Difference between revisions of "Blindfold"
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Requires the Blindsight meme to craft. | Requires the Blindsight meme to craft. | ||
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Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of 20%. As with any other effect that would reduce to sight to 20%, this results in a +30% bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below 20%, they will still do so while wearing the blindfold. | Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of 20%. As with any other effect that would reduce to sight to 20%, this results in a +30% bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below 20%, they will still do so while wearing the blindfold. | ||
Revision as of 14:31, 27 July 2022
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Blindfold
A long strip of cloth that is wrapped over the eyes to block vision.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.35×
- Insulation Factor - Heat
- 0×
- Armor Factor - Sharp
- 0.1
- Armor Factor - Blunt
- 0.1
- Armor Factor - Heat
- 0.1
- Coverage
- Left Eye, Right Eye
- Layer
- Eyes
Creation
- Work To Make
- 1,200 ticks (20 secs)
- Stuff Tags
- Fabric
Blindfolds are a form of clothing added by the Ideology DLC. Makes some pawns happy based on <conditions> and prevents them from seeing.
Acquisition
?
Requires the Blindsight meme to craft.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Need Precept information. |
Wearing a blindfold inflicts the "Blindfolded" hediff, setting Sight to a maximum of 20%. As with any other effect that would reduce to sight to 20%, this results in a +30% bonus to psychic sensitivity. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below 20%, they will still do so while wearing the blindfold.
The blindfold is also unique in that it occupies the Eye layer, which no other apparel does. This allows it to stack protection with Headgear layer items that also cover the eyes, such as power armor helmets. As the Eye layer is considered to be over the Headgear layer, the blindfold will attempt to mitigate or negate damage, and thus take damage to its HP, before headgear items do.
Analysis
?
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Blindfold | 3.6% | 0% | 11% | 80 | -10.5 °C (-18.9 °F) | +0 °C (0 °F) | 80 |
Bison wool Blindfold | 3.6% | 0% | 11% | 80 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 58 |
Cloth Blindfold | 3.6% | 0% | 1.8% | 80 | -6.3 °C (-11.3 °F) | +0 °C (0 °F) | 34 |
Devilstrand Blindfold | 14% | 3.6% | 30% | 104 | -7 °C (-12.6 °F) | +0 °C (0 °F) | 114 |
Hyperweave Blindfold | 20% | 5.4% | 28.8% | 192 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 184 |
Megasloth wool Blindfold | 8% | 0% | 11% | 80 | -11.9 °C (-21.4 °F) | +0 °C (0 °F) | 58 |
Muffalo wool Blindfold | 3.6% | 0% | 11% | 80 | -9.8 °C (-17.6 °F) | +0 °C (0 °F) | 58 |
Sheep wool Blindfold | 3.6% | 0% | 11% | 80 | -9.1 °C (-16.4 °F) | +0 °C (0 °F) | 58 |
Synthread Blindfold | 9.4% | 2.6% | 9% | 104 | -7.7 °C (-13.9 °F) | +0 °C (0 °F) | 84 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Ideology DLC Release - Added.
- 1.3.3080 - can now be worn by pawns without eyes.