Difference between revisions of "Recon armor"
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Recon armor can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | Recon armor can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
− | Alternatively, the armor can be received as a quest reward, purchased from | + | Alternatively, the armor can be received as a [[quest]] reward, purchased from [[trade]]rs, or found on [[Empire#Janissary|Imperial Janissaries]] {{RoyaltyIcon}} and other [[Raiders]].{{Check Tag|Which?|What other raider use recon armor?}} |
<!--Table is probably unnecessary unless other raiders wear it, but maybe should be enabled for standardaisation and ease of use anyway? - Harakoni | <!--Table is probably unnecessary unless other raiders wear it, but maybe should be enabled for standardaisation and ease of use anyway? - Harakoni | ||
Revision as of 05:02, 20 January 2023
Recon armor
A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.
Base Stats
Apparel
- Insulation - Cold
- 32 °C (57.6 °F)
- Insulation - Heat
- 9 °C (16.2 °F)
- Armor - Sharp
- 92%
- Armor - Blunt
- 40%
- Armor - Heat
- 46%
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Layer
- Middle, Outer
Creation
- Required Research
- Recon armor
- Skill Required
- Crafting 6
- Work To Make
- 45,000 ticks (12.5 mins)
- thingCategories
- ApparelArmor
- thingSetMakerTags
- RewardStandardHighFreq
- defaultOutfitTags
- Soldier
- tags
- SpacerMilitary
- tradeTags
- HiTechArmor
Recon armor is a set of power armor that forms a full set along with the Recon helmet.
Acquisition
Recon armor can be crafted at a Fabrication bench once the Recon armor research project has been completed. They require 80 Plasteel, 10 Uranium, 3 Advanced components, 45,000 ticks (12.5 mins) of work, and a Crafting skill of 6.
Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Imperial Janissaries and other Raiders.[Which?]
Analysis
Recon armor is the lightest of the three power armors, the other two being marine armor and cataphract armor. Compared to the others, it is notably cheaper, requires less research, and doesn't slow move speed, but offers the least protection. The recon armor is roughly equivalent to marine armor one quality level below (e.g. a Normal Recon armor ~= Poor Marine armor), or cataphract armor two quality levels below.
Flak vests are the primary competitor to recon armor. They are significantly cheaper, require less research and, unlike recon armor, can be worn with duster, jacket or flak jacket to provide similar, if not superior, protection. A flak vest alone is better at protecting the torso, vital organs, neck, and shoulders against Sharp attacks - the most common type of damage, and becomes significantly better when paired with dusters of strong materials such as devilstrand or thrumbofur. When worn with any duster better than cloth, the set also offers more protection for those body parts against Heat attacks. Flak and duster is slightly inferior against Blunt attacks but due to the relatively low armor values for both armor sets and the AP of the blunt weapons likely to be faced, the qualitative and quantitative disparity between the armor sets is small.
Due to the vest not covering them limbs, recon will always protect the arms and legs more against Blunt and Sharp attacks regardless of duster material. Dusters of any non-patchleather leather will provide roughly equivalent Heat armor to the limbs, while devilstrand or hyperweave will offer massively more protection. Note however that limbs aren't "vital" to a pawn's life, unlike the heart, liver, or neck protected by the vest. Additionally, due to their being attached at the shoulder, the installation of prosthetic, bionic, or archotech arms allows the vest to protect the full arm as well. Installation of two such arms limits the benefits of recon to only the legs.
Note that flak vests provide a −0.12 c/s move speed, while recon does not slow the user at all.
Overall, recon armor tends to be overshadowed by the flak vest + overgarment combination. If an arm or leg happens to be shot off, then it can be replaced for 15 Plasteel, 4 Advanced components, assuming there is a surgeon with decent Medical skill available. Thus, many players like to skip recon armor and just build the heavier power armors instead. But if speed is of utmost importance, such as for kiting tactics, then recon is the best for the job.
Stats table
For the full effects of qualities, see Quality.
Protection Charts
Note: Lower on the graph is better.
Sharp Armor |
---|
Blunt Armor |
Trivia
Every set of Recon armor found on an Imperial Janissary will be black.
Version history
- 1.1.0 - Added
- 1.1.2647 - No longer meets the clothing requirement of nobles, replaced in that role by Prestige recon armor
See also
- Locust armor - a slightly less protective variant of recon armor with an integrated jump pack.
- Prestige recon armor - a variant of recon armor that both pleases nobles and improves psychic ability.