Difference between revisions of "Jade"

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{{Define|Stone Blocks
+
{{About|the material|the ore of the same name|Jade (ore)}}
| category = Stony
+
{{Infobox main|stony
| description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. It's hardness and density also makes it a good material for blunt weapons.
+
| name = Jade
 +
| image = Jade c.png
 +
| description = A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.
 +
<!-- Base Stats -->
 +
| type = Material
 +
| type2 = Stone
 +
| stuff category = Stony
 +
| marketvalue = 5
 +
| beauty = -4
 +
| mass base = 0.5
 +
| stack limit = 75
 +
| path cost = 14
 +
| terrain affordance = Heavy
 +
<!-- Stat Modifiers -->
 +
| beauty factor = 2.5
 +
| beauty offset = 10
 +
| work to make factor = 1.4
 +
| work to build factor = 5
 +
| max hit points factor = 0.5
 +
| flammability factor = 0
 +
| armor - sharp factor = 0.9
 +
| armor - blunt factor = 0.45
 +
| armor - heat factor = 0.54
 +
| insulation - cold factor = 3
 +
| insulation - heat factor = 0
 +
| melee blunt damage factor = 1.5
 +
| melee sharp damage factor = 1
 +
| melee cooldown factor = 1.3
 +
| door opening speed factor = 1.0
 +
| rest effectiveness factor = 1
 +
<!-- Technical -->
 +
| defName = Jade
 +
<!-- Unused -->
 
| color = (85,118,69)
 
| color = (85,118,69)
 
| always haulable = true
 
| always haulable = true
 
| construct effect = ConstructMetal
 
| construct effect = ConstructMetal
| def name = Jade
 
 
| default color = (255,255,255)
 
| default color = (255,255,255)
 
| draw gui overlay = true
 
| draw gui overlay = true
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| label = jade
 
| label = jade
 
| parent name = ResourceBase
 
| parent name = ResourceBase
| path cost = 15
 
 
| resource readout priority = Middle
 
| resource readout priority = Middle
 
| rotatable = false
 
| rotatable = false
 
| selectable = true
 
| selectable = true
| small volume = true
 
 
| sound drop = ChunkRock_Drop
 
| sound drop = ChunkRock_Drop
 
| sound impact stuff = BulletImpactMetal
 
| sound impact stuff = BulletImpactMetal
 
| sound interact = ChunkDrop_Rock
 
| sound interact = ChunkDrop_Rock
| stack limit = 500
 
| thing class = ThingWithComps
 
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit blunt = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
 
| sound melee hit sharp = MeleeHit_Stone
 +
| thing class = ThingWithComps
 
| use hit points = false
 
| use hit points = false
| beauty factor = 3
+
| volume = 1
| beauty offset = 9
 
| flammability factor = 0.2
 
| market value base = 5
 
| max hit points factor = .5
 
| melee blunt damage base = 1.5
 
| melee cooldown factor = 1.1
 
| melee sharp damage base = 0.8
 
| work to make factor = 1.5
 
 
}}
 
}}
 +
{{Info|'''Jade''' is a rare [[materials|material]] with high [[beauty]], but with little other purpose.}}
 +
 +
== Acquisition ==
 +
[[Jade ore|Jade veins]] occur rarely on most maps, and must be [[mine]]d before they can be used. Jade can occasionally be found in random cargo pods, and may be [[trade|purchased]] from [[Trader#Bulk Goods Trader|bulk goods traders]]. Once you've completed the [[Research#Deep drilling|research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground.
 +
 +
Jade may occasionally be dropped by [[tribal]] [[raider]]s, as part of raid loot.
 +
 +
== Ore ==
 +
[[File:Jade_ore.png|frameless|left|Jade in game]]
 +
 +
'''Jade''' tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 jade, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn.
 +
 +
== Usage ==
 +
Jade is not required for any recipe. However, jade can be used as "Stony" [[stuff]], so it can be used for items like [[wall]]s, [[sculpture]]s, and [[club]]s. As buildings, it has a high beauty rating.
 +
 +
Unlike other stone types, [[bed]]s made from jade suffer no penalty to [[Rest Effectiveness]].
 +
 +
Jade can be used to craft and build the following things:
 +
{{Ingredient List}}
 +
 +
== Analysis ==
 +
Jade is relatively scarce and hard to find. It is best used for beauty.
 +
 +
=== Beauty ===
 +
The most efficient uses of jade are:
 +
 +
* [[Sculpture]]s. Sculptures are very beautiful, and jade sculptures more so. A normal [[small sculpture]] costs {{Icon Small|Jade}} 50 jade for {{+|135}} beauty, then modified by [[quality]]. Jade sculptures allow for very high beauty in 1 place.
 +
* [[Fence]]s. Each fence costs {{Icon Small|Jade}} 1 jade, but gives {{+|10}} beauty. 50 jade would give {{+|500}} beauty. Until you can create masterwork sculptures, fences give more beauty per jade than any other item. They also have the advantage of being low [[wealth]]. Therefore, fences are great at raising a ''room'''s beauty (and thus room [[Impressiveness]]).
 +
: However, jade fences consume a lot of space; they are worse than sculptures at raising the ''pawn'' [[beauty|beauty need]]. Colonists check for beauty within an 8-tile radius, and you can't easily fit 50 or so fences into a colonist's sight. In addition, the actual space constraint can be an issue for many base setups.
 +
 +
If you have a surplus of jade, then it can be used for [[wall]]s, [[bed]]s and other furniture, though these are less effective for beauty. Jade structures are poor as defenses, as they have lower HP.
 +
 +
<gallery widths="450px" heights="450px" class="left" mode="nolines">
 +
Superstructure_fences.png|"Omnistructure" barracks / dining / recreation / workshop room, built with room to spare for fences.
 +
</gallery>
 +
 +
=== Weapon ===
 +
Jade has a surprisingly high Blunt damage rating. It is better than all materials short of [[uranium]]. However, the only blunt weapon that can be made out of jade is the [[club]], which has no [[quality]]. Jade can be an acceptable material in the early game, as a jade club would be stronger than a normal quality [[steel]] [[mace]], but improved access to both uranium and higher quality maces make them irrelevant by the mid-game.
 +
 +
[[Scenario system#Lost Tribe|Lost Tribe]] scenarios also start with the [[jade knife]], which would otherwise be uncraftable. As an actual weapon, the jade knife is worse than even a wooden club.
 +
 +
== Trivia ==
 +
Despite being unavailable for use in any [[Apparel]] in the current version, it has stats for armor and insulation.
 +
 +
Jade is the worst material in the game for the walls and doors of [[Containment]]{{AnomalyIcon}} cells.
 +
 +
== Gallery ==
 +
<gallery>
 +
Jade a.png|One jade
 +
Jade b.png|Partial stack
 +
Jade c.png|Full stack
 +
</gallery>
 +
 +
== Version history ==
 +
* [[Version/0.17.1546|0.17.1546]] - no longer a small volume material.
 +
* ? - vein size increased from 1-6 -> 2-8 and yield increased from 35 -> 40
  
{{Info|Jade is a hard stone, green in color. Due to it's beauty, it is best used to create [[sculptures]], but can also be used to create effective blunt weapons. It's beauty is comparable to silver.}}
+
{{DEFAULTSORT:Stones}}<!--sortkey added to have Jade listed in queries after, rather than amongst, stone blocks.-->
 +
{{Nav|materials|wide}}
 +
[[Category:Material|Jade]] [[Category:Stone|Jade]]

Latest revision as of 10:40, 15 October 2024

Jade

Jade

A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.

Base Stats

Type
MaterialStone
Stuff Categories
Stony
Market Value
Silver
Stack Limit
75
Mass
0.5 kg
Beauty
-4
Rotatable
False
Path Cost
14 (48%)

Building

Terrain Affordance
Heavy

Stat Modifiers

Beauty Factor
×2.5
Beauty Offset
+10
Work To Make Factor
×1.4
Work To Build Factor
×5
Max Hit Points
×0.5
Flammability
×0
Armor - Sharp
×0.9
Armor - Blunt
×0.45
Armor - Heat
×0.54
Insulation - Cold
+3 °C (5.4 °F)
Insulation - Heat
+0 °C (0 °F)
Melee Blunt Damage
×1.5
Melee Sharp Damage
×1
Melee Cooldown
×1.3
Door Opening Speed
×1.0
Rest Effectiveness
×1
Technical
defName
Jade
Color
(85,118,69)


Jade is a rare material with high beauty, but with little other purpose.

Acquisition[edit]

Jade veins occur rarely on most maps, and must be mined before they can be used. Jade can occasionally be found in random cargo pods, and may be purchased from bulk goods traders. Once you've completed the research necessary to construct a deep drill, it can also be found in small deposits underground.

Jade may occasionally be dropped by tribal raiders, as part of raid loot.

Ore[edit]

Jade in game

Jade tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 jade, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.

Usage[edit]

Jade is not required for any recipe. However, jade can be used as "Stony" stuff, so it can be used for items like walls, sculptures, and clubs. As buildings, it has a high beauty rating.

Unlike other stone types, beds made from jade suffer no penalty to Rest Effectiveness.

Jade can be used to craft and build the following things:

  • Product Ingredients Type [ExpandCollapse]
    Grand sculpture Grand sculpture Stuff 400 (Metallic/Woody/Stony, 4000 for SMVs) Art
    Large sculpture Large sculpture Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Art
    Small sculpture Small sculpture Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Art
    Animal sleeping box Animal sleeping box Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Furniture
    Bed Bed Stuff 45 (Metallic/Woody/Stony, 450 for SMVs) Building - Furniture
    Bookcase Bookcase Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Double bed Double bed Stuff 85 (Metallic/Woody/Stony, 850 for SMVs) Building - Furniture
    Dresser Dresser Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Furniture
    End table End table Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Furniture
    Plant pot Plant pot Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Royal bed Royal bed Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) + Gold 50 Building - Furniture
    Shelf Shelf Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Furniture
    Small bookcase Small bookcase Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Furniture
    Small shelf Small shelf Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Furniture
    Stool Stool Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Furniture
    Table (1x2) Table (1x2) Stuff 28 (Metallic/Woody/Stony, 280 for SMVs) Building - Furniture
    Table (2x2) Table (2x2) Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Furniture
    Table (2x4) Table (2x4) Stuff 95 (Metallic/Woody/Stony, 950 for SMVs) Building - Furniture
    Table (3x3) Table (3x3) Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Furniture
    Grand stele Grand stele Stuff 250 (Stony) Building - Misc
    Large stele Large stele Stuff 125 (Stony) Building - Misc
    Pen marker Pen marker Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Misc
    Sarcophagus Sarcophagus Stuff 60 (Woody/Metallic/Stony, 600 for SMVs) Building - Misc
    Urn Urn Stuff 20 (Metallic/Stony, 200 for SMVs) Building - Misc
    Electric crematorium Electric crematorium Stuff 150 (Stony) + Steel 20 + Component 2 Building - Production
    Simple research bench Simple research bench Stuff 75 (Metallic/Woody/Stony, 750 for SMVs) + Steel 25 Building - Production
    Billiards table Billiards table Stuff 80 (Metallic/Woody/Stony, 800 for SMVs) + Cloth 80 + Wood 30 Building - Recreation
    Chess table Chess table Stuff 70 (Metallic/Woody/Stony, 700 for SMVs) Building - Recreation
    Game-of-Ur board Game-of-Ur board Stuff 35 (Metallic/Woody/Stony, 350 for SMVs) Building - Recreation
    Hoopstone ring Hoopstone ring Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Recreation
    Horseshoes pin Horseshoes pin Stuff 10 (Metallic/Woody/Stony, 100 for SMVs) Building - Recreation
    Poker table Poker table Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) + Cloth 50 + Wood 25 Building - Recreation
    Barricade Barricade Stuff 5 (Metallic/Woody/Stony, 50 for SMVs) Building - Security
    Spike trap Spike trap Stuff 45 (Metallic/Woody/Stony, 450 for SMVs) Building - Security
    Autodoor Autodoor Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) + Steel 40 + Component 2 Building - Structure
    Column Column Stuff 20 (Metallic/Woody/Stony, 200 for SMVs) Building - Structure
    Door Door Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Structure
    Fence Fence Stuff 1 (Metallic/Woody/Stony, 10 for SMVs) Building - Structure
    Fence gate Fence gate Stuff 25 (Metallic/Woody/Stony, 250 for SMVs) Building - Structure
    Ornate door Ornate door Stuff 75 (Metallic/Woody/Stony, 750 for SMVs) + Gold 50 Building - Structure
    Wall Wall Stuff 5 (Metallic/Woody/Stony, 50 for SMVs) Building - Structure
    Club Club Stuff 40 (Metallic/Woody/Stony, 400 for SMVs) Equipment - Weapons
    Flagstone Flagstone Stuff 4 (Stony) Floor
    Stone tile Stone tile Stuff 4 (Stony) Floor
    Baby decoration Baby decoration Content added by the Biotech DLC Stuff 60 (Woody/Stony/Metallic, 600 for SMVs) Building - Furniture
    Blackboard Blackboard Content added by the Biotech DLC Stuff 15 (Woody/Stony) Building - Furniture
    Crib Crib Content added by the Biotech DLC Stuff 25 (Woody/Stony/Metallic, 250 for SMVs) Building - Furniture
    School desk School desk Content added by the Biotech DLC Stuff 30 (Woody/Stony/Metallic, 300 for SMVs) Building - Furniture
    Toy box Toy box Content added by the Biotech DLC Stuff 80 (Woody/Stony/Metallic, 800 for SMVs) Building - Furniture
    Terror sculpture Terror sculpture Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Art
    Morbid slab (broad) Morbid slab (broad) Content added by the Ideology DLC Stuff 150 (Stony) Building - Floor
    Morbid slab (medium) Morbid slab (medium) Content added by the Ideology DLC Stuff 100 (Stony) Building - Floor
    Bonsai pot Bonsai pot Content added by the Ideology DLC Stuff 24 (Metallic/Woody/Stony, 240 for SMVs) Building - Furniture
    Darklight brazier Darklight brazier Content added by the Royalty DLCContent added by the Ideology DLC Stuff 50 (Metallic/Stony, 500 for SMVs) Building - Furniture
    Slab bed Slab bed Content added by the Ideology DLC Stuff 30 (Metallic/Woody/Stony, 300 for SMVs) Building - Furniture
    Slab double bed Slab double bed Content added by the Ideology DLC Stuff 85 (Metallic/Woody/Stony, 850 for SMVs) Building - Furniture
    Grand altar Grand altar Content added by the Ideology DLC Stuff 300 (Metallic/Woody/Stony, 3000 for SMVs) Building - Ideology (Buildings)
    Large altar Large altar Content added by the Ideology DLC Stuff 200 (Metallic/Woody/Stony, 2000 for SMVs) Building - Ideology (Buildings)
    Lectern Lectern Content added by the Ideology DLC Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Ideology (Buildings)
    Medium altar Medium altar Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Ideology (Buildings)
    Pew Pew Content added by the Ideology DLC Stuff 100 (Metallic/Woody/Stony, 1000 for SMVs) Building - Ideology (Buildings)
    Reliquary Reliquary Content added by the Ideology DLC Stuff 300 (Metallic/Stony, 3000 for SMVs) + Gold 75 Building - Ideology (Buildings)
    Small altar Small altar Content added by the Ideology DLC Stuff 50 (Metallic/Woody/Stony, 500 for SMVs) Building - Ideology (Buildings)
    Morbid stone tile Morbid stone tile Content added by the Ideology DLC Stuff 20 (Stony) Floor
    Spikecore stone tile Spikecore stone tile Content added by the Ideology DLC Stuff 20 (Stony) Floor
    Totemic stone tile Totemic stone tile Content added by the Ideology DLC Stuff 20 (Stony) Floor
    Brazier Brazier Content added by the Royalty DLC Stuff 50 (Metallic/Stony, 500 for SMVs) Building - Furniture
    Grand meditation throne Grand meditation throne Content added by the Royalty DLC Stuff 300 (Metallic/Stony, 3000 for SMVs) + Gold 75 Building - Furniture
    Meditation throne Meditation throne Content added by the Royalty DLC Stuff 125 (Metallic/Woody/Stony, 1250 for SMVs) Building - Furniture
    Large nature shrine Large nature shrine Content added by the Royalty DLC Stuff 300 (Metallic/Woody/Stony, 3000 for SMVs) Building - Misc
    Small nature shrine Small nature shrine Content added by the Royalty DLC Stuff 150 (Metallic/Woody/Stony, 1500 for SMVs) Building - Misc
    Fine stone tile Fine stone tile Content added by the Royalty DLC Stuff 20 (Stony) Floor
  • Analysis[edit]

    Jade is relatively scarce and hard to find. It is best used for beauty.

    Beauty[edit]

    The most efficient uses of jade are:

    • Sculptures. Sculptures are very beautiful, and jade sculptures more so. A normal small sculpture costs Jade 50 jade for +135 beauty, then modified by quality. Jade sculptures allow for very high beauty in 1 place.
    • Fences. Each fence costs Jade 1 jade, but gives +10 beauty. 50 jade would give +500 beauty. Until you can create masterwork sculptures, fences give more beauty per jade than any other item. They also have the advantage of being low wealth. Therefore, fences are great at raising a room's beauty (and thus room Impressiveness).
    However, jade fences consume a lot of space; they are worse than sculptures at raising the pawn beauty need. Colonists check for beauty within an 8-tile radius, and you can't easily fit 50 or so fences into a colonist's sight. In addition, the actual space constraint can be an issue for many base setups.

    If you have a surplus of jade, then it can be used for walls, beds and other furniture, though these are less effective for beauty. Jade structures are poor as defenses, as they have lower HP.

    Weapon[edit]

    Jade has a surprisingly high Blunt damage rating. It is better than all materials short of uranium. However, the only blunt weapon that can be made out of jade is the club, which has no quality. Jade can be an acceptable material in the early game, as a jade club would be stronger than a normal quality steel mace, but improved access to both uranium and higher quality maces make them irrelevant by the mid-game.

    Lost Tribe scenarios also start with the jade knife, which would otherwise be uncraftable. As an actual weapon, the jade knife is worse than even a wooden club.

    Trivia[edit]

    Despite being unavailable for use in any Apparel in the current version, it has stats for armor and insulation.

    Jade is the worst material in the game for the walls and doors of ContainmentContent added by the Anomaly DLC cells.

    Gallery[edit]

    Version history[edit]

    • 0.17.1546 - no longer a small volume material.
    • ? - vein size increased from 1-6 -> 2-8 and yield increased from 35 -> 40