Difference between revisions of "Duster"
m (Removed comment tags that hid the insulation information for some reason?) |
FixSomeBugs (talk | contribs) (Update the duster page, fix some errors in the old comparisons) |
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|type2 = Clothing | |type2 = Clothing | ||
|buy = {{icon|cloth|80}} | |buy = {{icon|cloth|80}} | ||
− | |hp = | + | |hp = 200 |
− | |work to make = | + | |work to make = 167 |
|marketvalue = 250 | |marketvalue = 250 | ||
|insulationheat = 0.85 | |insulationheat = 0.85 | ||
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==Summary== | ==Summary== | ||
====Overview & Obtaining==== | ====Overview & Obtaining==== | ||
− | Dusters are | + | Dusters are one of the classic hot-weather garments in rimworlds, often paired with a [[cowboy hat]]. As [[parka]]s are necessary to survive in very cold biomes, dusters are necessary to survive in very hot biomes (e.g. Arid Shrubland, Tropical Rainforest, Desert, etc.), and recommended for temperate biomes (i.e. Temperate Forest), as both are susceptible to heat waves, reaching up to or even exceeding 60 °C (140 °F) at the peak of summer. Dusters can be purchased from traders, crafted, or stripped from Outlanders and Pirates. |
====Crafting==== | ====Crafting==== | ||
− | As a complicated garment, dusters require [[Research#Complex Clothing|complex clothing]] to be researched and can only be made at a [[hand-tailoring bench]] or an [[electric tailoring bench]]. A duster requires 80 of any textile, and | + | As a complicated garment, dusters require [[Research#Complex Clothing|complex clothing]] to be researched and can only be made at a [[hand-tailoring bench]] or an [[electric tailoring bench]]. A duster requires 80 of any textile, and 167 units of work. |
====Conclusion and Comparison==== | ====Conclusion and Comparison==== | ||
− | Dusters are | + | Dusters are usually seen as preferable to [[jacket]]s, since dusters provide identical armor bonuses, also cover the neck and legs, and have slightly higher hit points (200 vs. 160). Insulation wise, dusters offer significantly better insulation from heat (85% vs. 30%), but worse insulation from cold (60% vs. 80%) and require slightly more resources to craft. |
+ | |||
+ | In cold biomes, [[parkas]] are usually preferable to dusters. While parkas offer less armor than a duster (20% vs. 30%) and don't cover the legs, they are significantly better at insulating from cold (200% vs. 60%) | ||
==Insulation Information== | ==Insulation Information== |
Revision as of 05:23, 23 July 2019
Duster
"A long duster coat for blocking the sun and grit of the desert."
Base Stats
Apparel
- Insulation - Cold
- 0.6 °C (1.1 °F)
- Insulation - Heat
- 0.85 °C (1.5 °F)
- Armor - Sharp
- 30%
- Armor - Blunt
- 30%
- Armor - Heat
- 30%
Creation
- Work To Make
- 167 ticks (2.78 secs)
Summary
Overview & Obtaining
Dusters are one of the classic hot-weather garments in rimworlds, often paired with a cowboy hat. As parkas are necessary to survive in very cold biomes, dusters are necessary to survive in very hot biomes (e.g. Arid Shrubland, Tropical Rainforest, Desert, etc.), and recommended for temperate biomes (i.e. Temperate Forest), as both are susceptible to heat waves, reaching up to or even exceeding 60 °C (140 °F) at the peak of summer. Dusters can be purchased from traders, crafted, or stripped from Outlanders and Pirates.
Crafting
As a complicated garment, dusters require complex clothing to be researched and can only be made at a hand-tailoring bench or an electric tailoring bench. A duster requires 80 of any textile, and 167 units of work.
Conclusion and Comparison
Dusters are usually seen as preferable to jackets, since dusters provide identical armor bonuses, also cover the neck and legs, and have slightly higher hit points (200 vs. 160). Insulation wise, dusters offer significantly better insulation from heat (85% vs. 30%), but worse insulation from cold (60% vs. 80%) and require slightly more resources to craft.
In cold biomes, parkas are usually preferable to dusters. While parkas offer less armor than a duster (20% vs. 30%) and don't cover the legs, they are significantly better at insulating from cold (200% vs. 60%)
Insulation Information
The following table(s) will display how good a normal quality duster is at insulating when made from various materials:
Keeps Cool | ||
---|---|---|
Maximum | ||
Fabric | Alpaca wool | +13.6°C |
Cloth | +15.3°C | |
Devilstrand | +20.4°C | |
Hyperweave | +22.1°C | |
Megasloth wool | +10.2°C | |
Muffalo wool | +10.2°C | |
Synthread | +18.7°C | |
Leather | Bearskin | +17°C |
Birdskin | +8.5°C | |
Bluefur | +13.6°C | |
Camelhide | +20.4°C | |
Chinchilla fur | +13.6°C | |
Dog leather | +13.6°C | |
Elephant leather | +10.2°C | |
Foxfur | +13.6°C | |
Heavy fur | +11.9°C | |
Human leather | +10.2°C | |
Lightleather | +10.2°C | |
Lizardskin | +10.2°C | |
Panthera fur | +20.4°C | |
Patchleather | +7.65°C | |
Plainleather | +13.6°C | |
Rhinoceros leather | +11.9°C | |
Thrumbofur | +18.7°C | |
Wolfskin | +13.6°C |
Keeps Warm | ||
---|---|---|
Minimum | ||
Fabric | Alpaca wool | −18°C |
Cloth | −10.8°C | |
Devilstrand | −12°C | |
Hyperweave | −15.6°C | |
Megasloth wool | −20.4°C | |
Muffalo wool | −16.8°C | |
Synthread | −13.2°C | |
Leather | Bearskin | −12°C |
Birdskin | −6°C | |
Bluefur | −12°C | |
Camelhide | −9.6°C | |
Chinchilla fur | −18°C | |
Dog leather | −8.4°C | |
Elephant leather | −8.4°C | |
Foxfur | −12°C | |
Heavy fur | −18°C | |
Human leather | −7.2°C | |
Lightleather | −7.2°C | |
Lizardskin | −7.2°C | |
Panthera fur | −9.6°C | |
Patchleather | −5.4°C | |
Plainleather | −9.6°C | |
Rhinoceros leather | −8.4°C | |
Thrumbofur | −20.4°C | |
Wolfskin | −14.4°C |