Difference between revisions of "User:JuliaCat/test"
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{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> |
|- | |- | ||
+ | <!-- 18 columns; 1 bold, 17 normal: | ||
+ | ! Name | ||
+ | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI | ||
+ | |- | ||
+ | --> | ||
! Slave | ! Slave | ||
− | | [[File:Slave.png]] || 30 || 20 - 80% || - || - || - || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 0~0 || 10~17 || | + | | [[File:Slave.png]] || 30 || 20 - 80% || - || - || - || - || - || Any || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 20x {{Icon small|Pemmican}} || 0~0 || 10~17 || Xenotypes: 3% {{Icon small|Highmate}} |
|- | |- | ||
! Wild Human | ! Wild Human | ||
− | | [[File:Wild human.png]] || 30 || - || Poor || - || - || - || - || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || 2~4 || 28~44 | + | | [[File:Wild human.png]] || 30 || - || Poor || - || - || - || - || Any || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || - || 2~4 || 28~44 || - |
|- | |- | ||
! Stranger in black | ! Stranger in black | ||
− | | [[File:Stranger in black.png]] || 55 || 100% || Good || - || Required: | + | | [[File:Stranger in black.png]] || 55 || 100% || Good || - || Required: {{Icon small|Cowboy hat}}, {{Icon small|Duster}}, {{Icon small|Flak vest}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || 20 - 55 || - || - || - || - || 5x {{Icon small|Medicine}}; 10 Nutrition || 0~0 || 0~2 || Forced Skills: 8~16 Shooting |
|- | |- | ||
|}</li></div> | |}</li></div> |
Revision as of 03:50, 5 August 2024
Expand
Contents
Core
Player
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Tech Chance | Tech Budget | Tech | Disallowed Tech | Initial Will Range | Initital Resistance Range |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Colonist | ![]() |
30 | - | Always Normal | 350~600 | Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | - | - | 3% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | Mindscrew | 0~0 | 13~21 |
Member | File:Member.png | 30 | - | Always Normal | 200~200 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | - | - | 2% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | 0~0 | 9~15 |
Spacer
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slave | ![]() |
30 | 20 - 80% | - | - | - | - | - | Any | 3% | 50~800 | Denture Peg leg Wooden foot Wooden hand | - | 20x ![]() |
0~0 | 10~17 | Xenotypes: 3% ![]() |
Wild Human | ![]() |
30 | - | Poor | - | - | - | - | Any | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | - | 2~4 | 28~44 | - |
Stranger in black | ![]() |
55 | 100% | Good | - | Required: ![]() ![]() ![]() ![]() ![]() |
500~500 | Revolver | 20 - 55 | - | - | - | - | 5x ![]() |
0~0 | 0~2 | Forced Skills: 8~16 Shooting |
Tribals
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initial Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Breacher | ![]() |
55 | 50 - 180% | Poor | 200~300 | Required: ![]() |
150~150 | Breach axe | 60 max | - | - | - | 5% | 51x ![]() |
1~3 | 12~19 | canBeSapper; isGoodBreacher |
Penitent | ![]() |
40 | 20 - 110% | Poor | 50~100 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 90~150 | Club Knife | 60 max | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 10% | Nothing | 0~1 | 10~17 | - |
Archer | ![]() |
45 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51x ![]() |
1~3 | 17~27 | Disallowed Traits: Brawler; Required Work Tags: Violent |
Warrior | ![]() |
50 | 50 - 180% | Poor | 200~300 | Required: ![]() |
150~150 | Ikwa | 60 max | - | - | - | 5% | 51x ![]() |
1~3 | 5~9 | canBeSapper; Required Work Tags: Violent |
Hunter | ![]() |
60 | 50 - 180% | - | 200~300 | Required: ![]() |
100~100 | Recurve bow | 60 max | - | - | - | 5% | 51x ![]() |
2~4 | 10~16 | Backstories: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler; Required Work Tags: Violent |
Trader | ![]() |
60 | 50 - 180% | - | 200~300 | Required: ![]() |
100~100 | Recurve bow | 60 max | - | - | - | 5% | 51x ![]() |
2~4 | 9~15 | Trader; Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent |
Berserker | ![]() |
65 | - | - | 200~550 | Required: ![]() |
300~300 | Spear | 60 max | - | - | - | 5% | 51x ![]() |
2~4 | 13~20 | canBeSapper; Required Work Tags: Violent |
Heavy Archer | ![]() |
75 | - | - | 200~550 | Required: ![]() |
250~250 | Greatbow Pila | 60 max | - | - | - | 5% | 51x ![]() |
2~4 | 14~22 | Disallowed Traits: Brawler; Required Work Tags: Violent |
Berserker chief | ![]() |
85 | - | Normal | 450~750 | Required: ![]() ![]() |
500~1000 | Longsword Spear | 30 - 999 | - | - | - | 5% | 51x ![]() |
3~5 | 38~58 | Faction Leader; canBeSapper; Required Work Tags: Violent |
Archer chief | ![]() |
85 | - | Normal | 450~750 | Required: ![]() ![]() |
500~1000 | Greatbow | 30 - 999 | - | - | - | 5% | 51x ![]() |
3~5 | 16~26 | Faction Leader; canBeSapper; Required Work Tags: Violent; Disallowed Traits: Brawler |
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drifter | ![]() |
35 | 20 - 60% | Poor | 90~280 | 20% Headgear; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | 10% Biocoded: Club Knife | Any | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 0 Nutrition, 10% 1x ![]() |
0~1 | 7~12 | Backstories: Cryptosleep (5% Commonality) |
Scavenger gunner | ![]() |
50 | 40 - 110% | Poor | 300~500 | 40% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 200~300 | 10% Biocoded: Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | Any | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition; 5% 1x ![]() |
1~3 | 17~26 | Backstories: Cryptosleep (5% Commonality) |
Scavenger thrasher | ![]() |
50 | 40 - 110% | Poor | 300~800 | 40% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 100~160 | 10% Biocoded: Axe Club Gladius Knife Mace Warhammer | Any | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition; 5% 1x ![]() |
1~3 | 14~23 | Backstories: Cryptosleep (5% Commonality); canBeSapper |
Pirate gunner | ![]() |
65 | 70 - 230% | - | 400~1000 | 70% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque | 250~345 | 20% Biocoded: Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | 65 max | 4% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 12% | 2.55 Nutrition; 10% 1x ![]() |
2~3 | 7~12 | Backstories: Cryptosleep (5% Commonality) |
Mercenaries
Outlanders
Mechanoids
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|
Termite | ![]() |
110 | - | - | - | - | 9999~9999 | Thump cannon | - | isGoodBreacher |
Expand
Royalty
Empire
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Empire slave | File:Empire slave.png | 30 | 20 - 80% | - | - | - | - | - | - | 3% | 50~800 | Denture Peg leg Wooden foot Wooden hand | - | - | 0~0 | 10~17 | - | Xenotype: 3% Highmate |
Imperial citizen | File:Imperial citizen.png | 30 | 100% | - | 200~1000 | 0% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat | - | - | 65 max | 8% | 50~800 | Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | - | - | 1~3 | 10~17 | - | Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% Neanderthal, 10% Hussar, 10% Genie |
Refugees
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Refugee | ![]() |
35 | 20 - 60% | Poor | 90~280 | 20% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | Any | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 10% 30~70 ![]() ![]() |
0~1 | 8~14 | 10% | Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate |
Expand
Ideology
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beggar | ![]() |
35 | 10 - 30% | Awful | 45~190 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | Any | 15% | 50~50 | 10% 10~25 ![]() ![]() |
0~1 | 4~8 | - | |
Pilgrim | ![]() |
35 | 10 - 30% | Awful | 80~250 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 80~250 | Club Knife | Any | 15% | 50~50 | 10% 10~25 ![]() ![]() |
0~1 | 4~8 | - | |
Well-equipped traveler | ![]() |
70 | 100% | Excellent | 300~600 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 400~600 | Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG | Any | 15% | 500~1000 | Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw | 10% 50~100 ![]() ![]() |
3~5 | 30~40 | - |
Work Sites
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tribal miner | File:Tribal miner.png | 35 | 10 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~2 | 17~27 | Backstory: child = Tribal, adult = Tribal miner, not fighter |
Outlander miner | File:Outlander miner.png | 40 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Drill arm | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Miner |
Outlander hunter | File:Outlander hunter.png | 52 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: ![]() |
140~250 | Autopistol Machine pistol Revolver | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Hunter |
Tribal logger | File:Tribal logger.png | 40 | 50 - 180% | Poor | 180~350 | Required: ![]() |
80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal logger, not fighter |
Outlander logger | File:Outlander logger.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Logger, not fighter |
Tribal farmer | File:Tribal farmer.png | 35 | 50 - 180% | Poor | 180~350 | Required: ![]() |
80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal farmer, not fighter |
Outlander farmer | File:Outlander farmer.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: ![]() |
65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Field hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Farmer, not fighter |
Expand
Biotech
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mechanitor | File:Mechanitor.png | 85 | - | - | 0~2500 | 0% Headgear; Required: ![]() ![]() ![]() ![]() ![]() |
300~900 | 100% Biocoded: Masterwork Autopistol | Any | - | 1000~2000 | Required: ![]() |
8% | 50% 1~2x ![]() |
0 | 0~1 | Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore Seasons; Ignore Pollution; Required Work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf |
Basic mechanitor | ![]() |
85 | - | - | 0~1000 | 0% Headgear; Duster Flak jacket Jacket; Ignore seasons; Ignore pollution; | 300~900 | 100% Biocoded: Masterwork Autopistol | Any | - | 1000~2000 | Required: ![]() |
8% | 50% 1~2x ![]() |
0 | 0~1 | Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf |
Sanguophage | ![]() |
100 | - | - | 500~700 | 10% Headgear; 10% Cape, 10% Hood; Required: ![]() |
600~800 | Assault rifle Autopistol Axe Bolt-action rifle Chain shotgun EMP launcher Gladius Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Mace Machine pistol Pump shotgun Revolver Warhammer | 300~2000 | 15% | 0~1800 | Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland | 8% | 5 ![]() ![]() |
5~15 | 10~80 | Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
Sanguophage (player) | File:Sanguophage player.png | 100 | - | - | 350~600 | 0% Headgear; Required: ![]() ![]() ![]() |
0 | - | 300~2000 | - | - | - | 8% | Nothing | 5~15 | 10~80 | Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
Thrall | ![]() |
100 | - | Normal | 1250~2500 | 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque | 600~1000 | Axe Gladius Mace Warhammer | 55 max | 15% | 0~1800 | Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw | 5% | 1 Nutrition; 10% 1~2x ![]() |
2~4 | 0~1 | Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance |
Villager (child) | ![]() |
- | - | - | - | Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 0 | - | Child | - | - | - | 5% | 2.55 Nutrition | - | - | Backstories: Cryptosleep (5% Commonality); Not Fighter |
Villager (child) | ![]() |
30 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 0 | - | Child | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~3 | 17~27 | - |
Impids
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archer | ![]() |
75 | 50 - 180% | Poor | 180~350 | 80~80 | Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~3 | 17~27 | Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids | |
Hunter | ![]() |
80 | 50 - 180% | - | 200~300 | Required: ![]() |
100~100 | Flamebow Recurve bow | 60 max | - | - | - | 5% | 51 ![]() |
2~4 | 10~16 | Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids |
Warrior | ![]() |
75 | 50 - 180% | Poor | 200~300 | Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Ikwa | 60 max | - | - | - | 5% | 51 ![]() |
1~3 | 1~3 | canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids |
Penitent | ![]() |
70 | 20 - 110% | Poor | 50~100 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 90~150 | Club Knife | 60 max | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 10% | Nothing | 0~1 | 10~17 | Default Faction: Savage Tribal Impids |
Child (villager) | ![]() |
30 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 0 | - | Child | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 ![]() |
1~3 | 17~27 | Default Faction: Savage Tribal Impids |
Pigskins
Wasters
Yttakin
Expand
Anomaly
Collapse
Horax Cult
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Starting Hediffs | Studiable as Prisoner | Good Psychic Ritual Invoker | Disallowed Traits | Apparel | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Underthrall grunt | ![]() |
55 | - | - | 400~1000 | 100~160 | Axe Club Gladius Knife Mace Warhammer | Any | Inhumanized 15% = Flesh tentacle 5% = Bliss lobotomy, Flesh whip |
true | true | Psychically Deaf | Robe 50% naked chance |
- |
Underthrall gunner | ![]() |
80 | - | - | - | 400~700 | Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver | Any | Inhumanized Death refusal |
false | false | - | Ritual mask never naked |
- |
Highthrall | ![]() |
90 | - | - | - | 300~500 | Nerve spiker | Any | Inhumanized Death refusal Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days) 5% = Flesh tentacle |
true | true | Psychically Deaf | Ceremonial hood Robe |
- |
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Entities
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Mutants
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Fleshbeasts
Hidden category: