Tailcap
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Tailcap
A thick cap made from animal skin with a stylish bushy tail. Great for keeping warm in winter.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.5×
- Insulation Factor - Heat
- 0×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Required Research
- Complex clothing
- Work To Make
- 1,400 ticks (23.33 secs)
- Stuff Tags
- Leathery
- defaultOutfitTags
- Worker, Soldier
Tailcaps are a form of clothing added by the Ideology DLC. They provide very good cold insulation but don't provide heat insulation nor a Social Impact bonus like many other hats.
Acquisition
As a complicated garment, tailcaps require Complex Clothing to be researched and can only be made at tailor benches. A tuque requires 20 of any leather, and 1,400 ticks (23.33 secs) of work to create. Fabrics can't be used to create tailcaps.
Analysis
The tailcap is essentially a tuque made with leather instead of fabric, to the point where it is largely statisically identical. Thus, the differences between the two pieces of headwear come primarily from the materials that are used to make them rather than items themselvs. Note that while the tailcap has a lower base HP, leathers typically have a higher HP factor.
Leathers generally provide better armor and worse insulation compared to fabrics. Typically however, the low base armor of the tailcap means that even with the leathers' higher armor, it is still too low to provide meaningful protection, thus a key advantage of leather is negated. There are exceptions to both generalisations however - a thrumbofur tailcap provides almost as much protection as a steel simple helmet while also providing exceptional cold insulation. Guinea pig fur, chinchilla fur, and heavy fur also buck the trend by providing top tier cold insulation.
Thus, when deciding between the tuque and the tailcap, it largely comes down to that stats of the textiles are available. For ease of comparison, see the table on the Textiles page, as well as the material table below and on the Tuque page.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Bearskin Tailcap | 22.4% | 4.8% | 30% | 104 | -10 °C (-18 °F) | +0 °C (0 °F) | 73 |
Birdskin Tailcap | 13.4% | 2.8% | 30% | 80 | -5 °C (-9 °F) | +0 °C (0 °F) | 41 |
Bluefur Tailcap | 16.2% | 4.8% | 30% | 104 | -10 °C (-18 °F) | +0 °C (0 °F) | 51 |
Camelhide Tailcap | 16.2% | 4.8% | 30% | 104 | -8 °C (-14.4 °F) | +0 °C (0 °F) | 51 |
Chinchilla fur Tailcap | 13.4% | 2.8% | 30% | 80 | -15 °C (-27 °F) | +0 °C (0 °F) | 135 |
Dog leather Tailcap | 16.2% | 4.8% | 30% | 104 | -7 °C (-12.6 °F) | +0 °C (0 °F) | 45 |
Dread leather Tailcap | 25.4% | 4.8% | 30% | 104 | -10 °C (-18 °F) | +0 °C (0 °F) | 75 |
Elephant leather Tailcap | 22.4% | 4.8% | 30% | 120 | -7 °C (-12.6 °F) | +0 °C (0 °F) | 53 |
Foxfur Tailcap | 16.2% | 4.2% | 30% | 80 | -10 °C (-18 °F) | +0 °C (0 °F) | 75 |
Guinea pig fur Tailcap | 13.4% | 2.8% | 30% | 48 | -19 °C (-34.2 °F) | +0 °C (0 °F) | 105 |
Heavy fur Tailcap | 24.8% | 4.8% | 30% | 120 | -15 °C (-27 °F) | +0 °C (0 °F) | 71 |
Human leather Tailcap | 12.8% | 4.8% | 30% | 104 | -6 °C (-10.8 °F) | +0 °C (0 °F) | 89 |
Lightleather Tailcap | 10.8% | 2.8% | 30% | 80 | -6 °C (-10.8 °F) | +0 °C (0 °F) | 43 |
Lizardskin Tailcap | 16.2% | 5.4% | 30% | 80 | -6 °C (-10.8 °F) | +0 °C (0 °F) | 47 |
Panthera fur Tailcap | 18.6% | 4.8% | 30% | 104 | -8 °C (-14.4 °F) | +0 °C (0 °F) | 65 |
Patchleather Tailcap | 9% | 3.8% | 18% | 80 | -4.5 °C (-8.1 °F) | +0 °C (0 °F) | 35 |
Pigskin Tailcap | 12.8% | 4.8% | 30% | 104 | -6 °C (-10.8 °F) | +0 °C (0 °F) | 43 |
Plainleather Tailcap | 16.2% | 4.8% | 30% | 104 | -8 °C (-14.4 °F) | +0 °C (0 °F) | 47 |
Rhinoceros leather Tailcap | 25.8% | 4.8% | 30% | 120 | -7 °C (-12.6 °F) | +0 °C (0 °F) | 89 |
Thrumbofur Tailcap | 41.6% | 7.2% | 30% | 160 | -17 °C (-30.6 °F) | +0 °C (0 °F) | 285 |
Wolfskin Tailcap | 20.4% | 4.8% | 30% | 104 | -12 °C (-21.6 °F) | +0 °C (0 °F) | 65 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Ideology DLC Release - Added.