Difference between revisions of "Bearskin"

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| max hit points factor = 1.3
 
| max hit points factor = 1.3
 
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{{info|Bearskin is produced when a [[Skills#Cooking|cook]] butchers a [[grizzly bear]] or [[polar bear]] at a [[butcher table]].}}
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==Acquisition==
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The following animals provide Bearskin.
 +
{{Leather List}}
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==Analysis==
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Bearskin is the 6th most protective textile against sharp and blunt, and tied 3rd against heat. While it is not the very best insulator, it is decent and is one of the best balanced [[textiles]] between protection and insulation. It is a good candidate for [[Duster]]s and clothing in the early game, however it should be replaced by better materials such as [[Devilstrand]], dusters especially.
  
{{info|
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For use in [[furniture]], it has a middle of the road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing makes it a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles.  
Bearskin is produced when a [[Skills#Cooking|cook]] butchers a [[grizzly bear]] or [[polar bear]] at a [[butcher table]].
 
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{{Leather List}}
 
  
 
{{nav|textiles|wide}}
 
{{nav|textiles|wide}}

Revision as of 06:51, 18 November 2020

Bearskin

Bearskin b.png

The strong furry leather of a bear. Compared to most leather, it is quite a bit tougher and a bit better at all kinds of temperature regulation


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
3.4
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×1.12
Flammability
×1
Insulation - Cold
×20
Insulation - Heat
×20
Max Hit Points
×1.3
... further results

Bearskin is produced when a cook butchers a grizzly bear or polar bear at a butcher table.

Acquisition

The following animals provide Bearskin.

  • Animal Leather Yield
    Grizzly bear 86
    Polar bear 86
  • Analysis

    Bearskin is the 6th most protective textile against sharp and blunt, and tied 3rd against heat. While it is not the very best insulator, it is decent and is one of the best balanced textiles between protection and insulation. It is a good candidate for Dusters and clothing in the early game, however it should be replaced by better materials such as Devilstrand, dusters especially.

    For use in furniture, it has a middle of the road beauty factor, but its eventual redundancy as clothing makes it a decent choice for improving furniture beauty once the colony has transitioned to more protective textiles.