Difference between revisions of "Blindfold"
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− | {{Ideology}}{{ | + | {{Ideology}} |
+ | {{Infobox main | ||
| name = Blindfold | | name = Blindfold | ||
| image = Blindfold.png | | image = Blindfold.png | ||
Line 10: | Line 11: | ||
| production facility 2 = Electric tailor bench | | production facility 2 = Electric tailor bench | ||
| work to make = 1200 | | work to make = 1200 | ||
+ | | work speed stat = General Labor Speed | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 20 | | resource 1 amount = 20 | ||
Line 18: | Line 20: | ||
| armorbluntfactor = 0.1 | | armorbluntfactor = 0.1 | ||
| armorheatfactor = 0.1 | | armorheatfactor = 0.1 | ||
+ | | lifestage = Adult | ||
+ | | clothing for nudity = False | ||
| coverage = Left Eye, Right Eye | | coverage = Left Eye, Right Eye | ||
| layer = Eyes | | layer = Eyes | ||
+ | | has quality = true | ||
| mass base = 0.07 | | mass base = 0.07 | ||
− | | | + | | tradeTags = Clothing |
− | |||
− | |||
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | '''Blindfolds''' are a form of [[clothing]] added by the [[Ideology DLC]] | + | '''Blindfolds''' are a form of [[clothing]] added by the [[Ideology DLC]] that reduces [[Sight]] and pleases [[ideoligion]]s that venerate blindness. |
− | ==Acquisition== | + | == Acquisition == |
− | + | Blindfolds can only be crafted by a pawn with the [[Blindsight]] meme. {{Acquisition}} | |
− | |||
== Summary == | == Summary == | ||
Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of {{Bad|20%}}. As with any other effect that would reduce to sight to {{Bad|20%}}, this results in a {{+|30%}} bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below {{Bad|20%}}, they will still do so while wearing the blindfold. | Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of {{Bad|20%}}. As with any other effect that would reduce to sight to {{Bad|20%}}, this results in a {{+|30%}} bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below {{Bad|20%}}, they will still do so while wearing the blindfold. | ||
− | Wearing a blindfold will satisfy a pawn with a [[Blindsight]] ideology. Pawns who believe in the blindsight meme will get a {{+|2}} mood offset from wearing a blindfold. | + | Wearing a blindfold will satisfy a pawn with a [[Blindsight]] ideology. Pawns who believe in the blindsight meme will get a {{+|2}} [[mood]] offset from wearing a blindfold. |
− | The blindfold is also unique in that it occupies the [[Apparel layers| | + | The blindfold is also unique in that it occupies the [[Apparel layers|eye layer]], which no other apparel does. This allows it to stack protection with Headgear layer items that also cover the eyes, such as [[power armor]] helmets. As the Eye layer is considered to be over the Headgear layer, the blindfold will attempt to [[Apparel#Protection|mitigate or negate]] damage, and thus take damage to its {{HP}}, before headgear items do. |
− | ==Analysis== | + | == Analysis == |
The blindfold will not get much use outside of colonies using the blindsight meme. While it does increase a pawn's [[psychic sensitivity]], the {{Bad|-80%}} sight offset is crippling in battle and significantly impairs a pawn's ability to work. A pacifistic psycaster, or a psycaster equipped with an eltex staff (itself a poor weapon) and supported by other pawns can make some use of the higher [[Psycasts#Neural_Heat|neural heat]] limit offered by this item. Outside of combat, barring a blindsight ideology, the blindfold should be removed in order to limit work speed and efficiency penalties. | The blindfold will not get much use outside of colonies using the blindsight meme. While it does increase a pawn's [[psychic sensitivity]], the {{Bad|-80%}} sight offset is crippling in battle and significantly impairs a pawn's ability to work. A pacifistic psycaster, or a psycaster equipped with an eltex staff (itself a poor weapon) and supported by other pawns can make some use of the higher [[Psycasts#Neural_Heat|neural heat]] limit offered by this item. Outside of combat, barring a blindsight ideology, the blindfold should be removed in order to limit work speed and efficiency penalties. | ||
− | |||
− | ==Version history== | + | {{Apparel Stats Table}} |
+ | |||
+ | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | * [[Version/1.3.3080|1.3.3080]] - | + | * [[Version/1.3.3080|1.3.3080]] - Can now be worn by pawns without eyes. |
+ | {{Nav|clothing|wide}} | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
− |
Latest revision as of 08:34, 24 June 2024
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
Blindfold
A long strip of cloth that is wrapped over the eyes to block vision.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.35×
- Insulation Factor - Heat
- 0×
- Armor Factor - Sharp
- 0.1
- Armor Factor - Blunt
- 0.1
- Armor Factor - Heat
- 0.1
- Clothing For Nudity
- False
- Lifestage
- Adult
- Coverage
- Left Eye, Right Eye
- Layer
- Eyes
Creation
- Work To Make
- 1,200 ticks (20 secs)
- Work Speed Stat
- General Labor Speed
- Stuff Tags
- Fabric
- Has Quality
- True
- tradeTags
- Clothing
Blindfolds are a form of clothing added by the Ideology DLC that reduces Sight and pleases ideoligions that venerate blindness.
Acquisition[edit]
Blindfolds can only be crafted by a pawn with the Blindsight meme. Blindfolds can be crafted at a hand tailor bench or electric tailor bench, each requiring 20 Stuff (Fabric) and 1,200 ticks (20 secs) of work modified by the general labor speed of the crafter and the work to make factor of the material.
Summary[edit]
Wearing a blindfold inflicts the "Blindfolded" hediff, setting Sight to a maximum of 20%. As with any other effect that would reduce to sight to 20%, this results in a +30% bonus to psychic sensitivity. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below 20%, they will still do so while wearing the blindfold.
Wearing a blindfold will satisfy a pawn with a Blindsight ideology. Pawns who believe in the blindsight meme will get a +2 mood offset from wearing a blindfold.
The blindfold is also unique in that it occupies the eye layer, which no other apparel does. This allows it to stack protection with Headgear layer items that also cover the eyes, such as power armor helmets. As the Eye layer is considered to be over the Headgear layer, the blindfold will attempt to mitigate or negate damage, and thus take damage to its HP, before headgear items do.
Analysis[edit]
The blindfold will not get much use outside of colonies using the blindsight meme. While it does increase a pawn's psychic sensitivity, the −80% sight offset is crippling in battle and significantly impairs a pawn's ability to work. A pacifistic psycaster, or a psycaster equipped with an eltex staff (itself a poor weapon) and supported by other pawns can make some use of the higher neural heat limit offered by this item. Outside of combat, barring a blindsight ideology, the blindfold should be removed in order to limit work speed and efficiency penalties.
Stats table
Feature | Toggle |
---|---|
Quality |
Blindfold | Sharp | Blunt | Heat | HP | Insulation - Cold |
Insulation - Heat |
Market Value | |
---|---|---|---|---|---|---|---|---|
Quality | Material | |||||||
Awful | Alpaca wool | 2.16% | 0% | 6.6% | 80 | -8.4 °C (-15.1 °F) | +0 °C (0 °F) | 40 |
Awful | Bison wool | 2.16% | 0% | 6.6% | 80 | -7.28 °C (-13.1 °F) | +0 °C (0 °F) | 29 |
Awful | Cloth | 2.16% | 0% | 1.08% | 80 | -5.04 °C (-9.1 °F) | +0 °C (0 °F) | 17 |
Awful | Devilstrand | 8.4% | 2.16% | 18% | 104 | -5.6 °C (-10.1 °F) | +0 °C (0 °F) | 57 |
Awful | Hyperweave | 12% | 3.24% | 17.28% | 192 | -7.28 °C (-13.1 °F) | +0 °C (0 °F) | 92 |
Awful | Megasloth wool | 4.8% | 0% | 6.6% | 80 | -9.52 °C (-17.1 °F) | +0 °C (0 °F) | 29 |
Awful | Muffalo wool | 2.16% | 0% | 6.6% | 80 | -7.84 °C (-14.1 °F) | +0 °C (0 °F) | 29 |
Awful | Sheep wool | 2.16% | 0% | 6.6% | 80 | -7.28 °C (-13.1 °F) | +0 °C (0 °F) | 29 |
Awful | Synthread | 5.64% | 1.56% | 5.4% | 104 | -6.16 °C (-11.1 °F) | +0 °C (0 °F) | 42 |
Poor | Alpaca wool | 2.88% | 0% | 8.8% | 80 | -9.45 °C (-17 °F) | +0 °C (0 °F) | 60 |
Poor | Bison wool | 2.88% | 0% | 8.8% | 80 | -8.19 °C (-14.7 °F) | +0 °C (0 °F) | 44 |
Poor | Cloth | 2.88% | 0% | 1.44% | 80 | -5.67 °C (-10.2 °F) | +0 °C (0 °F) | 26 |
Poor | Devilstrand | 11.2% | 2.88% | 24% | 104 | -6.3 °C (-11.3 °F) | +0 °C (0 °F) | 86 |
Poor | Hyperweave | 16% | 4.32% | 23.04% | 192 | -8.19 °C (-14.7 °F) | +0 °C (0 °F) | 138 |
Poor | Megasloth wool | 6.4% | 0% | 8.8% | 80 | -10.71 °C (-19.3 °F) | +0 °C (0 °F) | 44 |
Poor | Muffalo wool | 2.88% | 0% | 8.8% | 80 | -8.82 °C (-15.9 °F) | +0 °C (0 °F) | 44 |
Poor | Sheep wool | 2.88% | 0% | 8.8% | 80 | -8.19 °C (-14.7 °F) | +0 °C (0 °F) | 44 |
Poor | Synthread | 7.52% | 2.08% | 7.2% | 104 | -6.93 °C (-12.5 °F) | +0 °C (0 °F) | 63 |
Normal | Alpaca wool | 3.6% | 0% | 11% | 80 | -10.5 °C (-18.9 °F) | +0 °C (0 °F) | 80 |
Normal | Bison wool | 3.6% | 0% | 11% | 80 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 58 |
Normal | Cloth | 3.6% | 0% | 1.8% | 80 | -6.3 °C (-11.3 °F) | +0 °C (0 °F) | 34 |
Normal | Devilstrand | 14% | 3.6% | 30% | 104 | -7 °C (-12.6 °F) | +0 °C (0 °F) | 114 |
Normal | Hyperweave | 20% | 5.4% | 28.8% | 192 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 184 |
Normal | Megasloth wool | 8% | 0% | 11% | 80 | -11.9 °C (-21.4 °F) | +0 °C (0 °F) | 58 |
Normal | Muffalo wool | 3.6% | 0% | 11% | 80 | -9.8 °C (-17.6 °F) | +0 °C (0 °F) | 58 |
Normal | Sheep wool | 3.6% | 0% | 11% | 80 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 58 |
Normal | Synthread | 9.4% | 2.6% | 9% | 104 | -7.7 °C (-13.9 °F) | +0 °C (0 °F) | 84 |
Good | Alpaca wool | 4.14% | 0% | 12.65% | 80 | -11.55 °C (-20.8 °F) | +0 °C (0 °F) | 100 |
Good | Bison wool | 4.14% | 0% | 12.65% | 80 | -10.01 °C (-18 °F) | +0 °C (0 °F) | 73 |
Good | Cloth | 4.14% | 0% | 2.07% | 80 | -6.93 °C (-12.5 °F) | +0 °C (0 °F) | 43 |
Good | Devilstrand | 16.1% | 4.14% | 34.5% | 104 | -7.7 °C (-13.9 °F) | +0 °C (0 °F) | 143 |
Good | Hyperweave | 23% | 6.21% | 33.12% | 192 | -10.01 °C (-18 °F) | +0 °C (0 °F) | 230 |
Good | Megasloth wool | 9.2% | 0% | 12.65% | 80 | -13.09 °C (-23.6 °F) | +0 °C (0 °F) | 73 |
Good | Muffalo wool | 4.14% | 0% | 12.65% | 80 | -10.78 °C (-19.4 °F) | +0 °C (0 °F) | 73 |
Good | Sheep wool | 4.14% | 0% | 12.65% | 80 | -10.01 °C (-18 °F) | +0 °C (0 °F) | 73 |
Good | Synthread | 10.81% | 2.99% | 10.35% | 104 | -8.47 °C (-15.2 °F) | +0 °C (0 °F) | 105 |
Excellent | Alpaca wool | 4.68% | 0% | 14.3% | 80 | -12.6 °C (-22.7 °F) | +0 °C (0 °F) | 120 |
Excellent | Bison wool | 4.68% | 0% | 14.3% | 80 | -10.92 °C (-19.7 °F) | +0 °C (0 °F) | 87 |
Excellent | Cloth | 4.68% | 0% | 2.34% | 80 | -7.56 °C (-13.6 °F) | +0 °C (0 °F) | 51 |
Excellent | Devilstrand | 18.2% | 4.68% | 39% | 104 | -8.4 °C (-15.1 °F) | +0 °C (0 °F) | 171 |
Excellent | Hyperweave | 26% | 7.02% | 37.44% | 192 | -10.92 °C (-19.7 °F) | +0 °C (0 °F) | 275 |
Excellent | Megasloth wool | 10.4% | 0% | 14.3% | 80 | -14.28 °C (-25.7 °F) | +0 °C (0 °F) | 87 |
Excellent | Muffalo wool | 4.68% | 0% | 14.3% | 80 | -11.76 °C (-21.2 °F) | +0 °C (0 °F) | 87 |
Excellent | Sheep wool | 4.68% | 0% | 14.3% | 80 | -10.92 °C (-19.7 °F) | +0 °C (0 °F) | 87 |
Excellent | Synthread | 12.22% | 3.38% | 11.7% | 104 | -9.24 °C (-16.6 °F) | +0 °C (0 °F) | 126 |
Masterwork | Alpaca wool | 5.22% | 0% | 15.95% | 80 | -15.75 °C (-28.4 °F) | +0 °C (0 °F) | 200 |
Masterwork | Bison wool | 5.22% | 0% | 15.95% | 80 | -13.65 °C (-24.6 °F) | +0 °C (0 °F) | 146 |
Masterwork | Cloth | 5.22% | 0% | 2.61% | 80 | -9.45 °C (-17 °F) | +0 °C (0 °F) | 86 |
Masterwork | Devilstrand | 20.3% | 5.22% | 43.5% | 104 | -10.5 °C (-18.9 °F) | +0 °C (0 °F) | 285 |
Masterwork | Hyperweave | 29% | 7.83% | 41.76% | 192 | -13.65 °C (-24.6 °F) | +0 °C (0 °F) | 460 |
Masterwork | Megasloth wool | 11.6% | 0% | 15.95% | 80 | -17.85 °C (-32.1 °F) | +0 °C (0 °F) | 146 |
Masterwork | Muffalo wool | 5.22% | 0% | 15.95% | 80 | -14.7 °C (-26.5 °F) | +0 °C (0 °F) | 146 |
Masterwork | Sheep wool | 5.22% | 0% | 15.95% | 80 | -13.65 °C (-24.6 °F) | +0 °C (0 °F) | 146 |
Masterwork | Synthread | 13.63% | 3.77% | 13.05% | 104 | -11.55 °C (-20.8 °F) | +0 °C (0 °F) | 210 |
Legendary | Alpaca wool | 6.48% | 0% | 19.8% | 80 | -18.9 °C (-34 °F) | +0 °C (0 °F) | 400 |
Legendary | Bison wool | 6.48% | 0% | 19.8% | 80 | -16.38 °C (-29.5 °F) | +0 °C (0 °F) | 290 |
Legendary | Cloth | 6.48% | 0% | 3.24% | 80 | -11.34 °C (-20.4 °F) | +0 °C (0 °F) | 172 |
Legendary | Devilstrand | 25.2% | 6.48% | 54% | 104 | -12.6 °C (-22.7 °F) | +0 °C (0 °F) | 570 |
Legendary | Hyperweave | 36% | 9.72% | 51.84% | 192 | -16.38 °C (-29.5 °F) | +0 °C (0 °F) | 920 |
Legendary | Megasloth wool | 14.4% | 0% | 19.8% | 80 | -21.42 °C (-38.6 °F) | +0 °C (0 °F) | 290 |
Legendary | Muffalo wool | 6.48% | 0% | 19.8% | 80 | -17.64 °C (-31.8 °F) | +0 °C (0 °F) | 290 |
Legendary | Sheep wool | 6.48% | 0% | 19.8% | 80 | -16.38 °C (-29.5 °F) | +0 °C (0 °F) | 290 |
Legendary | Synthread | 16.92% | 4.68% | 16.2% | 104 | -13.86 °C (-24.9 °F) | +0 °C (0 °F) | 420 |
For the full effects of qualities, see Quality.
Version history[edit]
- Ideology DLC Release - Added.
- 1.3.3080 - Can now be worn by pawns without eyes.