Difference between revisions of "Gunlink"
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== Analysis == | == Analysis == | ||
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An equipped Gunlink will increase a pawn's [[Shooting_Accuracy|shooting accuracy]] by +3.0. The [[quality]] of a Gunlink is relatively unimportant, as it does not impact the accuracy bonus. The only stats that are meaningfully affected are the deterioration rate and market value. | An equipped Gunlink will increase a pawn's [[Shooting_Accuracy|shooting accuracy]] by +3.0. The [[quality]] of a Gunlink is relatively unimportant, as it does not impact the accuracy bonus. The only stats that are meaningfully affected are the deterioration rate and market value. | ||
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+ | The gunlink provides an additional +3 shooting accuracy, translating into an additional 3 levels of skill at the cost of providing absolutely no protection or insulation to the head. In normal firefights, the gunlink should be passed over for helmets, but should be prioritized over hats and masks. The gunlink is better used for snipers with a [[Sniper rifle]] to take out far away targets. | ||
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+ | To lower your colony wealth, only buy low quality gunlinks as they are cheaper and quality only affects deterioration rate and market value. | ||
{{Apparel Quality Table}} | {{Apparel Quality Table}} |
Revision as of 16:51, 17 May 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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Gunlink
"A targeting computer that helps the user aim. It detects and analyzes targets using infrared, visible, and millimeter-wave electromagnetic sensors. An onboard targeting computer displays firing solutions on a retinal projection. It offers no protection at all."
Base Stats
Apparel
- Insulation - Cold
- 0 °C (0 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- 0%
- Armor - Blunt
- 0%
- Armor - Heat
- 0%
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- thingCategories
- ArmorHeadgear
- thingSetMakerTags
- RewardStandardHighFreq
- defaultOutfitTags
- Soldier
- tags
- Gunlink
- tradeTags
- HiTechArmor
The gunlink is a piece of headwear added by the Royalty DLC that increases the wearer's accuracy with ranged weapons but provides no protection or insulation.
Acquisition
As a complicated piece of technology, a Gunlink can only be made at the Fabrication bench and requires Gunlink to be researched in order to be constructed. Crafting the armor requires 10 plasteel, 1 advanced components and a crafting skill of 6.
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Imperial forces.
Analysis
An equipped Gunlink will increase a pawn's shooting accuracy by +3.0. The quality of a Gunlink is relatively unimportant, as it does not impact the accuracy bonus. The only stats that are meaningfully affected are the deterioration rate and market value.
The gunlink provides an additional +3 shooting accuracy, translating into an additional 3 levels of skill at the cost of providing absolutely no protection or insulation to the head. In normal firefights, the gunlink should be passed over for helmets, but should be prioritized over hats and masks. The gunlink is better used for snipers with a Sniper rifle to take out far away targets.
To lower your colony wealth, only buy low quality gunlinks as they are cheaper and quality only affects deterioration rate and market value.
Stats table
For the full effects of qualities, see Quality.
Version History
- ??? - Added
- 1.2.2753 - Fix: Gunlink displays shooting accuracy stat offset as %.