Armor

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This page is about the apparel type, for the protective effect of apparel, see here.

Armor is a type of apparel that generally offers good protection from damage, but poor insulation and (in some cases) movement speed penalties.

If left exposed with no roof, armor will deteriorate until it disintegrates. Like clothing, armor also slowly degrades while worn on colonists or when the wearer gets hit.

Clothing Layers

Each item of apparel or utility gear is worn on a specific location of the wearer's body. That location is determined by two things:

  1. The body part groups it covers.
  2. The layer or layers it occupies.

Apparel combinations are limited by layer and coverage - an item cannot be worn with another item that covers the same body parts and on the same layer. Thus, items covering the same parts but on different layers are compatible, as are items on the same layer but with no overlap in coverage. Items that cover multiple layers conflict with items on all layers.

Layers are also used to determine the order in which armor calculations are performed, with the outermost layer's armor applying first, and progressing through the layers until the attack is stopped or there are no more layers.

The layers, from innermost to outermost, are:

  • Skin: The closest layer to the body, and mostly used for apparel below the head.
  • Middle: The second closest layer to the body, and mostly used for apparel below the head.
  • Outer: The third layer from the body, and mostly used for apparel below the head. Note that it will be displayed on the pawn's sprite above all other layers, even though it is considered below the following layers for actual mechanical effects.
  • Belt: Technically the fourth layer. A distinct layer for utility items to allow them to be worn alongside any other apparel but not with each other.
  • Headgear: The fifth layer, and used for headwear. There are several items that cover body parts typically covered by the other layers however, in which case this will be above them.
  • Eyes: The outermost layer. A distinct layer only used for the blindfoldContent added by the Ideology DLC to allow it to be worn alongside headwear.

Which body parts currently have items that occupy each of the layers is shown in the table on the below; layers and body parts which are not currently used by gear were omitted. As such, the hands and feet which are not covered by any apparel or any layer, are omitted.

  • Body Part Group Coverage Skin Middle Outer Headgear Eyes Belt Image
    Full Head Head, Ears, Nose, Jaw, Eyes × Human Body Areas Located.png
    Upper Head Head, Ears ×
    Eyes Eyes ×
    Shoulders Left & Right Shoulders × × ×
    Arms Left & Right Arm × × ×
    Torso Torso × × ×
    Waist Waist ×
    Neck Neck × × × ×
    Legs Left & Right Leg × × ×
  • Examples

    • You can't wear pants as well as tribalwear, since both cover the "skin" layer and cover the legs.
    • You can wear pants and a button-down shirt, since while they both use the "skin" layer they don't cover the same parts.
    • You can wear pants and a duster, since while they both cover the legs pants use the "skin" layer while a duster uses the "outer" layer.

    Comparison Table

  • Name Armor - Sharp Armor - Blunt Armor - Heat Insulation - Heat Insulation - Cold Coverage Occupies Skin Occupies Middle Occupies Outer Occupies Head Value Silver
    Cataphract armor Cataphract armor 120 50 60 12 36 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 3,120
    Cataphract helmet Cataphract helmet 120 50 60 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 745
    Eltex helmet Eltex helmet 9 9 27 1 4 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png 500
    Flak helmet Plasteel Flak helmet 79.8 38.5 45.5 0.5 0 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png
    Flak helmet Steel Flak helmet 63 31.5 42 0.5 0 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png
    Flak jacket Flak jacket 40 8 10 3 14.4 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm Ex.png Ex.png Check.png Ex.png 290
    Flak pants Flak pants 40 8 10 1 3.5 Left Leg, Right Leg Check.png Check.png Ex.png Ex.png 225
    Flak vest Flak vest 100 36 27 0 1 Torso, Neck, Left Shoulder, Right Shoulder Ex.png Check.png Ex.png Ex.png 225
    Grenadier armor Grenadier armor 101 40 49 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 2,305
    Locust armor Locust armor 87 35 41 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 2,230
    Marine armor Marine armor 106 45 54 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 2,035
    Marine helmet Marine helmet 106 45 54 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 635
    Phoenix armor Phoenix armor 115 45 75 100 36 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 3,480
    Plate armor Plasteel Plate armor 83.2 40.2 47.5 3 0 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png
    Plate armor Steel Plate armor 65.7 32.9 43.8 3 0 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png
    Prestige cataphract armor Prestige cataphract armor 120 50 60 12 36 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 3,930
    Prestige cataphract helmet Prestige cataphract helmet 120 50 60 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 1,155
    Prestige marine armor Prestige marine armor 106 45 54 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 2,530
    Prestige marine helmet Prestige marine helmet 106 45 54 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 850
    Prestige recon armor Prestige recon armor 92 40 46 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 1,975
    Prestige recon helmet Prestige recon helmet 92 40 46 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 715
    Psychic foil helmet Psychic foil helmet 9 9 27 1 2 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png 250
    Recon armor Recon armor 92 40 46 9 32 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Check.png Ex.png 1,540
    Recon helmet Recon helmet 92 40 46 2 4 Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 525
    Simple helmet Plasteel Simple helmet 57 27.5 32.5 0.5 0 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png
    Simple helmet Steel Simple helmet 45 22.5 30 0.5 0 Head, Left Ear, Right Ear Ex.png Ex.png Ex.png Check.png
    War mask War mask Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw Ex.png Ex.png Ex.png Check.png 38
    Toughskin gland Toughskin gland 35 10 30 N/A N/A Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw, Torso, Neck, Left Shoulder, Left Arm, Left Hand, Left Fingers, Right Shoulder, Right Arm, Right Hand, Right Fingers, Left Leg, Left Foot, Left Toes, Right Leg, Right Foot, Right Toes Ex.png Ex.png Ex.png Ex.png 1,030
    Armorskin gland Armorskin gland 52 20 40 N/A N/A Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw, Torso, Neck, Left Shoulder, Left Arm, Left Hand, Left Fingers, Right Shoulder, Right Arm, Right Hand, Right Fingers, Left Leg, Left Foot, Left Toes, Right Leg, Right Foot, Right Toes Ex.png Ex.png Ex.png Ex.png 1,475
    Stoneskin gland Stoneskin gland 70 30 50 N/A N/A Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw, Torso, Neck, Left Shoulder, Left Arm, Left Hand, Left Fingers, Right Shoulder, Right Arm, Right Hand, Right Fingers, Left Leg, Left Foot, Left Toes, Right Leg, Right Foot, Right Toes Ex.png Ex.png Ex.png Ex.png 1,920
  • Middle Layer

    ArmorVest.png

    Flak vest

    A vest with armor plates inserted on the chest and back. While quite effective at deflecting gunshots and stabbing attacks against the chest, it does nothing to protect the limbs.

    Middle and On skin layer

    Flak pants.png

    Flak pants

    A pair of pants with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaining quite comfortable.

    Middle and Outer Layers

    Plate armor.png

    Plate armor

    Overlapping solid plates of armor covering the entire body from neck to feet.

    Very heavy armor. Not advised for 24/7 wearing on colonists due to the significant -0.8c/s movement speed penalty.

    Flak jacket.png

    Flak jacket

    A tough fabric jacket with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaining quite comfortable.

    Decent protection with only a small -0.12c/s movement speed penalty. Strictly worse protection than a devilstrand duster though.

    ReconArmor.png

    Recon armor

    A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.

    Better protection than plate armor or a duster. Inferior torso and neck protection to a flak vest but protects the limbs and has no move speed penalty.

    PoweredArmor.png

    Marine armor

    A suit of powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.
    Armor like this is often used by rapid-incursion space marines.

    Durable but heavy armor. Not advised for 24/7 wearing on colonists due to the -0.4c/s movement speed penalty.

    CataphractArmor.png

    Cataphract armor

    A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.

    The strongest armor in game. Not advised for 24/7 wearing on colonists due to the -0.8c/s movement speed penalty.

    Headgear

    M1Helmet.png

    Simple helmet

    A simple helmet which gives moderate protection against sharp attacks. Not effective against blunt attacks.

    Cheap, but bulky protection for one's noggin. Can be made out of various materials to potentially improve durability and therefore lifetime. Less protective than a Flak Helmet.

    KevlarHelmet.png

    Flak helmet

    A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks.

    Mid-tier headgear that provides better protection than the simple helmet. Companion to the Flak vest.

    ReconHelmet.png

    Recon helmet

    A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
    PoweredArmorHelmet.png

    Marine helmet

    A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by rapid-incursion space marines.

    Advanced, but uncomfortable. It is currently the only helmet that covers the entire face.

    CataphractHelmet.png

    Cataphract helmet

    A heavily-armored high-tech helmet, with a solid plasteel-weave shell and indirect visual system for non-frontal view angles. It protects against all but the most powerful or luckily-aimed shots. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.
    PsychicFoilHelmet.png

    Psychic foil helmet

    A thin helmet containing finely-tuned sheets of psychically-absorptive foil. Reduces the impact of psychic waves.

    Great protection against mind-reading lizard men. Not so great at stopping bullets.

    Psyfocushelmet.png

    Eltex helmet

    A lightweight helmet designed for psychic focusing. While it provides little physical protection, its special materials enhance the wearer's psychic sensitivity and dissipate neural heat.

    Waist Layer

    ShieldBelt.png

    Shield belt

    A projectile-repulsion device. It will attempt to stop incoming projectiles or shrapnel, but does nothing against melee attacks or heat. It prevents the wearer from firing out, and shuts down instantly if hit by EMP.

    A shield belt is most effective for melee combatants to allow them to close ground on a ranged attacker with little risk of taking weapons fire. Shields block attacks from Spike traps as if they were ranged attacks.

    SmokepopPack.png

    Smokepop pack

    A defensive smokescreen. When activated, it will release a cloud of smoke, obscuring incoming shots and preventing turrets from locking on.

    Once hit, releases a cloud which reduces the hit chance of any projectile passing through it by 70%. Affects friend and foe. Does not affect melee.