Difference between revisions of "Bowler hat"
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FixSomeBugs (talk | contribs) (Update the bowler hat article with corrected values for 1.0 and tables showing insulation information) |
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|buy = {{icon|cloth|20}} | |buy = {{icon|cloth|20}} | ||
|hp = 100 | |hp = 100 | ||
− | |work to make = | + | |work to make = 30 |
|marketvalue = 70 | |marketvalue = 70 | ||
− | |insulationheat = 4 | + | |insulationheat = 0.4 |
− | |armorblunt = | + | |insulationcold = 0.1 |
− | |armorsharp = | + | |armorblunt = 20 |
+ | |armorsharp = 20 | ||
|mass base = 0.14 | |mass base = 0.14 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
− | |||
− | + | ==Summary== | |
+ | ====Overview & Obtaining==== | ||
+ | Bowler hats are a stylish headgear that offers a significant boost to social impact (+15%), minimal armor for the head and ears, and a bit of extra insulation (mainly from heat). Bowler hats can be purchased, crafted, or stripped from Outlanders. | ||
+ | ====Crafting==== | ||
+ | As a complicated garment, bowler hats require [[Research#ComplexClothing|complex clothing]] to be researched and can only be made at a [[hand-tailoring bench]] or an [[electric tailoring bench]]. A bowler hat requires 20 of any textile, and 30 units of work. | ||
+ | |||
+ | ====Conclusion & Comparison==== | ||
+ | |||
+ | Bowler hats are almost identical to [[cowboy hat]]s, with only a few minor differences: | ||
+ | * Bowler hats boost social impact more (+15% vs. +10%) | ||
+ | * Bowler hats offer less insulation from heat (40% vs. 50% ) | ||
+ | * Bowler hats cost fewer materials (20 vs. 25) | ||
+ | * Bowler hats are slightly less valuable (reflecting the smaller number of materials required) | ||
+ | |||
+ | Given the similarities, the choice between cowboy hats and bowler hats is mostly one of style. | ||
+ | |||
+ | ===Crafting=== | ||
+ | |||
+ | ==Insulation Information== | ||
+ | Bowler hats offer a decent amount of insulation from heat (40%), and a minimal amount of insulation from cold (10%) | ||
+ | {{tag/Keeps Cool|0.4}} | ||
+ | {{tag/Keeps Warm|0.1}} | ||
{{nav|clothing|wide}} | {{nav|clothing|wide}} | ||
[[Category:Clothing]] | [[Category:Clothing]] |
Revision as of 04:36, 23 July 2019
Bowler hat
"A good-looking hat which projects a slightly urban, money-loving style. Improves social impact."
Base Stats
Apparel
- Insulation - Cold
- 0.1 °C (0.2 °F)
- Insulation - Heat
- 0.4 °C (0.7 °F)
- Armor - Sharp
- 20%
- Armor - Blunt
- 20%
Creation
- Work To Make
- 30 ticks (0.5 secs)
Summary
Overview & Obtaining
Bowler hats are a stylish headgear that offers a significant boost to social impact (+15%), minimal armor for the head and ears, and a bit of extra insulation (mainly from heat). Bowler hats can be purchased, crafted, or stripped from Outlanders.
Crafting
As a complicated garment, bowler hats require complex clothing to be researched and can only be made at a hand-tailoring bench or an electric tailoring bench. A bowler hat requires 20 of any textile, and 30 units of work.
Conclusion & Comparison
Bowler hats are almost identical to cowboy hats, with only a few minor differences:
- Bowler hats boost social impact more (+15% vs. +10%)
- Bowler hats offer less insulation from heat (40% vs. 50% )
- Bowler hats cost fewer materials (20 vs. 25)
- Bowler hats are slightly less valuable (reflecting the smaller number of materials required)
Given the similarities, the choice between cowboy hats and bowler hats is mostly one of style.
Crafting
Insulation Information
Bowler hats offer a decent amount of insulation from heat (40%), and a minimal amount of insulation from cold (10%)
Keeps Cool | ||
---|---|---|
Maximum | ||
Fabric | Alpaca wool | +6.4°C |
Cloth | +7.2°C | |
Devilstrand | +9.6°C | |
Hyperweave | +10.4°C | |
Megasloth wool | +4.8°C | |
Muffalo wool | +4.8°C | |
Synthread | +8.8°C | |
Leather | Bearskin | +8°C |
Birdskin | +4°C | |
Bluefur | +6.4°C | |
Camelhide | +9.6°C | |
Chinchilla fur | +6.4°C | |
Dog leather | +6.4°C | |
Elephant leather | +4.8°C | |
Foxfur | +6.4°C | |
Heavy fur | +5.6°C | |
Human leather | +4.8°C | |
Lightleather | +4.8°C | |
Lizardskin | +4.8°C | |
Panthera fur | +9.6°C | |
Patchleather | +3.6°C | |
Plainleather | +6.4°C | |
Rhinoceros leather | +5.6°C | |
Thrumbofur | +8.8°C | |
Wolfskin | +6.4°C |
Keeps Warm | ||
---|---|---|
Minimum | ||
Fabric | Alpaca wool | −3°C |
Cloth | −1.8°C | |
Devilstrand | −2°C | |
Hyperweave | −2.6°C | |
Megasloth wool | −3.4°C | |
Muffalo wool | −2.8°C | |
Synthread | −2.2°C | |
Leather | Bearskin | −2°C |
Birdskin | −1°C | |
Bluefur | −2°C | |
Camelhide | −1.6°C | |
Chinchilla fur | −3°C | |
Dog leather | −1.4°C | |
Elephant leather | −1.4°C | |
Foxfur | −2°C | |
Heavy fur | −3°C | |
Human leather | −1.2°C | |
Lightleather | −1.2°C | |
Lizardskin | −1.2°C | |
Panthera fur | −1.6°C | |
Patchleather | −0.9°C | |
Plainleather | −1.6°C | |
Rhinoceros leather | −1.4°C | |
Thrumbofur | −3.4°C | |
Wolfskin | −2.4°C |