Difference between revisions of "Tribal headdress"
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| production facility 3 = Electric tailor bench | | production facility 3 = Electric tailor bench | ||
| work to make = 6000 | | work to make = 6000 | ||
+ | | work speed stat = General Labor Speed | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 50 | | resource 1 amount = 50 | ||
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| coverage = Head, Left Ear, Right Ear | | coverage = Head, Left Ear, Right Ear | ||
| layer = Headgear | | layer = Headgear | ||
+ | | has quality = true | ||
| countsAsClothingForNudity = false | | countsAsClothingForNudity = false | ||
| thingCategories = Headgear | | thingCategories = Headgear | ||
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== Acquisition == | == Acquisition == | ||
− | + | For [[New Tribe]]s, {{Acquisition}} [[Scenario_system#New Tribe vs New Arrivals|New Arrivals]] can never craft tribal headdresses. [[Leathers]] can't be used to craft tribal headdresses. | |
They can also be [[Trade|purchased]] from [[Tribal]] traders, or obtained from the following [[raider]] kinds: | They can also be [[Trade|purchased]] from [[Tribal]] traders, or obtained from the following [[raider]] kinds: | ||
Line 54: | Line 56: | ||
{{Apparel Social Impact Note|15}} | {{Apparel Social Impact Note|15}} | ||
− | + | {{Apparel Suppression Note|-0.10}} | |
== Analysis == | == Analysis == |
Latest revision as of 05:18, 9 November 2024
Tribal headdress
Elegant traditional garb, often with religious significance. Improves social impact.
Base Stats
- Tech Level
- Neolithic
- Mass
- .11 kg
- HP
- 100
- Deterioration Rate
- 2.5
- Flammability
- 100%
Apparel
- Insulation Factor - Cold
- 0.1×
- Insulation Factor - Heat
- 0.15×
- Armor Factor - Sharp
- 0.20
- Armor Factor - Blunt
- 0.20
- Armor Factor - Heat
- 0.20
- Clothing For Nudity
- False
- Lifestage
- Child, Adult
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Skill Required
- Crafting 4
- Work To Make
- 6,000 ticks (1.67 mins)
- Work Speed Stat
- General Labor Speed
- Stuff Tags
- Fabric
- Has Quality
- True
- thingCategories
- Headgear
- defaultOutfitTags
- Worker
- tradeTags
- BasicClothing
The tribal headdress is a tribal clothing item that covers the head. It provides a +15% increase to Social Impact, minimal armor for the head and ears, and modest insulation.
Acquisition[edit]
For New Tribes, Tribal headdresses can be crafted at a crafting spot, hand tailor bench, or electric tailor bench, each requiring 50 Stuff (Fabric), 6,000 ticks (1.67 mins) of work modified by the general labor speed of the crafter and the work to make factor of the material, and a crafting skill of 4. New Arrivals can never craft tribal headdresses. Leathers can't be used to craft tribal headdresses.
They can also be purchased from Tribal traders, or obtained from the following raider kinds:
Raider Kind | Chance | Average Quality | Health |
---|---|---|---|
Trader | 100% | Normal | 50-180% |
Archer chief | 100% | Normal | 100% |
Berserker chief | 100% | Normal | 100% |
Summary[edit]
A tribal headdress offers a +15% increase to Social Impact. Note: Social impact predominantly affects the Opinion bonuses and maluses pawn interactions can create, the success chance of Speeches and some rituals. It does NOT affect trade prices, as that is instead dependent on Trade Price Improvement. Nor does it affect prisoner recruitment, beyond slightly hastening how quickly the prisoners like the warden, as that is instead dependent on Negotiation Ability.
A tribal headdress has a slave suppression offset of −10%. When worn by a slave, this acts as an offset to the rate at which the slave loses suppression. Note that by default, slaves lose between −5% and −20% suppression per day depending on their current level of suppression. This loss rate stacks additively with all sources of slave suppression offset, with a minimum of 0% loss per day.
Analysis[edit]
Tribal headdresses can be used to increase Social Impact in the very early game, before you have access to a hand tailor bench. Veils cost less material, they take less work to make, they protect just as much against bullets, insulate better against temperature, and they cover the entire face, whilst the tribal headdress only covers the head and ears. Social Impact increases opinion impact (positive and negative), and boosts the qualify of certain rituals. When used for rituals, only 1 person needs a headdress, and it can be taken off as soon as the ritual is over.
Once you have researched Complex clothing, there is even less purpose for this item. The hood offers the same protection, somewhat better heat insulation, costs the same amount of material and work to make, and offers +20% Social Impact instead of +15%.
Ideally, you should not be using a tribal headdress for combat, but if you have no other materials, then it offers some sort of protection. It is better to swap to some sort of helmet when engaging in battle. A steel simple helmet beats a hyperweave headdress, the best material of headdress, of the same quality. If you have spare hyperweave leftover, it's likely better to use it on the more protective veil instead.
Thus, the tribal headdress has a very small niche: when you have access to fabric AND when you need a Social Impact boost, but before you have access to Complex Clothing. You may also want to use a tribal headdress if you obtain a particularly great / high quality one for protection in the early game.
Stats table
Feature | Toggle |
---|---|
Quality |
Tribal headdress | Sharp | Blunt | Heat | HP | Insulation - Cold |
Insulation - Heat |
Market Value | |
---|---|---|---|---|---|---|---|---|
Quality | Material | |||||||
Awful | Alpaca wool | 4.32% | 0% | 13.2% | 100 | -2.4 °C (-4.3 °F) | +1.92 °C (3.5 °F) | 106 |
Awful | Bison wool | 4.32% | 0% | 13.2% | 100 | -2.08 °C (-3.7 °F) | +1.44 °C (2.6 °F) | 78 |
Awful | Cloth | 4.32% | 0% | 2.16% | 100 | -1.44 °C (-2.6 °F) | +2.16 °C (3.9 °F) | 48 |
Awful | Devilstrand | 16.8% | 4.32% | 36% | 130 | -1.6 °C (-2.9 °F) | +2.88 °C (5.2 °F) | 148 |
Awful | Hyperweave | 24% | 6.48% | 34.56% | 240 | -2.08 °C (-3.7 °F) | +3.12 °C (5.6 °F) | 235 |
Awful | Megasloth wool | 9.6% | 0% | 13.2% | 100 | -2.72 °C (-4.9 °F) | +1.44 °C (2.6 °F) | 78 |
Awful | Muffalo wool | 4.32% | 0% | 13.2% | 100 | -2.24 °C (-4 °F) | +1.44 °C (2.6 °F) | 78 |
Awful | Sheep wool | 4.32% | 0% | 13.2% | 100 | -2.08 °C (-3.7 °F) | +1.2 °C (2.2 °F) | 78 |
Awful | Synthread | 11.28% | 3.12% | 10.8% | 130 | -1.76 °C (-3.2 °F) | +2.64 °C (4.8 °F) | 111 |
Poor | Alpaca wool | 5.76% | 0% | 17.6% | 100 | -2.7 °C (-4.9 °F) | +2.16 °C (3.9 °F) | 159 |
Poor | Bison wool | 5.76% | 0% | 17.6% | 100 | -2.34 °C (-4.2 °F) | +1.62 °C (2.9 °F) | 117 |
Poor | Cloth | 5.76% | 0% | 2.88% | 100 | -1.62 °C (-2.9 °F) | +2.43 °C (4.4 °F) | 72 |
Poor | Devilstrand | 22.4% | 5.76% | 48% | 130 | -1.8 °C (-3.2 °F) | +3.24 °C (5.8 °F) | 220 |
Poor | Hyperweave | 32% | 8.64% | 46.08% | 240 | -2.34 °C (-4.2 °F) | +3.51 °C (6.3 °F) | 355 |
Poor | Megasloth wool | 12.8% | 0% | 17.6% | 100 | -3.06 °C (-5.5 °F) | +1.62 °C (2.9 °F) | 117 |
Poor | Muffalo wool | 5.76% | 0% | 17.6% | 100 | -2.52 °C (-4.5 °F) | +1.62 °C (2.9 °F) | 117 |
Poor | Sheep wool | 5.76% | 0% | 17.6% | 100 | -2.34 °C (-4.2 °F) | +1.35 °C (2.4 °F) | 117 |
Poor | Synthread | 15.04% | 4.16% | 14.4% | 130 | -1.98 °C (-3.6 °F) | +2.97 °C (5.3 °F) | 166 |
Normal | Alpaca wool | 7.2% | 0% | 22% | 100 | -3 °C (-5.4 °F) | +2.4 °C (4.3 °F) | 210 |
Normal | Bison wool | 7.2% | 0% | 22% | 100 | -2.6 °C (-4.7 °F) | +1.8 °C (3.2 °F) | 157 |
Normal | Cloth | 7.2% | 0% | 3.6% | 100 | -1.8 °C (-3.2 °F) | +2.7 °C (4.9 °F) | 97 |
Normal | Devilstrand | 28% | 7.2% | 60% | 130 | -2 °C (-3.6 °F) | +3.6 °C (6.5 °F) | 295 |
Normal | Hyperweave | 40% | 10.8% | 57.6% | 240 | -2.6 °C (-4.7 °F) | +3.9 °C (7 °F) | 470 |
Normal | Megasloth wool | 16% | 0% | 22% | 100 | -3.4 °C (-6.1 °F) | +1.8 °C (3.2 °F) | 157 |
Normal | Muffalo wool | 7.2% | 0% | 22% | 100 | -2.8 °C (-5 °F) | +1.8 °C (3.2 °F) | 157 |
Normal | Sheep wool | 7.2% | 0% | 22% | 100 | -2.6 °C (-4.7 °F) | +1.5 °C (2.7 °F) | 157 |
Normal | Synthread | 18.8% | 5.2% | 18% | 130 | -2.2 °C (-4 °F) | +3.3 °C (5.9 °F) | 220 |
Good | Alpaca wool | 8.28% | 0% | 25.3% | 100 | -3.3 °C (-5.9 °F) | +2.64 °C (4.8 °F) | 265 |
Good | Bison wool | 8.28% | 0% | 25.3% | 100 | -2.86 °C (-5.1 °F) | +1.98 °C (3.6 °F) | 196 |
Good | Cloth | 8.28% | 0% | 4.14% | 100 | -1.98 °C (-3.6 °F) | +2.97 °C (5.3 °F) | 121 |
Good | Devilstrand | 32.2% | 8.28% | 69% | 130 | -2.2 °C (-4 °F) | +3.96 °C (7.1 °F) | 370 |
Good | Hyperweave | 46% | 12.42% | 66.24% | 240 | -2.86 °C (-5.1 °F) | +4.29 °C (7.7 °F) | 590 |
Good | Megasloth wool | 18.4% | 0% | 25.3% | 100 | -3.74 °C (-6.7 °F) | +1.98 °C (3.6 °F) | 196 |
Good | Muffalo wool | 8.28% | 0% | 25.3% | 100 | -3.08 °C (-5.5 °F) | +1.98 °C (3.6 °F) | 196 |
Good | Sheep wool | 8.28% | 0% | 25.3% | 100 | -2.86 °C (-5.1 °F) | +1.65 °C (3 °F) | 196 |
Good | Synthread | 21.62% | 5.98% | 20.7% | 130 | -2.42 °C (-4.4 °F) | +3.63 °C (6.5 °F) | 275 |
Excellent | Alpaca wool | 9.36% | 0% | 28.6% | 100 | -3.6 °C (-6.5 °F) | +2.88 °C (5.2 °F) | 315 |
Excellent | Bison wool | 9.36% | 0% | 28.6% | 100 | -3.12 °C (-5.6 °F) | +2.16 °C (3.9 °F) | 235 |
Excellent | Cloth | 9.36% | 0% | 4.68% | 100 | -2.16 °C (-3.9 °F) | +3.24 °C (5.8 °F) | 145 |
Excellent | Devilstrand | 36.4% | 9.36% | 78% | 130 | -2.4 °C (-4.3 °F) | +4.32 °C (7.8 °F) | 445 |
Excellent | Hyperweave | 52% | 14.04% | 74.88% | 240 | -3.12 °C (-5.6 °F) | +4.68 °C (8.4 °F) | 705 |
Excellent | Megasloth wool | 20.8% | 0% | 28.6% | 100 | -4.08 °C (-7.3 °F) | +2.16 °C (3.9 °F) | 235 |
Excellent | Muffalo wool | 9.36% | 0% | 28.6% | 100 | -3.36 °C (-6 °F) | +2.16 °C (3.9 °F) | 235 |
Excellent | Sheep wool | 9.36% | 0% | 28.6% | 100 | -3.12 °C (-5.6 °F) | +1.8 °C (3.2 °F) | 235 |
Excellent | Synthread | 24.44% | 6.76% | 23.4% | 130 | -2.64 °C (-4.8 °F) | +3.96 °C (7.1 °F) | 330 |
Masterwork | Alpaca wool | 10.44% | 0% | 31.9% | 100 | -4.5 °C (-8.1 °F) | +3.6 °C (6.5 °F) | 530 |
Masterwork | Bison wool | 10.44% | 0% | 31.9% | 100 | -3.9 °C (-7 °F) | +2.7 °C (4.9 °F) | 390 |
Masterwork | Cloth | 10.44% | 0% | 5.22% | 100 | -2.7 °C (-4.9 °F) | +4.05 °C (7.3 °F) | 240 |
Masterwork | Devilstrand | 40.6% | 10.44% | 87% | 130 | -3 °C (-5.4 °F) | +5.4 °C (9.7 °F) | 740 |
Masterwork | Hyperweave | 58% | 15.66% | 83.52% | 240 | -3.9 °C (-7 °F) | +5.85 °C (10.5 °F) | 1180 |
Masterwork | Megasloth wool | 23.2% | 0% | 31.9% | 100 | -5.1 °C (-9.2 °F) | +2.7 °C (4.9 °F) | 390 |
Masterwork | Muffalo wool | 10.44% | 0% | 31.9% | 100 | -4.2 °C (-7.6 °F) | +2.7 °C (4.9 °F) | 390 |
Masterwork | Sheep wool | 10.44% | 0% | 31.9% | 100 | -3.9 °C (-7 °F) | +2.25 °C (4.1 °F) | 390 |
Masterwork | Synthread | 27.26% | 7.54% | 26.1% | 130 | -3.3 °C (-5.9 °F) | +4.95 °C (8.9 °F) | 555 |
Legendary | Alpaca wool | 12.96% | 0% | 39.6% | 100 | -5.4 °C (-9.7 °F) | +4.32 °C (7.8 °F) | 1060 |
Legendary | Bison wool | 12.96% | 0% | 39.6% | 100 | -4.68 °C (-8.4 °F) | +3.24 °C (5.8 °F) | 785 |
Legendary | Cloth | 12.96% | 0% | 6.48% | 100 | -3.24 °C (-5.8 °F) | +4.86 °C (8.7 °F) | 485 |
Legendary | Devilstrand | 50.4% | 12.96% | 108% | 130 | -3.6 °C (-6.5 °F) | +6.48 °C (11.7 °F) | 1485 |
Legendary | Hyperweave | 72% | 19.44% | 103.68% | 240 | -4.68 °C (-8.4 °F) | +7.02 °C (12.6 °F) | 2360 |
Legendary | Megasloth wool | 28.8% | 0% | 39.6% | 100 | -6.12 °C (-11 °F) | +3.24 °C (5.8 °F) | 785 |
Legendary | Muffalo wool | 12.96% | 0% | 39.6% | 100 | -5.04 °C (-9.1 °F) | +3.24 °C (5.8 °F) | 785 |
Legendary | Sheep wool | 12.96% | 0% | 39.6% | 100 | -4.68 °C (-8.4 °F) | +2.7 °C (4.9 °F) | 785 |
Legendary | Synthread | 33.84% | 9.36% | 32.4% | 130 | -3.96 °C (-7.1 °F) | +5.94 °C (10.7 °F) | 1110 |
For the full effects of qualities, see Quality.
Version history[edit]
- 0.18.1722 - Added.