Difference between revisions of "Face mask"

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== Analysis ==
 
== Analysis ==
Toxic resistance is useful when fighting (and cleaning up after) [[manhunter pack]]s - [[scaria]] makes animal corpses instantly rot, which can infect colonists with [[lung rot]] during the battle. It will also double the time colonists can stay in toxic fallout or pollution before contacting adverse effects. Face masks are relatively niche, but are very cheap to craft.
+
Toxic environment resistance is useful when fighting (and cleaning up after) [[manhunter pack]]s - [[scaria]] makes animal corpses instantly rot, which can infect colonists with [[lung rot]] during the battle. It will also double the time colonists can stay in toxic fallout or pollution before contacting adverse effects. Face masks are relatively niche, but are very cheap to craft. If not wearing full face headwear, there is little reason not to include face masks as part of the default outfit. This is especially true when [[Pirates#Waster pirates|waster pirates]] are chosen during [[world generation]] due to their preference for tox weapons and [[tox pack]]s, and scaria packs are always common.
  
 
Face masks only cover the jaw, so can be worn with a [[simple helmet]] or [[flak helmet]]. The jaw is usually something that does not need to be protected due to the availability of a [[denture]].
 
Face masks only cover the jaw, so can be worn with a [[simple helmet]] or [[flak helmet]]. The jaw is usually something that does not need to be protected due to the availability of a [[denture]].

Revision as of 12:37, 2 December 2022

Face mask

Face mask

A piece of fabric which covers the wearer's mouth and nose with several layers of textile. It is remarkably effective in reducing the effects of environmental toxins.

Base Stats

Type
GearClothing
Tech Level
Neolithic
Mass
0.04 kg
HP
40

Apparel

Insulation Factor - Cold
0.02×
Insulation Factor - Heat
0.02×
Armor Factor - Sharp
0.2
Armor Factor - Blunt
0.2
Armor Factor - Heat
0.2
Coverage
Jaw
Layer
Headgear

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Required Research
Complex clothing
Work To Make
800 ticks (13.33 secs)
Stuff Tags
Fabric
Resources to make
Stuff 10

The face mask is a piece of apparel added by the Biotech DLC.

Acquisition

Face masks can be crafted at a Hand tailor bench once the Complex clothing research project has been completed. They require Stuff 10 Stuff (Fabric), 800 ticks (13.33 secs) of work, and a [[]] skill of .

Summary

Face masks increase Toxic Environment Resistance by +50%, halving the severity gain from toxic fallout, rot stink, and pollution. It does not protect from diseases, which are not contagious between pawns in RimWorld, nor does it prevent toxic buildup from attacks such as the cobra's bite.

Does not count as clothing for nudity. Wearable by both children and adults.

Analysis

Toxic environment resistance is useful when fighting (and cleaning up after) manhunter packs - scaria makes animal corpses instantly rot, which can infect colonists with lung rot during the battle. It will also double the time colonists can stay in toxic fallout or pollution before contacting adverse effects. Face masks are relatively niche, but are very cheap to craft. If not wearing full face headwear, there is little reason not to include face masks as part of the default outfit. This is especially true when waster pirates are chosen during world generation due to their preference for tox weapons and tox packs, and scaria packs are always common.

Face masks only cover the jaw, so can be worn with a simple helmet or flak helmet. The jaw is usually something that does not need to be protected due to the availability of a denture.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Alpaca wool Face mask 7.2% 0% 22% 40 -0.6 °C (-1.1 °F) +0.32 °C (0.6 °F) 41 Silver
    Bison wool Face mask 7.2% 0% 22% 40 -0.52 °C (-0.9 °F) +0.24 °C (0.4 °F) 30 Silver
    Cloth Face mask 7.2% 0% 3.6% 40 -0.36 °C (-0.6 °F) +0.36 °C (0.6 °F) 18 Silver
    Devilstrand Face mask 28% 7.2% 60% 52 -0.4 °C (-0.7 °F) +0.48 °C (0.9 °F) 58 Silver
    Hyperweave Face mask 40% 10.8% 57.6% 96 -0.52 °C (-0.9 °F) +0.52 °C (0.9 °F) 93 Silver
    Megasloth wool Face mask 16% 0% 22% 40 -0.68 °C (-1.2 °F) +0.24 °C (0.4 °F) 30 Silver
    Muffalo wool Face mask 7.2% 0% 22% 40 -0.56 °C (-1 °F) +0.24 °C (0.4 °F) 30 Silver
    Sheep wool Face mask 7.2% 0% 22% 40 -0.52 °C (-0.9 °F) +0.2 °C (0.4 °F) 30 Silver
    Synthread Face mask 18.8% 5.2% 18% 52 -0.44 °C (-0.8 °F) +0.44 °C (0.8 °F) 43 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history