Difference between revisions of "Parka"

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m (Parkas give a movement speed penalty not work speed)
(As of 1.0 parka insulation bonus depends on material & quality; parkas also do not decrease maximum comfortable temperature)
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==Summary==
 
==Summary==
 
====Overview & Obtaining====
 
====Overview & Obtaining====
Parkas are large, thick jackets which are used to protect one from the bitter coldness of Boreal Forests, freezing Tundras, and perilous Ice Sheets. They insulate exceptionally well, protecting the wearer from an additional -40 Celsius as to what they'd handle without any coat - but the wearer will also be less able to cope with higher temperatures (especially with wool parkas), reducing their maximum comfortable temperature by 3 Celsius too. Due to their size, parkas also hinder their wearers by reducing their movement speed by 0.05 c/s, and reducing their overall global workspeed by 20%.  
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Parkas are large, thick jackets which are used to protect one from the bitter coldness of Boreal Forests, freezing Tundras, and perilous Ice Sheets. They insulate exceptionally well, reducing the minimal comfortable temperature of the wearer by an amount that depends on material and item quality. Due to their size, parkas also hinder their wearers by reducing their movement speed by 0.05 c/s, and reducing their overall global workspeed by 20%.  
  
 
Parkas can be purchased from traders, crafted, or stripped from Outlanders, Pirates, or Tribals - this being the only garment that can be found worn by all existing human factions. When starting a tribal faction, there's a chance one of your starting tribespeople will spawn with a cloth parka equipped.
 
Parkas can be purchased from traders, crafted, or stripped from Outlanders, Pirates, or Tribals - this being the only garment that can be found worn by all existing human factions. When starting a tribal faction, there's a chance one of your starting tribespeople will spawn with a cloth parka equipped.

Revision as of 12:21, 14 December 2018

Parka

Parka

"A thick parka for staying warm even in the coldest of temperatures."

Base Stats

Type
GearClothing
Market Value
320 Silver
Mass
3.8 kg
HP
140

Apparel

Insulation - Cold
40 °C (72 °F)
Insulation - Heat
-3 °C (-5.4 °F)
Armor - Sharp
3%
Armor - Heat
3%

Creation

Work To Make
334 ticks (5.57 secs)

Summary

Overview & Obtaining

Parkas are large, thick jackets which are used to protect one from the bitter coldness of Boreal Forests, freezing Tundras, and perilous Ice Sheets. They insulate exceptionally well, reducing the minimal comfortable temperature of the wearer by an amount that depends on material and item quality. Due to their size, parkas also hinder their wearers by reducing their movement speed by 0.05 c/s, and reducing their overall global workspeed by 20%.

Parkas can be purchased from traders, crafted, or stripped from Outlanders, Pirates, or Tribals - this being the only garment that can be found worn by all existing human factions. When starting a tribal faction, there's a chance one of your starting tribespeople will spawn with a cloth parka equipped.

Crafting

As a complicated garment, Parkas can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A parka requires 80 of any textile, and 334 seconds of work (20,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Conclusion & Comparison

Although Parkas are the most insulating garment in the game (with the exception of Power armor). It gives a small movement speed penalty although, it no longer gives a work speed penalty anymore. It's typically advisable to have parkas early-game in colder biomes (until you can access wool and make woolen jackets or dusters instead) - however, Parkas are typically influential in surviving those frozen ice sheets, tundras, and even exceptional boreal forests.

Parkas also offer the least amount of damage protection out of the 3 available coats.

Insulation Information

The following table(s) will display how good a normal quality Parka is at insulating when made from various materials...

Keeps Warm
Minimum
Fabric Alpaca wool −1200°C
Cloth −720°C
Devilstrand −800°C
Hyperweave −1040°C
Megasloth wool −1360°C
Muffalo wool −1120°C
Synthread −880°C
Leather Bearskin −800°C
Birdskin −400°C
Bluefur −800°C
Camelhide −640°C
Chinchilla fur −1200°C
Dog leather −560°C
Elephant leather −560°C
Foxfur −800°C
Heavy fur −1200°C
Human leather −480°C
Lightleather −480°C
Lizardskin −480°C
Panthera fur −640°C
Patchleather −360°C
Plainleather −640°C
Rhinoceros leather −560°C
Thrumbofur −1360°C
Wolfskin −960°C