and blunt, but without the increased heat and temperature resistance and no incendiary launcher.
- Prestige cataphract armor - a variant of Cataphract armor that both pleases nobles and improves psychic ability.