Difference between revisions of "Flak vest"
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− | The '''flak vest''' is a type of | + | The '''flak vest''' is a type of [[armor]] that protects well against sharp/piercing attacks (e.g. bullets, stabs, cuts, bites), and offer minor protection against blunt attacks, explosions and the ever-present threat of clubs, maces, and wild animals. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | {{stub|section=1|reason=add summary with move speed | + | {{stub|section=1|reason=add summary of how the move speed penalty applies with calcs}} |
+ | They also reduce the wearer's base [[move speed]] by 0.12 {{CS}}. The vest protects torso, neck and shoulders. | ||
== Analysis == | == Analysis == |
Revision as of 22:58, 17 May 2022
Flak vest
A vest with armor plates inserted on the chest and back. While quite effective at deflecting gunshots and stabbing attacks against the chest, it does nothing to protect the limbs.
Base Stats
Apparel
- Insulation - Cold
- 1 °C (1.8 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 100%
- Armor - Blunt
- 36%
- Armor - Heat
- 27%
- Coverage
- Torso, Neck, Left Shoulder, Right Shoulder
- Layer
- Middle
Creation
- Required Research
- Flak armor
- Skill Required
- Crafting 4
- Work To Make
- 9,000 ticks (2.5 mins)
- thingCategories
- ApparelArmor
- defaultOutfitTags
- Soldier
- tags
- IndustrialMilitaryBasic
The flak vest is a type of armor that protects well against sharp/piercing attacks (e.g. bullets, stabs, cuts, bites), and offer minor protection against blunt attacks, explosions and the ever-present threat of clubs, maces, and wild animals.
Acquisition
Flak vests can be crafted at a Machining table once the Flak armor research project has been completed. They require 60 Steel, 30 Cloth, 1 Component, 9,000 ticks (2.5 mins) of work, and a Crafting of 4.
They can also be bought from orbital, Outlander, or Empire traders, as well as Outlander and Empire faction bases. Flak Vests are also commonly found on Outlanders, Pirates, Ancients and Imperial Troopers .
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: add summary of how the move speed penalty applies with calcs. |
They also reduce the wearer's base move speed by 0.12 c/s. The vest protects torso, neck and shoulders.
Analysis
Flak vests provide good protection at low cost and for a very small decrease in movement. The vest provides significant protection for the torso, neck, heart, lungs & kidneys (if one of them is already destroyed) and liver, all of which are immediately fatal if destroyed, and which constitute all the body parts that do so that are not exclusively covered by helmets. This comes at the cost of offering no protection to the extremities. For this reason, besides rarer deaths by consciousness or blood loss, a flak vest offers more survivability than recon armor, or its variants the locust armor and prestige recon armor . However, the risk to the limbs is still greater.
Additionally, flak vests occupy the middle layer, meaning that overgarments such as duster or flak jacket may be worn over the top, whereas power armor variants occupy both the middle and outer layers so they cannot be worn with the duster. This further improves the torso protection and provides some, but still less protection, to the extremities.
The combination of flak vest and dusters with protective materials such as devilstrand or thrumbofur allow the flak vest to compete in torso protection against the marine armor of similar qualities and their low price, smaller movement speed, and low research cost make them attractive alternatives. However at all qualities the marine armor will outperform any combination of flak vest and duster in terms of limb protection.
Stats table
For the full effects of qualities, see Quality.
Version history
Prior to Beta 19, it used to be called the Armor vest. It was much more expensive and did not protect against heat.