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| == Acquisition == | | == Acquisition == |
− | Jade veins occur rarely on most maps, and must be [[mine]]d before they can be used. Jade can occasionally be found in random cargo pods, and may be [[trade|purchased]] from [[Trader#Bulk Goods Trader|bulk goods traders]]. Once you've completed the [[Research#Deep drilling|research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground. | + | [[Jade ore|Jade veins]] occur rarely on most maps, and must be [[mine]]d before they can be used. Jade can occasionally be found in random cargo pods, and may be [[trade|purchased]] from [[Trader#Bulk Goods Trader|bulk goods traders]]. Once you've completed the [[Research#Deep drilling|research]] necessary to construct a [[deep drill]], it can also be found in small deposits underground. |
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| Jade may occasionally be dropped by [[tribal]] [[raider]]s, as part of raid loot. | | Jade may occasionally be dropped by [[tribal]] [[raider]]s, as part of raid loot. |
Revision as of 13:42, 30 July 2024
This article is about the material. For the ore of the same name, see
Jade (ore).
Jade
A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.
Base Stats
- Type
- Material – Stone
- Stuff Categories
- Stony
- Market Value
- 5
- Stack Limit
- 75
- Mass
- 0.5 kg
- Beauty
- -4
- Rotatable
- False
- Path Cost
- 14
Building
- Terrain Affordance
- Heavy
Stat Modifiers
- Beauty Factor
- ×2.5
- Beauty Offset
- +10
- Work To Make Factor
- ×1.4
- Work To Build Factor
- ×5
- Max Hit Points
- ×0.5
- Flammability
- ×0
- Armor - Sharp
- ×0.9
- Armor - Blunt
- ×0.45
- Armor - Heat
- ×0.54
- Insulation - Cold
- +3 °C (5.4 °F)
- Insulation - Heat
- +0 °C (0 °F)
- Melee Blunt Damage
- ×1.5
- Melee Sharp Damage
- ×1
- Melee Cooldown
- ×1.3
- Door Opening Speed
- ×1.0
- Rest Effectiveness
- ×1
Technical
- defName
- Jade
- Color
- (85,118,69)
Jade is a rare material with high beauty, but with little other purpose.
Acquisition
Jade veins occur rarely on most maps, and must be mined before they can be used. Jade can occasionally be found in random cargo pods, and may be purchased from bulk goods traders. Once you've completed the research necessary to construct a deep drill, it can also be found in small deposits underground.
Jade may occasionally be dropped by tribal raiders, as part of raid loot.
Ore
Jade tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 jade, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Usage
Jade is not required for any recipe. However, jade can be used as "Stony" stuff, so it can be used for items like walls, sculptures, and clubs. As buildings, it has a high beauty rating.
Unlike other stone types, beds made from jade suffer no penalty to Rest Effectiveness.
Jade can be used to craft and build the following things:
Product |
Ingredients |
Type [ExpandCollapse]
|
Grand sculpture
|
400 (Metallic/Woody/Stony, 4000 for SMVs)
|
Art
|
Large sculpture
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Art
|
Small sculpture
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Art
|
Animal sleeping box
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Furniture
|
Bed
|
45 (Metallic/Woody/Stony, 450 for SMVs)
|
Building - Furniture
|
Bookcase
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Double bed
|
85 (Metallic/Woody/Stony, 850 for SMVs)
|
Building - Furniture
|
Dresser
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Furniture
|
End table
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Furniture
|
Plant pot
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Royal bed
|
100 (Metallic/Woody/Stony, 1000 for SMVs) + 50
|
Building - Furniture
|
Shelf
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Furniture
|
Small bookcase
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Furniture
|
Small shelf
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Furniture
|
Stool
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Furniture
|
Table (1x2)
|
28 (Metallic/Woody/Stony, 280 for SMVs)
|
Building - Furniture
|
Table (2x2)
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Furniture
|
Table (2x4)
|
95 (Metallic/Woody/Stony, 950 for SMVs)
|
Building - Furniture
|
Table (3x3)
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Furniture
|
Grand stele
|
250 (Stony)
|
Building - Misc
|
Large stele
|
125 (Stony)
|
Building - Misc
|
Pen marker
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Misc
|
Sarcophagus
|
60 (Woody/Metallic/Stony, 600 for SMVs)
|
Building - Misc
|
Urn
|
20 (Metallic/Stony, 200 for SMVs)
|
Building - Misc
|
Electric crematorium
|
150 (Stony) + 20 + 2
|
Building - Production
|
Simple research bench
|
75 (Metallic/Woody/Stony, 750 for SMVs) + 25
|
Building - Production
|
Billiards table
|
80 (Metallic/Woody/Stony, 800 for SMVs) + 80 + 30
|
Building - Recreation
|
Chess table
|
70 (Metallic/Woody/Stony, 700 for SMVs)
|
Building - Recreation
|
Game-of-Ur board
|
35 (Metallic/Woody/Stony, 350 for SMVs)
|
Building - Recreation
|
Hoopstone ring
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Recreation
|
Horseshoes pin
|
10 (Metallic/Woody/Stony, 100 for SMVs)
|
Building - Recreation
|
Poker table
|
50 (Metallic/Woody/Stony, 500 for SMVs) + 50 + 25
|
Building - Recreation
|
Barricade
|
5 (Metallic/Woody/Stony, 50 for SMVs)
|
Building - Security
|
Spike trap
|
45 (Metallic/Woody/Stony, 450 for SMVs)
|
Building - Security
|
Autodoor
|
25 (Metallic/Woody/Stony, 250 for SMVs) + 40 + 2
|
Building - Structure
|
Column
|
20 (Metallic/Woody/Stony, 200 for SMVs)
|
Building - Structure
|
Door
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Structure
|
Fence
|
1 (Metallic/Woody/Stony, 10 for SMVs)
|
Building - Structure
|
Fence gate
|
25 (Metallic/Woody/Stony, 250 for SMVs)
|
Building - Structure
|
Ornate door
|
75 (Metallic/Woody/Stony, 750 for SMVs) + 50
|
Building - Structure
|
Wall
|
5 (Metallic/Woody/Stony, 50 for SMVs)
|
Building - Structure
|
Club
|
40 (Metallic/Woody/Stony, 400 for SMVs)
|
Equipment - Weapons
|
Flagstone
|
4 (Stony)
|
Floor
|
Stone tile
|
4 (Stony)
|
Floor
|
Baby decoration
|
60 (Woody/Stony/Metallic, 600 for SMVs)
|
Building - Furniture
|
Blackboard
|
15 (Woody/Stony)
|
Building - Furniture
|
Crib
|
25 (Woody/Stony/Metallic, 250 for SMVs)
|
Building - Furniture
|
School desk
|
30 (Woody/Stony/Metallic, 300 for SMVs)
|
Building - Furniture
|
Toy box
|
80 (Woody/Stony/Metallic, 800 for SMVs)
|
Building - Furniture
|
Terror sculpture
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Art
|
Morbid slab (broad)
|
150 (Stony)
|
Building - Floor
|
Morbid slab (medium)
|
100 (Stony)
|
Building - Floor
|
Bonsai pot
|
24 (Metallic/Woody/Stony, 240 for SMVs)
|
Building - Furniture
|
Darklight brazier
|
50 (Metallic/Stony, 500 for SMVs)
|
Building - Furniture
|
Slab bed
|
30 (Metallic/Woody/Stony, 300 for SMVs)
|
Building - Furniture
|
Slab double bed
|
85 (Metallic/Woody/Stony, 850 for SMVs)
|
Building - Furniture
|
Grand altar
|
300 (Metallic/Woody/Stony, 3000 for SMVs)
|
Building - Ideology (Buildings)
|
Large altar
|
200 (Metallic/Woody/Stony, 2000 for SMVs)
|
Building - Ideology (Buildings)
|
Lectern
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Ideology (Buildings)
|
Medium altar
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Ideology (Buildings)
|
Pew
|
100 (Metallic/Woody/Stony, 1000 for SMVs)
|
Building - Ideology (Buildings)
|
Reliquary
|
300 (Metallic/Stony, 3000 for SMVs) + 75
|
Building - Ideology (Buildings)
|
Small altar
|
50 (Metallic/Woody/Stony, 500 for SMVs)
|
Building - Ideology (Buildings)
|
Morbid stone tile
|
20 (Stony)
|
Floor
|
Spikecore stone tile
|
20 (Stony)
|
Floor
|
Totemic stone tile
|
20 (Stony)
|
Floor
|
Brazier
|
50 (Metallic/Stony, 500 for SMVs)
|
Building - Furniture
|
Grand meditation throne
|
300 (Metallic/Stony, 3000 for SMVs) + 75
|
Building - Furniture
|
Meditation throne
|
125 (Metallic/Woody/Stony, 1250 for SMVs)
|
Building - Furniture
|
Large nature shrine
|
300 (Metallic/Woody/Stony, 3000 for SMVs)
|
Building - Misc
|
Small nature shrine
|
150 (Metallic/Woody/Stony, 1500 for SMVs)
|
Building - Misc
|
Fine stone tile
|
20 (Stony)
|
Floor
|
Analysis
Jade is relatively scarce and hard to find. It is best used for beauty.
Beauty
The most efficient uses of jade are:
- Sculptures. Sculptures are very beautiful, and jade sculptures more so. A normal small sculpture costs 50 jade for +135 beauty, then modified by quality. Jade sculptures allow for very high beauty in 1 place.
- Fences. Each fence costs 1 jade, but gives +10 beauty. 50 jade would give +500 beauty. Until you can create masterwork sculptures, fences give more beauty per jade than any other item. They also have the advantage of being low wealth. Therefore, fences are great at raising a room's beauty (and thus room Impressiveness).
- However, jade fences consume a lot of space; they are worse than sculptures at raising the pawn beauty need. Colonists check for beauty within an 8-tile radius, and you can't easily fit 50 or so fences into a colonist's sight. In addition, the actual space constraint can be an issue for many base setups.
If you have a surplus of jade, then it can be used for walls, beds and other furniture, though these are less effective for beauty. Jade structures are poor as defenses, as they have lower HP.
"Omnistructure" barracks / dining / recreation / workshop room, built with room to spare for fences.
Weapon
Jade has a surprisingly high Blunt damage rating. It is better than all materials short of uranium. However, the only blunt weapon that can be made out of jade is the club, which have no quality. Jade can be an acceptable material in the early game, as a jade club would be stronger than a normal quality steel mace, but improved access to both uranium and higher quality maces make them irrelevant by the mid-game.
Lost Tribe scenarios also start with the jade knife, which would otherwise be uncraftable. As an actual weapon, the jade knife is worse than even a wooden club.
Trivia
Despite being unavailable for use in any Apparel in the current version, it has stats for armor and insulation.
Jade is the worst material in the game for the walls and doors of Containment cells.
Gallery
Version history
- 0.17.1546 - no longer a small volume material.
- ? - vein size increased from 1-6 -> 2-8 and yield increased from 35 -> 40