Face mask
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Face mask
A piece of fabric which covers the wearer's mouth and nose with several layers of textile. It is remarkably effective in reducing the effects of environmental toxins.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.02×
- Insulation Factor - Heat
- 0.02×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Coverage
- Jaw
- Layer
- Headgear
Creation
- Required Research
- Complex clothing
- Work To Make
- 800 ticks (13.33 secs)
- Stuff Tags
- Fabric
The face mask is a piece of apparel added by the Biotech DLC.
Acquisition
Face masks can be crafted at a Hand tailor bench or Electric tailor bench once the Complex clothing research project has been completed. They require 10 Stuff (Fabric) and 800 ticks (13.33 secs) of work.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Quality effects? And add to analysis. |
Face masks increase Toxic Environment Resistance by +50%, halving the severity gain from tox gas, toxic fallout, rot stink, and pollution. It does not protect from diseases, which are not contagious between pawns in RimWorld, nor does it prevent toxic buildup from attacks such as the cobra's bite.
Does not count as clothing for nudity. Wearable by both children and adults.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Direct comparison with Gas mask would be good, and the face mask's feasibility long term with genes and other methods of tox resist. |
Face masks are relatively niche, but are very cheap to craft. As they only cover the jaw, they can be worn with a simple helmet or flak helmet. So, unless full face headgear is desired, there is little reason not to include face masks as a part of a default outfit.
Due to the AP of most threats a colony faces, face masks offer essentially no protection from attacks unless made from high end materials, namely devilstrand and hyperweave. A hyperweave face mask offers almost as much armor as a steel simple helmet, but it only covers the jaw. While not completely replaceable without a healer mech serum, the jaw is a small target, not a vital body part, and its functionality can be partially restored by a denture. The devilstrand and hyperweave is better spent making dusters and other more protective apparel, and if its so prevalent that that need has already been filled, then full face helmets that offer more armor and coverage, such as the marine helmet, are likely also available. Thus, face masks should just be made from the cheapest fabric available.
Other than its use against toxic fallout or pollution, toxic resistance is useful for fighting manhunter packs and waster pirates. Scaria will cause manhunter corpses to instantly rot, which can infect colonists with lung rot, even during the battle. Meanwhile, wasters have a tendency to use tox gas weaponry against your colonists.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Alpaca wool Face mask | 7.2% | 0% | 22% | 40 | -0.6 °C (-1.1 °F) | +0.32 °C (0.6 °F) | 41 |
Bison wool Face mask | 7.2% | 0% | 22% | 40 | -0.52 °C (-0.9 °F) | +0.24 °C (0.4 °F) | 30 |
Cloth Face mask | 7.2% | 0% | 3.6% | 40 | -0.36 °C (-0.6 °F) | +0.36 °C (0.6 °F) | 18 |
Devilstrand Face mask | 28% | 7.2% | 60% | 52 | -0.4 °C (-0.7 °F) | +0.48 °C (0.9 °F) | 58 |
Hyperweave Face mask | 40% | 10.8% | 57.6% | 96 | -0.52 °C (-0.9 °F) | +0.52 °C (0.9 °F) | 93 |
Megasloth wool Face mask | 16% | 0% | 22% | 40 | -0.68 °C (-1.2 °F) | +0.24 °C (0.4 °F) | 30 |
Muffalo wool Face mask | 7.2% | 0% | 22% | 40 | -0.56 °C (-1 °F) | +0.24 °C (0.4 °F) | 30 |
Sheep wool Face mask | 7.2% | 0% | 22% | 40 | -0.52 °C (-0.9 °F) | +0.2 °C (0.4 °F) | 30 |
Synthread Face mask | 18.8% | 5.2% | 18% | 52 | -0.44 °C (-0.8 °F) | +0.44 °C (0.8 °F) | 43 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version history
- Biotech DLC Release - Added.