Difference between revisions of "User:JuliaCat/test"
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m (Yttakin. this concludes all pawnkinds except for the empire, which is gonna be a mess) |
m (columns) |
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=== Tribals === | === Tribals === | ||
− | <div><li style="display: inline-table;"> | + | <div><li style="display: inline-table;"> |
− | {| {{STDT| c_01 text-center}} | + | {| {{STDT| c_01 text-center}} |
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> |
− | |- | + | |- |
− | <!-- | + | <!-- |
− | ! Tribal base | + | ! Tribal base |
− | | | + | | IMG || CP || GH || GQ || CB || {{Tag List|tags|Neolithic}} || WB || AW || 60 max || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || IWR || IRR || AI |
− | |- | + | |- |
− | --> | + | --> |
− | ! Breacher | + | ! Breacher |
− | | [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: | + | | [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 12~19 || canBeSapper; isGoodBreacher |
− | + | |- | |
− | ! Penitent | + | ! Penitent |
− | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || | + | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || - |
− | | | + | |- |
− | + | ! Archer | |
− | | [ | + | | [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Warrior | + | ! Warrior |
− | | [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: | + | | [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 5~9 || canBeSapper; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Hunter | + | ! Hunter |
− | | [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: | + | | [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Trader | + | ! Trader |
− | | [[File:Tribal trader.png]] || 60 || 50 - 180% || - || 200~300 || Required: | + | | [[File:Tribal trader.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Tribal headdress}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 9~15 || Trader; Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Berserker | + | ! Berserker |
− | | [[File:Tribal berserker.png]] || 65 || - || - || 200~550 || Required: | + | | [[File:Tribal berserker.png]] || 65 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 13~20 || canBeSapper; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Heavy Archer | + | ! Heavy Archer |
− | | [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: | + | | [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 14~22 || Disallowed Traits: Brawler; Required Work Tags: Violent |
− | |- | + | |- |
− | <!-- | + | <!-- |
− | ! Tribal Chief Base | + | ! Tribal Chief Base |
− | | - || 85 || - || Normal || 450~750 || Required: | + | | - || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 19~30 || Faction Leader; canBeSapper; Required Work Tags: Violent |
− | |- | + | |- |
− | --> | + | --> |
− | ! Berserker chief | + | ! Berserker chief |
− | | [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: | + | | [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 38~58 || Faction Leader; canBeSapper; Required Work Tags: Violent |
− | |- | + | |- |
− | ! Archer chief | + | ! Archer chief |
− | | [[File:Tribal archer chief.png]] || 85 || - || Normal || 450~750 || Required: | + | | [[File:Tribal archer chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 16~26 || Faction Leader; canBeSapper; Required Work Tags: Violent; Disallowed Traits: Brawler |
− | |- | + | |- |
− | |}</li></div> | + | |}</li></div> |
=== Pirates === | === Pirates === | ||
Line 380: | Line 380: | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> |
|- | |- | ||
! Mechanitor | ! Mechanitor | ||
− | | [[File:Mechanitor.png]] || 85 || - || - || 0~2500 || 0% | + | | [[File:Mechanitor.png]] || 85 || - || - || 0~2500 || 0% Headgear; Required: {{Icon small|Flak vest}}, {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}, {{Icon small|Airwire headset}}; {{Tag List|value=2500|tags|IndustrialAdvanced}} || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}}; {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore Seasons; Ignore Pollution; Required Work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf |
|- | |- | ||
! Basic mechanitor | ! Basic mechanitor | ||
− | | [[File:Basic mechanitor.png]] || 85 || - || - || 0~1000 || 0% | + | | [[File:Basic mechanitor.png]] || 85 || - || - || 0~1000 || 0% Headgear; {{Tag List|value=2500|tags|IndustrialAdvanced}}; Ignore seasons; Ignore pollution; || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf |
|- | |- | ||
<!-- | <!-- | ||
! Sanguophage (base) | ! Sanguophage (base) | ||
− | | - || 100 || - || - || - || Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || - || - || 300~2000 (Chronological) || - || - || {{Tag List|value=|techHediffsTags|}} || 8% || - || 5~15 || 10~80 | + | | - || 100 || - || - || - || Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || - || - || 300~2000 (Chronological) || - || - || {{Tag List|value=|techHediffsTags|}} || 8% || - || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
|- | |- | ||
--> | --> | ||
! Sanguophage | ! Sanguophage | ||
− | | [[File:Sanguophage.png]] || 100 || - || - || 500~700 || 10% | + | | [[File:Sanguophage.png]] || 100 || - || - || 500~700 || 10% Headgear; 10% {{Tag List|tags|Cape}}, 10% {{Tag List|tags|BestowerHood}}; Required: {{Icon small|Pants}}; {{Tag List|value=700|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Colors: (58, 58, 58), (74, 1, 9) || 600~800 || {{Tag List|value=800|weaponTags|Gun|MedievalMeleeDecent}} || 300~2000 || 15% || 0~1800 || {{Tag List|value=1800|techHediffsTags|Advanced}} || 8% || 5 {{Icon small|Hemogen pack}}; 10% 1~2x {{Icon small|Go juice}} || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
|- | |- | ||
! Sanguophage (player) | ! Sanguophage (player) | ||
− | | [[File:Sanguophage player.png]] || 100 || - || - || 350~600 || 0% | + | | [[File:Sanguophage player.png]] || 100 || - || - || 350~600 || 0% Headgear; Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}; {{Tag List|value=600|tags|IndustrialBasic}}; Colors: (58, 58, 58) || 0 || - || 300~2000 || - || - || - || 8% || Nothing || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
|- | |- | ||
! Thrall | ! Thrall | ||
− | | [[File:Sanguophage thrall.png]] || 100 || - || Normal || 1250~2500 || 50% | + | | [[File:Sanguophage thrall.png]] || 100 || - || Normal || 1250~2500 || 50% Headgear; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~1000 || {{Tag List|value=100|weaponTags|IndustrialGunAdvanced|MedievalMeleeDecent}} || 55 max || 15% || 0~1800 || {{Tag List|value=1000|techHediffsTags|Advanced}} || 5% || 1 Nutrition; 10% 1~2x {{Icon small|Go juice}} || 2~4 || 0~1 || Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance |
|- | |- | ||
<!-- | <!-- | ||
Line 408: | Line 408: | ||
--> | --> | ||
! Villager (child) | ! Villager (child) | ||
− | | [[File:Villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child | + | | [[File:Villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || - || - || - || 5% || 2.55 Nutrition || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter |
|- | |- | ||
<!-- | <!-- | ||
Line 416: | Line 416: | ||
--> | --> | ||
! Villager (child) | ! Villager (child) | ||
− | | [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 | + | | [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || - |
|- | |- | ||
|}</li></div> | |}</li></div> | ||
Line 423: | Line 423: | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> |
|- | |- | ||
− | <!-- | + | <!-- 18 columns; 1 bold, 17 normal: |
! Name | ! Name | ||
− | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR | + | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI |
|- | |- | ||
--> | --> | ||
<!-- | <!-- | ||
! Archer | ! Archer | ||
− | | [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 | + | | [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent |
|- | |- | ||
--> | --> | ||
! Archer | ! Archer | ||
− | | [[File:Impid tribal archer.png]] || 75 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|NeolithicRangedFlame}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 | + | | [[File:Impid tribal archer.png]] || 75 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|NeolithicRangedFlame}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids |
|- | |- | ||
<!-- | <!-- | ||
! Hunter | ! Hunter | ||
− | | [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || | + | | [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent |
|- | |- | ||
--> | --> | ||
! Hunter | ! Hunter | ||
− | | [[File:Impid tribal hunter.png]] || 80 || 50 - 180% || - || 200~300 || Required: | + | | [[File:Impid tribal hunter.png]] || 80 || 50 - 180% || - || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent|NeolithicRangedFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids |
|- | |- | ||
<!-- | <!-- | ||
! Warrior | ! Warrior | ||
− | | [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: | + | | [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || canBeSapper; Required Work Tags: Violent |
|- | |- | ||
--> | --> | ||
! Warrior | ! Warrior | ||
− | | [[File:Impid tribal warrior.png]] || 75 || 50 - 180% || Poor || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent|GrenadeFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 | + | | [[File:Impid tribal warrior.png]] || 75 || 50 - 180% || Poor || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent|GrenadeFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids |
|- | |- | ||
<!-- | <!-- | ||
! Penitent | ! Penitent | ||
− | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max | + | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || - |
|- | |- | ||
--> | --> | ||
! Penitent | ! Penitent | ||
− | | [[File:Impid tribal penitent.png]] || 70 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic|GrenadeFlame}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 | + | | [[File:Impid tribal penitent.png]] || 70 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic|GrenadeFlame}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || Default Faction: Savage Tribal Impids |
|- | |- | ||
<!-- | <!-- | ||
! Tribal child (villager) | ! Tribal child (villager) | ||
− | | [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 | + | | [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || - |
|- | |- | ||
--> | --> | ||
− | ! | + | ! Child (villager) |
− | | [[File:Impid tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 | + | | [[File:Impid tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || Default Faction: Savage Tribal Impids |
|- | |- | ||
|}</li></div> | |}</li></div> | ||
Line 475: | Line 475: | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> |
|- | |- | ||
<!-- 21 columns; 1 bold, 20 normal: | <!-- 21 columns; 1 bold, 20 normal: | ||
! Name | ! Name | ||
− | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR | + | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI |
|- | |- | ||
--> | --> | ||
<!-- | <!-- | ||
! Villager | ! Villager | ||
− | | [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% | + | | [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% Headgear; {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstories: Cryptosleep (5% Commonality); Not Fighter |
|- | |- | ||
--> | --> | ||
− | ! | + | ! Villager |
− | | [[File:Pigskin villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 | + | | [[File:Pigskin villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstories: Cryptosleep (5% Commonality), Not Fighter; Default Faction: Pigskin Rough Outlanders |
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− | ! | + | ! Villager child |
− | | [[File:Pigskin villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child | + | | [[File:Pigskin villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || 5% || 2.55 Nutrition || - || - || - || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter; Default Faction: Pigskin Rough Outlanders |
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− | ! | + | ! Town guard |
− | | [[File:Pigskin town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 | + | | [[File:Pigskin town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || Any || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 || Backstories: Cryptosleep (5% Commonality); Fighter; Default Faction: Pigskin Rough Outlanders |
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− | ! | + | ! Town councilman |
− | | [[File:Pigskin town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || 30 min || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 | + | | [[File:Pigskin town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun|ShortShots|MedievalMeleeBasic}} || 30 min || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 || Backstories: Cryptosleep (5% Commonality); Faction Leader; Not Fighter; Default Faction: Pigskin Rough Outlanders |
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− | ! | + | ! Town trader |
− | | [[File:Pigskin town trader.png]] || 45 || 100% || Normal || 400~600 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || Any || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 2~4 || 12~20 | + | | [[File:Pigskin town trader.png]] || 45 || 100% || Normal || 400~600 || Required: {{Icon small|Bowler hat}}; {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || Any || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 2~4 || 12~20 || Backstories: Cryptosleep (5% Commonality); Trader; Not Fighter; Default Faction: Pigskin Rough Outlanders |
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! Pig gunner | ! Pig gunner | ||
− | | [[File:Pigskin mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear | + | | [[File:Pigskin mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|ShortShots}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1 {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Pigskin Rough Outlanders |
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! Mercenary elite base | ! Mercenary elite base | ||
− | | - || 130 || 100% || Normal || 2500~3500 || 90% | + | | - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills; 10~15 Shooting |
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! Pig elite | ! Pig elite | ||
− | | [[File:Pigskin mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% | + | | [[File:Pigskin mercenary elite.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|ShortShots}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || 3~5 || 15~23 || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Pigskin Rough Outlanders |
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|}</li></div> | |}</li></div> |